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	<title>Comments on: NeuroSky, Yet Another Brainwave Gaming Startup</title>
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	<description>Gadgets, gear and computer hardware.</description>
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		<title>By: Mark</title>
		<link>http://www.crunchgear.com/2007/04/30/neurosky-yet-another-brainwave-gaming-startup/comment-page-1/#comment-209274</link>
		<dc:creator>Mark</dc:creator>
		<pubDate>Mon, 30 Apr 2007 21:32:15 +0000</pubDate>
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		<description>Good enough for me Mike, I want to play!</description>
		<content:encoded><![CDATA[<p>Good enough for me Mike, I want to play!</p>
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		<title>By: Mike</title>
		<link>http://www.crunchgear.com/2007/04/30/neurosky-yet-another-brainwave-gaming-startup/comment-page-1/#comment-209271</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Mon, 30 Apr 2007 21:24:48 +0000</pubDate>
		<guid isPermaLink="false">http://crunchgear.com/2007/04/30/neurosky-yet-another-brainwave-gaming-startup/#comment-209271</guid>
		<description>I have worked with this technology for a few years now. If they have achieved these two goals then they should be successful:
First: Be able to have players upload brainmaps of themselves before playing. If you have a certain brainwave pattern, such as too much Beta, playing these games could cause you to focus less, and be more agitated.
Second: Be able to make placements down to the millimeter level. Otherwise, you are not measuring accurately. I hope this company succeeds. The company I work for already has this technology, but is unable to translate it to modern games. Our games are closer to something you may find on &quot;Miniclip&quot;</description>
		<content:encoded><![CDATA[<p>I have worked with this technology for a few years now. If they have achieved these two goals then they should be successful:<br />
First: Be able to have players upload brainmaps of themselves before playing. If you have a certain brainwave pattern, such as too much Beta, playing these games could cause you to focus less, and be more agitated.<br />
Second: Be able to make placements down to the millimeter level. Otherwise, you are not measuring accurately. I hope this company succeeds. The company I work for already has this technology, but is unable to translate it to modern games. Our games are closer to something you may find on &#8220;Miniclip&#8221;</p>
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