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	<title>Comments on: CrunchArcade: One month later, GTA IV still among top pirated video games</title>
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	<link>http://www.crunchgear.com/2008/05/29/cruncharcade-one-month-later-gta-iv-still-among-top-pirated-video-games/</link>
	<description>Gadgets, gear and computer hardware.</description>
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		<title>By: Ben</title>
		<link>http://www.crunchgear.com/2008/05/29/cruncharcade-one-month-later-gta-iv-still-among-top-pirated-video-games/comment-page-1/#comment-715034</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Thu, 29 May 2008 15:25:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/?p=27142#comment-715034</guid>
		<description>I&#039;m not bashing on P2P sharing in the slightest, but I&#039;m just wondering, is there no way that these video game companies can put authentication systems into the games?

Microsoft has so many authentication layers that I&#039;m guessing their software can never be heisted... so what about these video games?</description>
		<content:encoded><![CDATA[<p>I&#8217;m not bashing on P2P sharing in the slightest, but I&#8217;m just wondering, is there no way that these video game companies can put authentication systems into the games?</p>
<p>Microsoft has so many authentication layers that I&#8217;m guessing their software can never be heisted&#8230; so what about these video games?</p>
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