
Ageia has announced that they will be developing a PCI Express version of their PhysX graphics card, which is currently only available for PCI. The original Ageia PhysX card isn’t really a card that you would find in most gaming computers. As of June 2006, Ageia only had 6 games that support the accelerated PhysX engine and just doesn’t add much to newer video cards. It’s unlikely someone will buy an Ageia PhysX card plus GPUs from NVIDIA or ATI.
The new PCI Express PhysX card will not feature any upgrades from the previous PCI version. Ageia also released a new version of SDK today that contains its own “Realitymark” benchmarking system. There’s little-to-no reason to buy this card, maybe Ageia should consider spending its time and money upgrading its PhysX card to be compatible with more games, not releasing new benchmarking programs.
PCI Express PhysX Card [engadget]









You can’t blame them for not being compatible with games, the game developers need to make that decision, or perhaps microsoft with support with their directx.
I really beleive that this is a good concept and that it just needs time…
Me too.
Besides, they’ve got more supported games in the pipeline.
In the areas where physics become an issue we’ve seen impressive results with this card.
It’s way too premature to hack down this new technology as obsolete (and a bit fatalistic too).
It’s still too expensive a card for me to want one. Maybe when it gets below $200 I’ll grab one, thats also if UT2007 and future BF games make use of it (UT2007 already does).
I agree with Deus Mortus, Microsoft needs to create something like DX for physics or integrate it into DX11. I don’t want to have to use a GPU just for physics, esp if its an ultra high end GPU that isnt being fully used.
I really like the ATI way with physics, just slap an old GPU into the motherboard and it will just do physics.
Ageia isn’t screwed as long as Unreal Engine 3.0 supports Physx.