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2007 was multiplayer gaming’s year: End of the single-payer era?
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by Nicholas Deleon on February 2, 2008


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Hardcore gamers could see the favorite pastime dramatically changed given last year’s sales numbers. All of the top selling games in 2007 were multiplayer ones: Rock Band, Halo 3, Call of Duty 4, etc. Given than, the New York Times hints at a possible trend: why should publishers, and the developers that work for them, go to the trouble of creating 40+ hour single player adventures with top-of-the-line graphics and sounds and so forth if something like Mario Party 93 sells just as well?

Something to think about while you screw around in Azeroth today.

In the List of Top-Selling Games, Clear Evidence of a Sea Change [New York Times via Kotaku]

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  • Uh, Typo in the headline. That’s like 2 today.

    MMPORPG was lame. It wasn’t really multiplayer. It was like calling all the millions of folks masturbating at 1200AM GMT around the world a massive orgy. Nope — It is still a party of one.

    But I am glad to see the single player games go away. Multiplayer games are more fun. Come on, the vid game revolution started by PONG was 2 player. Party Games are where it is at and it is a demographic previously alienated by the console industry. I would never have previously recommended turning on the console at a party. Now, 2 drinks into the party, the projector goes on, wireless guitars or the microphones come out. It’s SingStar and Guitar Hero til someone passes out.

    Even pubs have caught onto it.

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