Ubisoft Wii-eel To Ship With GT Pro Series
  • 5 Comments
by Gavin Robinson on September 11, 2006

This is a couple of days old, but it’s still a big deal. What you see before you is Ubisoft’s Wii driving game accessory. It’s made by Thrustmaster, and is a peculiar design in concept. Plug the Wii-mote into the Wii-eel, kick back in your Lazy Boy and race to your heart’s content.

But I forsee few issues with this cool-ish idea. First and foremost, I’m a weak hippie. Especially my pacifist arms. How am I supposed to win a race when I have to hold my arms outstretched the entire time? Second, how am I supposed to drive straight? If there’s no base to stabalize the wheel, won’t I be moving it just a little too much to keep control? Maybe I’m wrong, but this thing seems like one of those ideas that is good only in theory. The wheel will be shipping with GT Pro Series, which is supposed to be released this holiday season. Any takers?

Wii-eel Attachment Looks Rather Un-Wii-ldy [Joystiq via IGN]

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  • “Maybe I’m wrong, but this thing seems like one of those ideas that is good only in theory.”

    I believe you are correct…The way I play GT games I’d be veering left the whole time with this thing(that’s how I hold my controller at least, to the left), in case anyone needed clarification.

  • i’ve seen your arms. they’re not that pacifist.

  • I still think this thing is a hoax. I mean come on. Although its better then that silly tethered joystick for fps. Thats just tacky.

    It certainly gets the imagination pumping for what other crazy Wii-mote attachments are possible.

    I see a fark.com photoshop competition!

  • I guess we’ll have to wait and see. People playing Nintendo’s Excite Truck (which is played by holding the wiimote horizontally and tilting it to steer) say it feels great – maybe this wheel works, too. If the Nintendo DS has thaught us anything, it’s that you can’t judge an input mechanism on a theoretical basis. You have to play the game to see how it feels (case in point: steering with the DS pen doesn’t work in Ridge Racer, but quite amazingly *does* work in Star Fox DS).

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