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	<title>Comments on: Ageia Announces Development Of PCI Express PhysX Card</title>
	<atom:link href="http://www.crunchgear.com/2006/10/02/ageia-announces-development-of-pci-express-physx-card/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.crunchgear.com/2006/10/02/ageia-announces-development-of-pci-express-physx-card/</link>
	<description>Gadgets, gear and computer hardware.</description>
	<pubDate>Fri, 21 Nov 2008 21:37:55 +0000</pubDate>
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		<title>By: fumar</title>
		<link>http://www.crunchgear.com/2006/10/02/ageia-announces-development-of-pci-express-physx-card/#comment-6680</link>
		<dc:creator>fumar</dc:creator>
		<pubDate>Sat, 07 Oct 2006 19:29:56 +0000</pubDate>
		<guid isPermaLink="false">http://crunchgear.com/2006/10/02/ageia-announces-development-of-pci-express-physx-card/#comment-6680</guid>
		<description>It's still too expensive a card for me to want one. Maybe when it gets below $200 I'll grab one, thats also if UT2007  and future BF games make use of it (UT2007 already does).  

I agree with Deus Mortus, Microsoft needs to create something like DX for physics or integrate it into DX11. I don't want to have to use a GPU just for physics, esp if its an ultra high end GPU that isnt being fully used. 

I really like the ATI way with physics, just slap an old GPU into the motherboard and it will just do physics. 

Ageia isn't screwed as long as Unreal Engine 3.0 supports Physx.</description>
		<content:encoded><![CDATA[<p>It&#8217;s still too expensive a card for me to want one. Maybe when it gets below $200 I&#8217;ll grab one, thats also if UT2007  and future BF games make use of it (UT2007 already does).  </p>
<p>I agree with Deus Mortus, Microsoft needs to create something like DX for physics or integrate it into DX11. I don&#8217;t want to have to use a GPU just for physics, esp if its an ultra high end GPU that isnt being fully used. </p>
<p>I really like the ATI way with physics, just slap an old GPU into the motherboard and it will just do physics. </p>
<p>Ageia isn&#8217;t screwed as long as Unreal Engine 3.0 supports Physx.</p>
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		<title>By: The Loeki</title>
		<link>http://www.crunchgear.com/2006/10/02/ageia-announces-development-of-pci-express-physx-card/#comment-6183</link>
		<dc:creator>The Loeki</dc:creator>
		<pubDate>Tue, 03 Oct 2006 08:06:37 +0000</pubDate>
		<guid isPermaLink="false">http://crunchgear.com/2006/10/02/ageia-announces-development-of-pci-express-physx-card/#comment-6183</guid>
		<description>Me too.

Besides, they've got more supported games in the pipeline.
In the areas where physics become an issue we've seen impressive results with this card.

It's way too premature to hack down this new technology as obsolete (and a bit fatalistic too).</description>
		<content:encoded><![CDATA[<p>Me too.</p>
<p>Besides, they&#8217;ve got more supported games in the pipeline.<br />
In the areas where physics become an issue we&#8217;ve seen impressive results with this card.</p>
<p>It&#8217;s way too premature to hack down this new technology as obsolete (and a bit fatalistic too).</p>
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		<title>By: Deus Mortus</title>
		<link>http://www.crunchgear.com/2006/10/02/ageia-announces-development-of-pci-express-physx-card/#comment-6172</link>
		<dc:creator>Deus Mortus</dc:creator>
		<pubDate>Tue, 03 Oct 2006 03:26:43 +0000</pubDate>
		<guid isPermaLink="false">http://crunchgear.com/2006/10/02/ageia-announces-development-of-pci-express-physx-card/#comment-6172</guid>
		<description>You can't blame them for not being compatible with games, the game developers need to make that decision, or perhaps microsoft with support with their directx.

I really beleive that this is a good concept and that it just needs time...</description>
		<content:encoded><![CDATA[<p>You can&#8217;t blame them for not being compatible with games, the game developers need to make that decision, or perhaps microsoft with support with their directx.</p>
<p>I really beleive that this is a good concept and that it just needs time&#8230;</p>
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