Id’s CEO Says Piracy Killing PC Gaming Industry
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by Nicholas Deleon on March 14, 2007

The CEO of Id Software says that rampant piracy threatens to kill the PC gaming industry. Todd Hollenshead, speaking at the Game Developers Conference, said that more and more PC game developers are turning to home consoles for additional revenue and to offset the losses that piracy creates for them. He even gave a few frightening statistics to back up his claims: in the U.S., up to 50 percent of games sales are lost to piracy and in Eastern Europe and Asia that number jumps to 90 percent.

OK, I’ll not deny that it is incredibly easy to pirate PC games. It’s also not so much harder to pirate console games. Frankly, methinks the problem with the PC games industry has more to do with the fact that all that gets released is derivative shooter after shooter. How many times can you shoot a rail gun at an alien/wolf/henchman and still call it fun?

Rampant piracy threatens PC games [BBC News]

Image from Dina Anastasio’s Home Page

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  • Frankly I agree with you. I think he’s dodging the boomerang bullet the PC Game development industry shot at themselves during the last console generation.

    … Doom 3 was good on the Xbox, and only graphical on the PC.

  • ok… i will tell something… Piracy in consoles is nothing more less than on PC! That is the fact! Every Fool downloads and burn “pirated” games on DVD9 buy a console with chip and thats it! Oh yeah and BTW! Downloading is not piracy! We all know that. hehe… OMG!

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