Video: iPhone’s motion sensor used to demo future gameplay methods
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by Matt Hickey on February 29, 2008

Since the day I got my iPod Touch, I’ve been telling anyone who’ll listen that the iPhone and the Touch are going to become great gaming platforms. Multi-touch aside, the accelerometer is a great tool for controlling a games mechanics, and this video demonstrates just that concept.

Now imagine this applied to racing games, platformers, and even FPS games, and you’ve got me begging for that SDK next week.

[via Gamset Watch]

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