Fallout 3 mod tools now ready to roll
by Devin Coldewey on December 11, 2008

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I’m sure we’re going to be seeing a lot of extra Vaults out there in a couple weeks — Fallout fanfiction forums are, I’m sure, just flamin’ hot right now.

With any luck, they’ll make a few dungeons that are actually challenging. On normal difficulty (I know…) I ended the game with about 80 stimpacks and at least 20 mini-nukes unused. At that point, I could decapitate a super mutant brute with a single shot. Come on!

Get the G.E.C.K. here
and check the modding wiki before you break your game.

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