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	<title>Comments on: Virtual World of Warcraft Plague Studied by Real Scienticians</title>
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		<title>By: klancy</title>
		<link>http://www.crunchgear.com/2007/08/27/virtual-world-of-warcraft-plague-studied-by-real-scienticians/comment-page-1/#comment-454653</link>
		<dc:creator>klancy</dc:creator>
		<pubDate>Fri, 28 Sep 2007 08:36:32 +0000</pubDate>
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		<description>That&#039;s a pretty cool thing for a boss to do.
It seems that before WOW, the only game with bosses that had surprises was everquest. I remember fighting a god type boss in the Plane of Disease that had a pet that would circle the large battle area and silence casters. So casters had to watch this bird. If the healers got nailed, the main tank would die and it was game over for the raid if a backup didn&#039;t step up quick. The silence lasted a good thirrty seconds or so. Every 25% of health lost by the boss would result in several targets being spawned. So every so ofter, the raid leader would warn people to start getting ready to tank and protect the casters. Everybody would have to also stop hitting the boss because you didn&#039;t want to kill it too quickly and release waves when the raid wasn&#039;t ready.

To me, that&#039;s when you know you&#039;re really gaming. When strategy makes or breaks a raid. And wit wins over the sword. .I haven&#039;t had the change to raid in WOW because I haven&#039;t played for fun in years. But I like reading about  it and  living vicariously through what other gamers have to share.

I&#039;ll bet the first time a raid encountered this boss,  it was a total panic with everybody calling out. &quot;Damn, now I got it too!&quot;</description>
		<content:encoded><![CDATA[<p>That&#8217;s a pretty cool thing for a boss to do.<br />
It seems that before WOW, the only game with bosses that had surprises was everquest. I remember fighting a god type boss in the Plane of Disease that had a pet that would circle the large battle area and silence casters. So casters had to watch this bird. If the healers got nailed, the main tank would die and it was game over for the raid if a backup didn&#8217;t step up quick. The silence lasted a good thirrty seconds or so. Every 25% of health lost by the boss would result in several targets being spawned. So every so ofter, the raid leader would warn people to start getting ready to tank and protect the casters. Everybody would have to also stop hitting the boss because you didn&#8217;t want to kill it too quickly and release waves when the raid wasn&#8217;t ready.</p>
<p>To me, that&#8217;s when you know you&#8217;re really gaming. When strategy makes or breaks a raid. And wit wins over the sword. .I haven&#8217;t had the change to raid in WOW because I haven&#8217;t played for fun in years. But I like reading about  it and  living vicariously through what other gamers have to share.</p>
<p>I&#8217;ll bet the first time a raid encountered this boss,  it was a total panic with everybody calling out. &#8220;Damn, now I got it too!&#8221;</p>
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