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	<title>Comments on: How do video game magazines survive in the online era? Can they?</title>
	<atom:link href="http://www.crunchgear.com/2007/11/12/how-do-video-game-magazines-survive-in-the-online-era-can-they/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.crunchgear.com/2007/11/12/how-do-video-game-magazines-survive-in-the-online-era-can-they/</link>
	<description>Gadgets, gear and computer hardware.</description>
	<pubDate>Sun, 23 Nov 2008 15:04:46 +0000</pubDate>
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		<title>By: mathew</title>
		<link>http://www.crunchgear.com/2007/11/12/how-do-video-game-magazines-survive-in-the-online-era-can-they/#comment-524961</link>
		<dc:creator>mathew</dc:creator>
		<pubDate>Wed, 14 Nov 2007 15:52:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2007/11/12/how-do-video-game-magazines-survive-in-the-online-era-can-they/#comment-524961</guid>
		<description>I would buy Official PlayStation Magazine from time to time to get the demos and mini strategy guides. I gather Sony killed the magazine because they assume everyone will just download demos to their PS3 via broadband.

I subscribe to Nintendo Power because it's cheap and has good strategy guides. However, they just sold it to another company, so it may turn to FAIL soon.

The problem with EDGE is they love anything that's vaporware, and as soon as it ships, they hate it.</description>
		<content:encoded><![CDATA[<p>I would buy Official PlayStation Magazine from time to time to get the demos and mini strategy guides. I gather Sony killed the magazine because they assume everyone will just download demos to their PS3 via broadband.</p>
<p>I subscribe to Nintendo Power because it&#8217;s cheap and has good strategy guides. However, they just sold it to another company, so it may turn to FAIL soon.</p>
<p>The problem with EDGE is they love anything that&#8217;s vaporware, and as soon as it ships, they hate it.</p>
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		<title>By: Paul G</title>
		<link>http://www.crunchgear.com/2007/11/12/how-do-video-game-magazines-survive-in-the-online-era-can-they/#comment-524161</link>
		<dc:creator>Paul G</dc:creator>
		<pubDate>Mon, 12 Nov 2007 22:56:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2007/11/12/how-do-video-game-magazines-survive-in-the-online-era-can-they/#comment-524161</guid>
		<description>I buy a mag whenever I feel like slumming it.</description>
		<content:encoded><![CDATA[<p>I buy a mag whenever I feel like slumming it.</p>
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		<title>By: Nate</title>
		<link>http://www.crunchgear.com/2007/11/12/how-do-video-game-magazines-survive-in-the-online-era-can-they/#comment-524038</link>
		<dc:creator>Nate</dc:creator>
		<pubDate>Mon, 12 Nov 2007 19:18:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2007/11/12/how-do-video-game-magazines-survive-in-the-online-era-can-they/#comment-524038</guid>
		<description>Funny, I said two things come to mind, then threw down a list of three. Note to self, proofread before posting.</description>
		<content:encoded><![CDATA[<p>Funny, I said two things come to mind, then threw down a list of three. Note to self, proofread before posting.</p>
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		<title>By: Nate</title>
		<link>http://www.crunchgear.com/2007/11/12/how-do-video-game-magazines-survive-in-the-online-era-can-they/#comment-524037</link>
		<dc:creator>Nate</dc:creator>
		<pubDate>Mon, 12 Nov 2007 19:17:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2007/11/12/how-do-video-game-magazines-survive-in-the-online-era-can-they/#comment-524037</guid>
		<description>I finally let my EGM subscription run out this past summer. I've been reading that magazine since I was a kid, and have always enjoyed the writing style.

But, two things have happened that has made even the great EGM obsolete, to me.

1. I'm older, and I don't do a heck of a lot of gaming anymore. Wives kind of have their way of filling up your time, and they kind of view gaming as a childish way to spend free time.

2. Everything in those pages is already known by the time I receive the magazine. It got to the point that I had the subscription, but never even cracked the magazine open because it was all a rehash.

3. Contrary to what the magazines think, I really don't give a crap about "in-depth feature articles". I want my quick fix while I'm taking a dump. I don't have the time to read a twelve page magazine article about a game that I'm never going to play.</description>
		<content:encoded><![CDATA[<p>I finally let my EGM subscription run out this past summer. I&#8217;ve been reading that magazine since I was a kid, and have always enjoyed the writing style.</p>
<p>But, two things have happened that has made even the great EGM obsolete, to me.</p>
<p>1. I&#8217;m older, and I don&#8217;t do a heck of a lot of gaming anymore. Wives kind of have their way of filling up your time, and they kind of view gaming as a childish way to spend free time.</p>
<p>2. Everything in those pages is already known by the time I receive the magazine. It got to the point that I had the subscription, but never even cracked the magazine open because it was all a rehash.</p>
<p>3. Contrary to what the magazines think, I really don&#8217;t give a crap about &#8220;in-depth feature articles&#8221;. I want my quick fix while I&#8217;m taking a dump. I don&#8217;t have the time to read a twelve page magazine article about a game that I&#8217;m never going to play.</p>
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