Cheap GPU causes Xbox 360 red ring of death
  • 3 Comments
by Nicholas Deleon on June 11, 2008

rrod
Flickr’d

We now know what causes the red ring of death. It seems Microsoft, rather than having someone like ATi design the Xbox 360’s GPU, went the cheap route, going straight to a Taiwanese manufacturer with its own designs.

In other words, Microsoft’s lackluster GPU design causes the console to overheat, leading to the red ring of death. In wanting to save a few dollars, Microsoft ended up costing itself $1 billion.

The moral of the story is, don’t half-ass your work.

Comments rss icon

Leave Comment

Commenting Options

Enter your personal information to the left, or sign in with your Facebook account by clicking the button below.

Alternatively, you can create an avatar that will appear whenever you leave a comment on a Gravatar-enabled blog.

bugbugbug