Microsoft blames server strain, lack of staff for Xbox Live downtime
- January 10th, 2008
- 2 Comments
Xbox Live’s downtime around Christmas was due to server strain, with an unexpectedly large number of people (10 million) trying to sign up and play online. Microsoft simply wasn’t prepared for that number of people using the Live servers, hence its shoddy performance, and subsequent free Live Arcade game. Microsot also says that, when the servers were misbehaving on Christmas day, it was difficult to contact its staff, for reasons you might expect.
Maybe it’s my terrible Internet connection, but I still think XBL is a little slow: signing on is nowhere near instant. I tried to play Call of Duty 4 two nights ago online and just logging into XBL from the Dashboard took a long time, maybe one to two minutes.
Microsoft Says Xbox Live Outage Due To Server Strain [Kotaku]










EP (Who am I?)
10 months ago
How do we cash in on that free live arcade game? Will we be contacted somehow? Has anyone done it yet?
Tony K (Who am I?)
10 months ago
Be it XBOX Live or COD4, last night it was near impossible getting into a game and then as soon as it was over I would get booted.