EA announces further plans to milk Spore dry
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by Devin Coldewey on January 22, 2009

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Remember when we were all excited for like three years when Spore was being developed? I remember watching that first GDC video of Will Wright demoing Spore, and nearly falling out of my chair when he went interstellar. How things have changed.

We were such children. Wright’s magnum opus received decent reviews and followed through somewhat on its promises… but when history looks back on it, all it will remember is that it was the lever by which EA dumped a thousand crappy expansions, mini-games, and part libraries. It’s like they’re striving for the exact opposite of every sensation Spore was meant to evoke in those who play it.

By announcing more and more garbage with the Spore name attached, EA is further diluting the already disappointingly thin Spore ecosystem. Is it worth it, EA? Huh? Is it?

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  • The creativity of the Spore community has surpassed our wildest imagination and it continues to attract more imaginations. Anyone can explore users creations and collaborations with the Spore API. Check it out at http://www.sporeapi.com . Its really cool!

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