
There’s a feeling one gets when finishing Portal of “Wow.” And shortly after that, “Wait. It’s done?” And yes, it is. The game is excellent, and some actually praise its shortness, but I felt it could have used a bit longer of a mid-section; after you learn the controls but before things get out of hand there was room for a few more puzzles. Fortunately, third party developers (that is to say homebrew mapmakers) have taken up the task.
You may have already seen the Portal: The Flash Version map pack, which was excellent (I’m stuck, I’m ashamed to say). There wasn’t much context for that one, but this new thing, Portal: Prelude, is intended to be a full separate game with a separate storyline and an equivalent amount of gameplay. It should be complete “around the end of September.” Better lube up them neurons again.









Hooray for companion cubes! This prequel is well and good but I hope the official sequel that’s on the way offers up a little more backstory.
Portal of “Wow.” I will again with that. The WoW is true. But the Wait? I don’t know about that..
You really are drunk!