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	<title>Comments on: New &#8216;Fracture&#8217; gameplay features terrain deformation</title>
	<atom:link href="http://www.crunchgear.com/2008/06/20/new-fracture-gameplay-features-terrain-deformation/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.crunchgear.com/2008/06/20/new-fracture-gameplay-features-terrain-deformation/</link>
	<description>Gadgets, gear and computer hardware.</description>
	<pubDate>Fri, 21 Nov 2008 21:06:27 +0000</pubDate>
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		<title>By: Paul</title>
		<link>http://www.crunchgear.com/2008/06/20/new-fracture-gameplay-features-terrain-deformation/#comment-745534</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Tue, 24 Jun 2008 00:20:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2008/06/20/new-fracture-gameplay-features-terrain-deformation/#comment-745534</guid>
		<description>LucasArts rarely ventures outside their familiar territory of Star Wars and graphical adventure games, so they must really believe in this new game.  Relying so much on a gimmick could go one of two directions:
1. Max Payne - awesome, awesome film noir game, the first to use the Matrixy "bullet time" feature
2. Timeshift - never played it, but apparently the reverse time feature was the only interesting thing about it

Perhaps just as interesting as Fracture's terrain deformation is the East Coast versus West Coast storyline.  Too bad it doesn't let you pick which side to fight for...</description>
		<content:encoded><![CDATA[<p>LucasArts rarely ventures outside their familiar territory of Star Wars and graphical adventure games, so they must really believe in this new game.  Relying so much on a gimmick could go one of two directions:<br />
1. Max Payne - awesome, awesome film noir game, the first to use the Matrixy &#8220;bullet time&#8221; feature<br />
2. Timeshift - never played it, but apparently the reverse time feature was the only interesting thing about it</p>
<p>Perhaps just as interesting as Fracture&#8217;s terrain deformation is the East Coast versus West Coast storyline.  Too bad it doesn&#8217;t let you pick which side to fight for&#8230;</p>
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		<title>By: Jon</title>
		<link>http://www.crunchgear.com/2008/06/20/new-fracture-gameplay-features-terrain-deformation/#comment-742651</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Sat, 21 Jun 2008 14:04:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2008/06/20/new-fracture-gameplay-features-terrain-deformation/#comment-742651</guid>
		<description>This is really cool... even cooler is once this technology develops a little bit more and become mainstream... too bad it won't make it into the next Far Cry 2, I am sure it would really being a whole new dimension to the game.

Jon
http://dreamclue.com ...get the message!</description>
		<content:encoded><![CDATA[<p>This is really cool&#8230; even cooler is once this technology develops a little bit more and become mainstream&#8230; too bad it won&#8217;t make it into the next Far Cry 2, I am sure it would really being a whole new dimension to the game.</p>
<p>Jon<br />
<a href="http://dreamclue.com" rel="nofollow">http://dreamclue.com</a> &#8230;get the message!</p>
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		<title>By: weatherman</title>
		<link>http://www.crunchgear.com/2008/06/20/new-fracture-gameplay-features-terrain-deformation/#comment-741858</link>
		<dc:creator>weatherman</dc:creator>
		<pubDate>Fri, 20 Jun 2008 21:16:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2008/06/20/new-fracture-gameplay-features-terrain-deformation/#comment-741858</guid>
		<description>Boring. I want PvP Portal.</description>
		<content:encoded><![CDATA[<p>Boring. I want PvP Portal.</p>
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		<title>By: rinski</title>
		<link>http://www.crunchgear.com/2008/06/20/new-fracture-gameplay-features-terrain-deformation/#comment-741843</link>
		<dc:creator>rinski</dc:creator>
		<pubDate>Fri, 20 Jun 2008 20:59:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2008/06/20/new-fracture-gameplay-features-terrain-deformation/#comment-741843</guid>
		<description>When I think of gimmicks and games that deserve to be revisited, I think of GeoMod and Red Faction.</description>
		<content:encoded><![CDATA[<p>When I think of gimmicks and games that deserve to be revisited, I think of GeoMod and Red Faction.</p>
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