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	<title>Comments on: Sony all like &#8220;WTF iPhone JUNX0R!&#8221;</title>
	<atom:link href="http://www.crunchgear.com/2009/03/06/sony-all-like-wtf-iphone-junx0r/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.crunchgear.com/2009/03/06/sony-all-like-wtf-iphone-junx0r/</link>
	<description>Gadgets, gear and computer hardware.</description>
	<lastBuildDate>Sat, 05 Dec 2009 07:06:31 -0500</lastBuildDate>
	
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		<title>By: Cyber Akuma</title>
		<link>http://www.crunchgear.com/2009/03/06/sony-all-like-wtf-iphone-junx0r/comment-page-1/#comment-990980</link>
		<dc:creator>Cyber Akuma</dc:creator>
		<pubDate>Wed, 11 Mar 2009 19:39:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/?p=76883#comment-990980</guid>
		<description>I want to see actual specs, anybody can just say &quot;A is more powerful than B&quot;

And you seem to love mentioning that John Carmack review, so one perono, who provided no proof, claims that the iPhone is as powerful as an Xbox (an incredibly reidulus claim) and thats the end-all?

Never mind that this idiot clearly has no idea about console system power if he lumps the PS2 and Xbox together.

I love how you try to claim the PSP is nothing more than &quot;buttom mashing&quot;.

Here, let me try to give a biased view like that too:
&quot;The iPhone is nothing more than finger-streaking&quot;

See? It works both ways.

Overall for a game having dedicated controls are far far more accurate and easier to use than a single touchscreen. You would need to make games specifically designed for a touchscreen in mind, shoe-horning normal games onto a touch-only interface never works out well.

And the PSP is the FIRST handheld to ever have an anlog control stick.... yet you consider it &quot;missing&quot; a stick just because it cosen&#039;t conform to console control standards? the iPhone is missing a HELL of a lot then by that logic.

As for the icontrol pad... I don&#039;t think I even NEED to get into how poorly accessories for consoles or hendhelds do.

I already talked about the 6000 games.

A handful of good ones and a crapload of terrible near tech-demo or just learning to program level ones. Quantity does not mean quality. The DS and the PSP right now have a far far larger number of quality games than the iPhone has.

And finally, power means jack shit when it comes to which system people might prefer to game on, the PSP vs Xbox/GC and DS vs PSP are perfect proof of this.</description>
		<content:encoded><![CDATA[<p>I want to see actual specs, anybody can just say &#8220;A is more powerful than B&#8221;</p>
<p>And you seem to love mentioning that John Carmack review, so one perono, who provided no proof, claims that the iPhone is as powerful as an Xbox (an incredibly reidulus claim) and thats the end-all?</p>
<p>Never mind that this idiot clearly has no idea about console system power if he lumps the PS2 and Xbox together.</p>
<p>I love how you try to claim the PSP is nothing more than &#8220;buttom mashing&#8221;.</p>
<p>Here, let me try to give a biased view like that too:<br />
&#8220;The iPhone is nothing more than finger-streaking&#8221;</p>
<p>See? It works both ways.</p>
<p>Overall for a game having dedicated controls are far far more accurate and easier to use than a single touchscreen. You would need to make games specifically designed for a touchscreen in mind, shoe-horning normal games onto a touch-only interface never works out well.</p>
<p>And the PSP is the FIRST handheld to ever have an anlog control stick&#8230;. yet you consider it &#8220;missing&#8221; a stick just because it cosen&#8217;t conform to console control standards? the iPhone is missing a HELL of a lot then by that logic.</p>
<p>As for the icontrol pad&#8230; I don&#8217;t think I even NEED to get into how poorly accessories for consoles or hendhelds do.</p>
<p>I already talked about the 6000 games.</p>
<p>A handful of good ones and a crapload of terrible near tech-demo or just learning to program level ones. Quantity does not mean quality. The DS and the PSP right now have a far far larger number of quality games than the iPhone has.</p>
<p>And finally, power means jack shit when it comes to which system people might prefer to game on, the PSP vs Xbox/GC and DS vs PSP are perfect proof of this.</p>
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		<title>By: Rex L. Overbey</title>
		<link>http://www.crunchgear.com/2009/03/06/sony-all-like-wtf-iphone-junx0r/comment-page-1/#comment-990935</link>
		<dc:creator>Rex L. Overbey</dc:creator>
		<pubDate>Wed, 11 Mar 2009 17:56:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/?p=76883#comment-990935</guid>
		<description>Iphones PowerVR&#039;s tile based, deferred shading/texturing graphics architecture is a lot more effective with bandwidth and fillrate than either the PSP or DS&#039;s design, and its capabilities of unconditional color accuracy for alpha blends, lower penalty AA, DOT3 per-pixel lighting, and up to anisotropic texture filtering give it a more advanced feature set.  This has been proven with OpenGL test by Futuremark.  Second I even pointed out that John Carmack (leading authority on hardware) said iPhone was as powerful as PS2/Xbox and more powerful than PSP/DS combined. 

http://www.engadget.com/2008/08/01/carmack-says-iphone-is-more-powerful-than-a-nintendo-ds-and-psp/

I have covered controls to death.  Like I said before PSP is limited in button mashing, little nubby analog stick (one missing) controls and if I wanted physical buttons I&#039;ll buy the icontrolpad.  

6000 Games on the iphone (not counting jailbroken games like Quake 3, etc) are too numerous to list but I&#039;ll give you a few.  Hero of Sparta, Rolando, Dexter, Need for Speed, DDR, BIA, Kroll, Fast Furious:Pink Slip, iDracula, Doom, Nanosaur, Cube Runner, Super Monkey Ball, Crash Bandicoot, MotoChaser, Time Crisis, Fastlan, etc.

I own both you seem to own one so I take your opinion as biased.  Plus I could of covered how the PSP is huge and not really portable compared to the ipod touch/iphone.</description>
		<content:encoded><![CDATA[<p>Iphones PowerVR&#8217;s tile based, deferred shading/texturing graphics architecture is a lot more effective with bandwidth and fillrate than either the PSP or DS&#8217;s design, and its capabilities of unconditional color accuracy for alpha blends, lower penalty AA, DOT3 per-pixel lighting, and up to anisotropic texture filtering give it a more advanced feature set.  This has been proven with OpenGL test by Futuremark.  Second I even pointed out that John Carmack (leading authority on hardware) said iPhone was as powerful as PS2/Xbox and more powerful than PSP/DS combined. </p>
<p><a href="http://www.engadget.com/2008/08/01/carmack-says-iphone-is-more-powerful-than-a-nintendo-ds-and-psp/" rel="nofollow">http://www.engadget.com/2008/08/01/carmack-says-iphone-is-more-powerful-than-a-nintendo-ds-and-psp/</a></p>
<p>I have covered controls to death.  Like I said before PSP is limited in button mashing, little nubby analog stick (one missing) controls and if I wanted physical buttons I&#8217;ll buy the icontrolpad.  </p>
<p>6000 Games on the iphone (not counting jailbroken games like Quake 3, etc) are too numerous to list but I&#8217;ll give you a few.  Hero of Sparta, Rolando, Dexter, Need for Speed, DDR, BIA, Kroll, Fast Furious:Pink Slip, iDracula, Doom, Nanosaur, Cube Runner, Super Monkey Ball, Crash Bandicoot, MotoChaser, Time Crisis, Fastlan, etc.</p>
<p>I own both you seem to own one so I take your opinion as biased.  Plus I could of covered how the PSP is huge and not really portable compared to the ipod touch/iphone.</p>
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		<title>By: Cyber Akuma</title>
		<link>http://www.crunchgear.com/2009/03/06/sony-all-like-wtf-iphone-junx0r/comment-page-1/#comment-990848</link>
		<dc:creator>Cyber Akuma</dc:creator>
		<pubDate>Wed, 11 Mar 2009 15:02:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/?p=76883#comment-990848</guid>
		<description>Actually, no, you did NOT cover the controller, GPU, games, and several other issues.

You only mentioned them in passing and I shot down nearly every single point you made.</description>
		<content:encoded><![CDATA[<p>Actually, no, you did NOT cover the controller, GPU, games, and several other issues.</p>
<p>You only mentioned them in passing and I shot down nearly every single point you made.</p>
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		<title>By: Rex Overbey</title>
		<link>http://www.crunchgear.com/2009/03/06/sony-all-like-wtf-iphone-junx0r/comment-page-1/#comment-990616</link>
		<dc:creator>Rex Overbey</dc:creator>
		<pubDate>Tue, 10 Mar 2009 22:56:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/?p=76883#comment-990616</guid>
		<description>Cyber I covered every topic you brought up from controller, screen resolution, processing power, GPU, pricing, accelerometers, n-gage, VPU, appstores, games, etc.  Why don&#039;t you tell me what I didn&#039;t cover and I will address your concern.</description>
		<content:encoded><![CDATA[<p>Cyber I covered every topic you brought up from controller, screen resolution, processing power, GPU, pricing, accelerometers, n-gage, VPU, appstores, games, etc.  Why don&#8217;t you tell me what I didn&#8217;t cover and I will address your concern.</p>
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		<title>By: Cyber Akuma</title>
		<link>http://www.crunchgear.com/2009/03/06/sony-all-like-wtf-iphone-junx0r/comment-page-1/#comment-990426</link>
		<dc:creator>Cyber Akuma</dc:creator>
		<pubDate>Tue, 10 Mar 2009 18:04:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/?p=76883#comment-990426</guid>
		<description>I said it has a VPU, I never said it has a dedicated VPU.

But seriously... you are really grasping at straws at this point if you ignored everything else I said and are clinging onto that dedicated VPU.</description>
		<content:encoded><![CDATA[<p>I said it has a VPU, I never said it has a dedicated VPU.</p>
<p>But seriously&#8230; you are really grasping at straws at this point if you ignored everything else I said and are clinging onto that dedicated VPU.</p>
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		<title>By: Rex Overbey</title>
		<link>http://www.crunchgear.com/2009/03/06/sony-all-like-wtf-iphone-junx0r/comment-page-1/#comment-990311</link>
		<dc:creator>Rex Overbey</dc:creator>
		<pubDate>Tue, 10 Mar 2009 15:56:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/?p=76883#comment-990311</guid>
		<description>I just keep finding funny things in your post.  First you compare the iphone to nokias N-Gage.  N-Gage for real?  There are many reasons the N-Gage didn&#039;t succeed, 1. Sales, 2. Screen Form Factor, 3. Specs, 4. availability at major retailers, 5. having to take the back off to change games, 6. It looked like a taco.  Second you said the PSP had a dedicated VPU which it doesn&#039;t it uses the r4000 SIMD for vector processing.</description>
		<content:encoded><![CDATA[<p>I just keep finding funny things in your post.  First you compare the iphone to nokias N-Gage.  N-Gage for real?  There are many reasons the N-Gage didn&#8217;t succeed, 1. Sales, 2. Screen Form Factor, 3. Specs, 4. availability at major retailers, 5. having to take the back off to change games, 6. It looked like a taco.  Second you said the PSP had a dedicated VPU which it doesn&#8217;t it uses the r4000 SIMD for vector processing.</p>
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		<title>By: Rex Overbey</title>
		<link>http://www.crunchgear.com/2009/03/06/sony-all-like-wtf-iphone-junx0r/comment-page-1/#comment-990302</link>
		<dc:creator>Rex Overbey</dc:creator>
		<pubDate>Tue, 10 Mar 2009 15:43:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/?p=76883#comment-990302</guid>
		<description>&quot;Nobody will see the iPhone as a serious competetor to the PSP because of it’s phone status, regardless of power or lack thereof.&quot;

Funny it already is that argument might of worked three years ago. But have you not seen the sales numbers for iphone games on the app store.  Do a search on goole sometimes it does wonders.  Also there is something else you didn&#039;t factor into that quote.  Uhmm the ipod touch plays the same games as the iphone, has the same app store, and even has higher sales than the iphone.  BTW it is clocked at over 500mhz just incase you want to know ;)</description>
		<content:encoded><![CDATA[<p>&#8220;Nobody will see the iPhone as a serious competetor to the PSP because of it’s phone status, regardless of power or lack thereof.&#8221;</p>
<p>Funny it already is that argument might of worked three years ago. But have you not seen the sales numbers for iphone games on the app store.  Do a search on goole sometimes it does wonders.  Also there is something else you didn&#8217;t factor into that quote.  Uhmm the ipod touch plays the same games as the iphone, has the same app store, and even has higher sales than the iphone.  BTW it is clocked at over 500mhz just incase you want to know ;)</p>
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		<title>By: Rex Overbey</title>
		<link>http://www.crunchgear.com/2009/03/06/sony-all-like-wtf-iphone-junx0r/comment-page-1/#comment-990301</link>
		<dc:creator>Rex Overbey</dc:creator>
		<pubDate>Tue, 10 Mar 2009 15:38:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/?p=76883#comment-990301</guid>
		<description>For one that iphone CPU is more advanced and more reliable being underclocked 200mhz+.  The r4000 processor is maxed out at 333mhz.   BTW which you claimed was dual core was hillarious. You kept saying it was more powerful and now you know it is not.  PSP is underclocked for most of it&#039;s games except for GOW.  Second those 600MB games are uncompressed UMD games, which BTW have long a** loading times.  Which if you read even sony is doing away the UMD and going the way of the iphone, and even DSi (copying the iphone app store maybe you should read more).  Too say iphone is going to crash like Atari is lame.  For one the Atari games were rushed, hard to program for, little stick figure games, and you had no reviews to go by back in those days.  You had know way of knowing a good or bad game much like the game E.T. shown.  Plus there are multiple major developers like EA, Gameloft, Sega, ID, Konami, and every other great developer giving iphone great games.  The PSP library is mediocre as I have the PSP2000 and hardly ever play it.  The momentum behind the iphone/ipod touch is far faster at ganing momentum ATM.  Now on to buttons since that is the only thing your argument has left.  Buttons are so revolutionary lol, but you forget that things are moving away from buttons, to touch screen, accelerometers, swiping, and voice activated gameplay.  Buttons will be a thing of the past, or a minore part of gaming years from now.  As for the iphone/ipod touch being overpriced hardware that doesn&#039;t even make sense.  They are priced around the same as PSP, and as before you said you need extra add ons ($$$$) just to even come close to matching the iphone. I find it funny to you hind behind the DS at your closing comment.  Since you slammed the iphone for what you thought had inferior specs.</description>
		<content:encoded><![CDATA[<p>For one that iphone CPU is more advanced and more reliable being underclocked 200mhz+.  The r4000 processor is maxed out at 333mhz.   BTW which you claimed was dual core was hillarious. You kept saying it was more powerful and now you know it is not.  PSP is underclocked for most of it&#8217;s games except for GOW.  Second those 600MB games are uncompressed UMD games, which BTW have long a** loading times.  Which if you read even sony is doing away the UMD and going the way of the iphone, and even DSi (copying the iphone app store maybe you should read more).  Too say iphone is going to crash like Atari is lame.  For one the Atari games were rushed, hard to program for, little stick figure games, and you had no reviews to go by back in those days.  You had know way of knowing a good or bad game much like the game E.T. shown.  Plus there are multiple major developers like EA, Gameloft, Sega, ID, Konami, and every other great developer giving iphone great games.  The PSP library is mediocre as I have the PSP2000 and hardly ever play it.  The momentum behind the iphone/ipod touch is far faster at ganing momentum ATM.  Now on to buttons since that is the only thing your argument has left.  Buttons are so revolutionary lol, but you forget that things are moving away from buttons, to touch screen, accelerometers, swiping, and voice activated gameplay.  Buttons will be a thing of the past, or a minore part of gaming years from now.  As for the iphone/ipod touch being overpriced hardware that doesn&#8217;t even make sense.  They are priced around the same as PSP, and as before you said you need extra add ons ($$$$) just to even come close to matching the iphone. I find it funny to you hind behind the DS at your closing comment.  Since you slammed the iphone for what you thought had inferior specs.</p>
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		<title>By: Cyber Akuma</title>
		<link>http://www.crunchgear.com/2009/03/06/sony-all-like-wtf-iphone-junx0r/comment-page-1/#comment-990283</link>
		<dc:creator>Cyber Akuma</dc:creator>
		<pubDate>Tue, 10 Mar 2009 15:02:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/?p=76883#comment-990283</guid>
		<description>And does this CPU ever throttle back UP?

Are you honestly trying to tell me that a 412MHZ cpu is going to perform that much better than a 333MHZ cpu?

While the PSP throttles the CPU to 222MHZ, this is NOT the case for every game, games that need the extra power can throttle it back up to 333.

And yes, I heard of the Wii, notice how the majority of people like to play soem of its more famous games, like Mario Kart or Smash Brothers, with a Gamecube controller instead of the Wiimote? And even then, the Wiimote still has buttons.

I love how you keep completely ignoring the fact that it is very damn difficult to have a serious handheld gaming system that is touchscreen only.

&quot;The app store has over 6,000 games of this writing.&quot;

Heard of the videogame crash back in the Atari days?

The PSP&#039;s web site carries games a little mode advanced than accelerometer-enabled Pong.

Sure, there are 6000 apps, there are even some very very good games.... but only a mere handful, the majority are crap that nobody would want to play.

&quot;On top of that if multi-touch isn’t important why does the DS have it and the next PSP rumored to have it?&quot;

News flash, THEY ALSO HAVE HARDWARE BUTTONS. And no, its not important.

The PSP is only RUMERED to have it, as for the DS, over half its library if not more does not need the touchscreen.

Look at Castlevania! The first DS castlevania game had required touchscreen input, which many foudn annoying, the next DS Castlevania game can eb played completely with the Dpad and buttons.

&quot;PSP lacks a second analog stick which makes it useless for a lot of games and the iphone is getting a control pad (icontrolpad).&quot;

I find it hilarious that you claim the PSP is useless for a lot of games because it dosen&#039;t have a SECOND analod stick (which I higihly disagree with) yet you claim &quot;but the iphone is getting a single dpad as an add-on!&quot;

Wouldent an addon d-pad be far more useless than a system with several buttons, dpad, and analog stick?

&quot;As for the PSP being a more powerful gpu that is up to speculation. Raw polygons yes but its lack of memory means lower res textures and other limitations plus the iphone has a VPU which the PSP lacks.&quot;

Bccause you really need 1800x1200 textues on a screen that small....

I love how you try to throw away my GPU argument with &quot;meh, thats debatable, but you can&#039;t do unnessairly high tex textures! take that!&quot;

Oh and by the way? The PSP does indeed contain a VPU.

Remember the last phone that tried to compete with the handhelds? What as it called again? Oh right, it was called the N-GAGE.

There is no damn way in hell a phone without a single hardware button, &quot;debatable&quot; graphics processing abilities, single core CPU that is downclocked to near the same level as the PSP, no external storage ports. and hardware NOT DESIGNED FOR GAMING IN MIND will come close to being able to attack the PSP.

The average PSP game is 600 to 1000MB, many hit the full 1.7GB of the disk.

Are you honestly trying to tell me that the iPhone&#039;s games can compete with that?

Nobody will see the iPhone as a serious competetor to the PSP because of it&#039;s phone status, regardless of power or lack thereof.

Look at the PS2, Xbox, and Gamecube.

PS2 was far weaker, and wich system did better by far?

This gen, the Wii is doing far better than the 360 or PS3, and in most places in the world the 360 is doing better than the PS3, despite the PS3&#039;s incredibly advanced &quot;Cell&quot; processor.

It takes more than stuffing an insane amount of hardware into an overpriced device, despecially a device that is NOT advertised as a gaming device and has handicapped controls, to take on the current leaders in the ring.

I am not even going to go on about the DS, which despite clearly being far weaker than the PSP is doing far better.</description>
		<content:encoded><![CDATA[<p>And does this CPU ever throttle back UP?</p>
<p>Are you honestly trying to tell me that a 412MHZ cpu is going to perform that much better than a 333MHZ cpu?</p>
<p>While the PSP throttles the CPU to 222MHZ, this is NOT the case for every game, games that need the extra power can throttle it back up to 333.</p>
<p>And yes, I heard of the Wii, notice how the majority of people like to play soem of its more famous games, like Mario Kart or Smash Brothers, with a Gamecube controller instead of the Wiimote? And even then, the Wiimote still has buttons.</p>
<p>I love how you keep completely ignoring the fact that it is very damn difficult to have a serious handheld gaming system that is touchscreen only.</p>
<p>&#8220;The app store has over 6,000 games of this writing.&#8221;</p>
<p>Heard of the videogame crash back in the Atari days?</p>
<p>The PSP&#8217;s web site carries games a little mode advanced than accelerometer-enabled Pong.</p>
<p>Sure, there are 6000 apps, there are even some very very good games&#8230;. but only a mere handful, the majority are crap that nobody would want to play.</p>
<p>&#8220;On top of that if multi-touch isn’t important why does the DS have it and the next PSP rumored to have it?&#8221;</p>
<p>News flash, THEY ALSO HAVE HARDWARE BUTTONS. And no, its not important.</p>
<p>The PSP is only RUMERED to have it, as for the DS, over half its library if not more does not need the touchscreen.</p>
<p>Look at Castlevania! The first DS castlevania game had required touchscreen input, which many foudn annoying, the next DS Castlevania game can eb played completely with the Dpad and buttons.</p>
<p>&#8220;PSP lacks a second analog stick which makes it useless for a lot of games and the iphone is getting a control pad (icontrolpad).&#8221;</p>
<p>I find it hilarious that you claim the PSP is useless for a lot of games because it dosen&#8217;t have a SECOND analod stick (which I higihly disagree with) yet you claim &#8220;but the iphone is getting a single dpad as an add-on!&#8221;</p>
<p>Wouldent an addon d-pad be far more useless than a system with several buttons, dpad, and analog stick?</p>
<p>&#8220;As for the PSP being a more powerful gpu that is up to speculation. Raw polygons yes but its lack of memory means lower res textures and other limitations plus the iphone has a VPU which the PSP lacks.&#8221;</p>
<p>Bccause you really need 1800&#215;1200 textues on a screen that small&#8230;.</p>
<p>I love how you try to throw away my GPU argument with &#8220;meh, thats debatable, but you can&#8217;t do unnessairly high tex textures! take that!&#8221;</p>
<p>Oh and by the way? The PSP does indeed contain a VPU.</p>
<p>Remember the last phone that tried to compete with the handhelds? What as it called again? Oh right, it was called the N-GAGE.</p>
<p>There is no damn way in hell a phone without a single hardware button, &#8220;debatable&#8221; graphics processing abilities, single core CPU that is downclocked to near the same level as the PSP, no external storage ports. and hardware NOT DESIGNED FOR GAMING IN MIND will come close to being able to attack the PSP.</p>
<p>The average PSP game is 600 to 1000MB, many hit the full 1.7GB of the disk.</p>
<p>Are you honestly trying to tell me that the iPhone&#8217;s games can compete with that?</p>
<p>Nobody will see the iPhone as a serious competetor to the PSP because of it&#8217;s phone status, regardless of power or lack thereof.</p>
<p>Look at the PS2, Xbox, and Gamecube.</p>
<p>PS2 was far weaker, and wich system did better by far?</p>
<p>This gen, the Wii is doing far better than the 360 or PS3, and in most places in the world the 360 is doing better than the PS3, despite the PS3&#8217;s incredibly advanced &#8220;Cell&#8221; processor.</p>
<p>It takes more than stuffing an insane amount of hardware into an overpriced device, despecially a device that is NOT advertised as a gaming device and has handicapped controls, to take on the current leaders in the ring.</p>
<p>I am not even going to go on about the DS, which despite clearly being far weaker than the PSP is doing far better.</p>
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		<title>By: Rex Overbey</title>
		<link>http://www.crunchgear.com/2009/03/06/sony-all-like-wtf-iphone-junx0r/comment-page-1/#comment-990131</link>
		<dc:creator>Rex Overbey</dc:creator>
		<pubDate>Tue, 10 Mar 2009 04:59:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/?p=76883#comment-990131</guid>
		<description>One last thing cyber.. You keep saying the PSP has two cores.  It was two r4000 cpu&#039;s and one is dedicated to the multi-media not gaming.  Plus if you look up the MIPS architecture you will see that it is only a 32-bit processor and is no where near as powerful as the iphones.

http://www.engadget.com/2007/07/01/iphone-processor-found-620mhz-arm/</description>
		<content:encoded><![CDATA[<p>One last thing cyber.. You keep saying the PSP has two cores.  It was two r4000 cpu&#8217;s and one is dedicated to the multi-media not gaming.  Plus if you look up the MIPS architecture you will see that it is only a 32-bit processor and is no where near as powerful as the iphones.</p>
<p><a href="http://www.engadget.com/2007/07/01/iphone-processor-found-620mhz-arm/" rel="nofollow">http://www.engadget.com/2007/07/01/iphone-processor-found-620mhz-arm/</a></p>
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		<title>By: Rex Overbey</title>
		<link>http://www.crunchgear.com/2009/03/06/sony-all-like-wtf-iphone-junx0r/comment-page-1/#comment-990074</link>
		<dc:creator>Rex Overbey</dc:creator>
		<pubDate>Tue, 10 Mar 2009 01:28:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/?p=76883#comment-990074</guid>
		<description>One the PSP can hit 333mhz but it is throttled most of the time.  The iphone is actually throttled down from 600mhz to save battery life and is way more powerful than the PSP cpu.  Second a gaming system doesn&#039;t use accelerometers? Heard of the Wii?  Plus who says 3g multiplayer games aren&#039;t importatnt? To you maybe but not the masses.  You are comparing the app store to an online web based game store for PSP?  
http://www.7dayshootout.com/psp/wheres-sony-psp-app-store/

The app store has over 6,000 games of this writing.

Plus I&#039;ll cover more things in your above listing I didn&#039;t cover before. You said GOW couldn&#039;t be done on iPhone. Apparently you haven&#039;t seen Hero of Spart or Krull.  On top of that if multi-touch isn&#039;t important why does the DS have it and the next PSP rumored to have it? You also said I didn&#039;t coment on the features it didn&#039;t have?  What a controller, higher screen res (whic you were wrong), and a more powerful cpu (which you were wrong)?.... PSP lacks a second analog stick which makes it useless for a lot of games and the iphone is getting a control pad (icontrolpad).  As for the PSP being a more powerful gpu that is up to speculation.  Raw polygons yes but its lack of memory means lower res textures and other limitations, plus the iphone has a VPU which the PSP lacks.  The MBX processor is based of the dreamcast and is imporved in many regards.  Carmack even put the iphone in the same class as PS2 and Xbox 
http://www.tomshardware.com/news/iphone-id-doom-quake-carmack,6011.html</description>
		<content:encoded><![CDATA[<p>One the PSP can hit 333mhz but it is throttled most of the time.  The iphone is actually throttled down from 600mhz to save battery life and is way more powerful than the PSP cpu.  Second a gaming system doesn&#8217;t use accelerometers? Heard of the Wii?  Plus who says 3g multiplayer games aren&#8217;t importatnt? To you maybe but not the masses.  You are comparing the app store to an online web based game store for PSP?<br />
<a href="http://www.7dayshootout.com/psp/wheres-sony-psp-app-store/" rel="nofollow">http://www.7dayshootout.com/psp/wheres-sony-psp-app-store/</a></p>
<p>The app store has over 6,000 games of this writing.</p>
<p>Plus I&#8217;ll cover more things in your above listing I didn&#8217;t cover before. You said GOW couldn&#8217;t be done on iPhone. Apparently you haven&#8217;t seen Hero of Spart or Krull.  On top of that if multi-touch isn&#8217;t important why does the DS have it and the next PSP rumored to have it? You also said I didn&#8217;t coment on the features it didn&#8217;t have?  What a controller, higher screen res (whic you were wrong), and a more powerful cpu (which you were wrong)?&#8230;. PSP lacks a second analog stick which makes it useless for a lot of games and the iphone is getting a control pad (icontrolpad).  As for the PSP being a more powerful gpu that is up to speculation.  Raw polygons yes but its lack of memory means lower res textures and other limitations, plus the iphone has a VPU which the PSP lacks.  The MBX processor is based of the dreamcast and is imporved in many regards.  Carmack even put the iphone in the same class as PS2 and Xbox<br />
<a href="http://www.tomshardware.com/news/iphone-id-doom-quake-carmack,6011.html" rel="nofollow">http://www.tomshardware.com/news/iphone-id-doom-quake-carmack,6011.html</a></p>
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		<title>By: Cyber Akuma</title>
		<link>http://www.crunchgear.com/2009/03/06/sony-all-like-wtf-iphone-junx0r/comment-page-1/#comment-989756</link>
		<dc:creator>Cyber Akuma</dc:creator>
		<pubDate>Mon, 09 Mar 2009 02:45:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/?p=76883#comment-989756</guid>
		<description>The iPhone&#039;s CPU runs at 412MHZ

The PSP&#039;s CPU can hit 333 and has MORE THAN ONE CORE.

The GPU in the PSP is more powerful than the iPhone&#039;s.

And news flash, a handheld gaming system dosen&#039;t need crap like 3G, Accelerometers, GPS, etc.

Oh, and yes, the PSP DOES indeed have an App store.

Sure, the iPhone has features the PSP does not, however, most of the features it has are useless in terms of gaming, about the only feature it does have that you can make a point on is the touchscreen, which is offset by ACTUALLY HAVING FREAKING BUTTONS.

To prove how useless such features are in handheld gaming, there ARE camera and GPS accessories for the PSP, they are almost never used.

I love how you didn&#039;t comment on any of the features I said the PSP has over the iPhone, you onyl listed a bunch of useless-for-gaming features that the iPhone has.</description>
		<content:encoded><![CDATA[<p>The iPhone&#8217;s CPU runs at 412MHZ</p>
<p>The PSP&#8217;s CPU can hit 333 and has MORE THAN ONE CORE.</p>
<p>The GPU in the PSP is more powerful than the iPhone&#8217;s.</p>
<p>And news flash, a handheld gaming system dosen&#8217;t need crap like 3G, Accelerometers, GPS, etc.</p>
<p>Oh, and yes, the PSP DOES indeed have an App store.</p>
<p>Sure, the iPhone has features the PSP does not, however, most of the features it has are useless in terms of gaming, about the only feature it does have that you can make a point on is the touchscreen, which is offset by ACTUALLY HAVING FREAKING BUTTONS.</p>
<p>To prove how useless such features are in handheld gaming, there ARE camera and GPS accessories for the PSP, they are almost never used.</p>
<p>I love how you didn&#8217;t comment on any of the features I said the PSP has over the iPhone, you onyl listed a bunch of useless-for-gaming features that the iPhone has.</p>
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	<item>
		<title>By: Rex Overbey</title>
		<link>http://www.crunchgear.com/2009/03/06/sony-all-like-wtf-iphone-junx0r/comment-page-1/#comment-989570</link>
		<dc:creator>Rex Overbey</dc:creator>
		<pubDate>Sun, 08 Mar 2009 02:36:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/?p=76883#comment-989570</guid>
		<description>Cyber the iPhone screen resolution(480x320) is higher than psp (480x272). Second the arm11 CPU is much more advanced than the psp 300 MHz cpu.  Plus does psp have multi touch screen, app store, accelerometer, 3g multiplayer capability, gps location gaming?  Plus the psp has less ram and no VPU.  See this argument can go both ways.</description>
		<content:encoded><![CDATA[<p>Cyber the iPhone screen resolution(480&#215;320) is higher than psp (480&#215;272). Second the arm11 CPU is much more advanced than the psp 300 MHz cpu.  Plus does psp have multi touch screen, app store, accelerometer, 3g multiplayer capability, gps location gaming?  Plus the psp has less ram and no VPU.  See this argument can go both ways.</p>
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	<item>
		<title>By: Cyber Akuma</title>
		<link>http://www.crunchgear.com/2009/03/06/sony-all-like-wtf-iphone-junx0r/comment-page-1/#comment-989212</link>
		<dc:creator>Cyber Akuma</dc:creator>
		<pubDate>Fri, 06 Mar 2009 19:37:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/?p=76883#comment-989212</guid>
		<description>&quot;Given that the iPhone/Touch have acceptably powerful processors, lots of storage, and nice screens, you could run just about any game the PSP can run and do it with considerable aplomb.&quot;

If you ignore the fact that the PSP, you know, has TWO cpu cores, a powerful GPU, a screen that is higher resolution than the iPhone, a dpad, an analog stick, and several hardware buttons...

Yeah, God of WAr and Dj Max would work perfectly on the iPhone...</description>
		<content:encoded><![CDATA[<p>&#8220;Given that the iPhone/Touch have acceptably powerful processors, lots of storage, and nice screens, you could run just about any game the PSP can run and do it with considerable aplomb.&#8221;</p>
<p>If you ignore the fact that the PSP, you know, has TWO cpu cores, a powerful GPU, a screen that is higher resolution than the iPhone, a dpad, an analog stick, and several hardware buttons&#8230;</p>
<p>Yeah, God of WAr and Dj Max would work perfectly on the iPhone&#8230;</p>
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	<item>
		<title>By: CraigK</title>
		<link>http://www.crunchgear.com/2009/03/06/sony-all-like-wtf-iphone-junx0r/comment-page-1/#comment-989142</link>
		<dc:creator>CraigK</dc:creator>
		<pubDate>Fri, 06 Mar 2009 16:52:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/?p=76883#comment-989142</guid>
		<description>Yawn....  This is so incredibly interesting.</description>
		<content:encoded><![CDATA[<p>Yawn&#8230;.  This is so incredibly interesting.</p>
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