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	<title>Comments on: Trouble in Wii World? Virtual Console Sales Slowing</title>
	<atom:link href="http://www.crunchgear.com/2007/04/30/trouble-in-wii-world-virtual-console-sales-slowing/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.crunchgear.com/2007/04/30/trouble-in-wii-world-virtual-console-sales-slowing/</link>
	<description>Gadgets, gear and computer hardware.</description>
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		<title>By: Tom</title>
		<link>http://www.crunchgear.com/2007/04/30/trouble-in-wii-world-virtual-console-sales-slowing/comment-page-1/#comment-797476</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Fri, 08 Aug 2008 18:42:41 +0000</pubDate>
		<guid isPermaLink="false">http://crunchgear.com/2007/04/30/trouble-in-wii-world-virtual-console-sales-slowing/#comment-797476</guid>
		<description>If they lowered the point prices by 75% they would do much better. I don&#039;T know why they need to be so greedy.</description>
		<content:encoded><![CDATA[<p>If they lowered the point prices by 75% they would do much better. I don&#8217;T know why they need to be so greedy.</p>
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		<title>By: Johnal</title>
		<link>http://www.crunchgear.com/2007/04/30/trouble-in-wii-world-virtual-console-sales-slowing/comment-page-1/#comment-209125</link>
		<dc:creator>Johnal</dc:creator>
		<pubDate>Mon, 30 Apr 2007 16:55:41 +0000</pubDate>
		<guid isPermaLink="false">http://crunchgear.com/2007/04/30/trouble-in-wii-world-virtual-console-sales-slowing/#comment-209125</guid>
		<description>I don&#039;t beleive that the availability of emulators are the true cause behind the lack of VC sales.  Perhaps I was never as diehard as other console players, but a lot of the titles they have released have been nothing short of crap.  I enjoy the convenience of having Mario Kart 64, Super Mario 64, Zelda, Super Mario World, Kirby&#039;s Adventure, Sonic, and even Street Fighter II all ready to play on my Wii, but these are the few titles I&#039;ve considered worthy of downloading.  Even if many of the other games released were free, I probably wouldn&#039;t download them anyway.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t beleive that the availability of emulators are the true cause behind the lack of VC sales.  Perhaps I was never as diehard as other console players, but a lot of the titles they have released have been nothing short of crap.  I enjoy the convenience of having Mario Kart 64, Super Mario 64, Zelda, Super Mario World, Kirby&#8217;s Adventure, Sonic, and even Street Fighter II all ready to play on my Wii, but these are the few titles I&#8217;ve considered worthy of downloading.  Even if many of the other games released were free, I probably wouldn&#8217;t download them anyway.</p>
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		<title>By: mathew</title>
		<link>http://www.crunchgear.com/2007/04/30/trouble-in-wii-world-virtual-console-sales-slowing/comment-page-1/#comment-209124</link>
		<dc:creator>mathew</dc:creator>
		<pubDate>Mon, 30 Apr 2007 16:54:45 +0000</pubDate>
		<guid isPermaLink="false">http://crunchgear.com/2007/04/30/trouble-in-wii-world-virtual-console-sales-slowing/#comment-209124</guid>
		<description>I&#039;m not playing VC games because (a) I never had a Nintendo system prior to the GameCube, so I have no fond memories of those old games to entice me to part with cash; (b) I&#039;m too busy playing actual made-for-the-Wii games; and (c) the one game I would buy (Conker&#039;s Bad Fur Day) isn&#039;t available on the VC.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not playing VC games because (a) I never had a Nintendo system prior to the GameCube, so I have no fond memories of those old games to entice me to part with cash; (b) I&#8217;m too busy playing actual made-for-the-Wii games; and (c) the one game I would buy (Conker&#8217;s Bad Fur Day) isn&#8217;t available on the VC.</p>
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		<title>By: Paul G</title>
		<link>http://www.crunchgear.com/2007/04/30/trouble-in-wii-world-virtual-console-sales-slowing/comment-page-1/#comment-209076</link>
		<dc:creator>Paul G</dc:creator>
		<pubDate>Mon, 30 Apr 2007 15:54:11 +0000</pubDate>
		<guid isPermaLink="false">http://crunchgear.com/2007/04/30/trouble-in-wii-world-virtual-console-sales-slowing/#comment-209076</guid>
		<description>This is not at all surprising.  Most people are not looking to replay the same tired games from yesteryear.  This is not to say that it&#039;s not fun to play some of these, but how many people would really play Zelda again because it was released on the Wii.  Microsoft has the right approach here in that they&#039;ve created a platform and deployment mechanism for smaller game publishers.  Some of the titles that have been released on Live have been well worth it.</description>
		<content:encoded><![CDATA[<p>This is not at all surprising.  Most people are not looking to replay the same tired games from yesteryear.  This is not to say that it&#8217;s not fun to play some of these, but how many people would really play Zelda again because it was released on the Wii.  Microsoft has the right approach here in that they&#8217;ve created a platform and deployment mechanism for smaller game publishers.  Some of the titles that have been released on Live have been well worth it.</p>
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		<title>By: ilya</title>
		<link>http://www.crunchgear.com/2007/04/30/trouble-in-wii-world-virtual-console-sales-slowing/comment-page-1/#comment-209057</link>
		<dc:creator>ilya</dc:creator>
		<pubDate>Mon, 30 Apr 2007 15:17:51 +0000</pubDate>
		<guid isPermaLink="false">http://crunchgear.com/2007/04/30/trouble-in-wii-world-virtual-console-sales-slowing/#comment-209057</guid>
		<description>Not enough people are interested in paying for games they can get for free and emulate on almost anything. Including the Wii. If original titles were created for the virtual console they would sell faster. It wouldnt take many man hours to develop fun, simple, 8-16 bit games. 

Im sure sales will pick up eventually, what matters for now is that the console is doing well.</description>
		<content:encoded><![CDATA[<p>Not enough people are interested in paying for games they can get for free and emulate on almost anything. Including the Wii. If original titles were created for the virtual console they would sell faster. It wouldnt take many man hours to develop fun, simple, 8-16 bit games. </p>
<p>Im sure sales will pick up eventually, what matters for now is that the console is doing well.</p>
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