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	<title>Comments on: Can OnLive’s cloud gaming service threaten traditional consoles?</title>
	<atom:link href="http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/</link>
	<description>Gadgets, gear and computer hardware.</description>
	<lastBuildDate>Mon, 30 Nov 2009 11:11:12 -0500</lastBuildDate>
	
	<sy:updatePeriod>hourly</sy:updatePeriod>
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		<title>By: Technology blog &#187; OnLive internet gaming service enters public beta</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-1089620</link>
		<dc:creator>Technology blog &#187; OnLive internet gaming service enters public beta</dc:creator>
		<pubDate>Sat, 05 Sep 2009 04:00:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-1089620</guid>
		<description>[...] of this year and you may recall news of an on-demand, internet-based gaming service called OnLive (here&#8217;s the original post). Think of it like GameTap (remember GameTap?) except that nothing actually gets installed on your [...]</description>
		<content:encoded><![CDATA[<p>[...] of this year and you may recall news of an on-demand, internet-based gaming service called OnLive (here&#8217;s the original post). Think of it like GameTap (remember GameTap?) except that nothing actually gets installed on your [...]</p>
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		<title>By: Onlive</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-1013090</link>
		<dc:creator>Onlive</dc:creator>
		<pubDate>Tue, 28 Apr 2009 20:42:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-1013090</guid>
		<description>I can&#039;t wait until they open up Beta testing.  It should be any time now.  Probably a month or two!</description>
		<content:encoded><![CDATA[<p>I can&#8217;t wait until they open up Beta testing.  It should be any time now.  Probably a month or two!</p>
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		<title>By: OnliveFans.com</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-1008389</link>
		<dc:creator>OnliveFans.com</dc:creator>
		<pubDate>Fri, 17 Apr 2009 20:29:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-1008389</guid>
		<description>I&#039;m really excited for the E3.  I expect a ton of new info to come out about Onlive then.</description>
		<content:encoded><![CDATA[<p>I&#8217;m really excited for the E3.  I expect a ton of new info to come out about Onlive then.</p>
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		<title>By: mike</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-1004600</link>
		<dc:creator>mike</dc:creator>
		<pubDate>Wed, 08 Apr 2009 22:52:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-1004600</guid>
		<description>Just another corporation trying to consolidate the market.  Think about it.  Now your a small game company you made the next best thing.  Now you have to go through Onlive and share your profits with them.  Or even better your the consumer who spent your hard earned money on a game.  Now you can&#039;t resell the game cause you don&#039;t have the physical disk.  Like a said just corparations trying to make money from nothing.</description>
		<content:encoded><![CDATA[<p>Just another corporation trying to consolidate the market.  Think about it.  Now your a small game company you made the next best thing.  Now you have to go through Onlive and share your profits with them.  Or even better your the consumer who spent your hard earned money on a game.  Now you can&#8217;t resell the game cause you don&#8217;t have the physical disk.  Like a said just corparations trying to make money from nothing.</p>
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		<title>By: mister moustache</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-999033</link>
		<dc:creator>mister moustache</dc:creator>
		<pubDate>Mon, 30 Mar 2009 20:11:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-999033</guid>
		<description>What sort of magic trickery will they use to eliminate the latency problem so many of us struggle with on a daily basis?  The problem will not be with the Onlive servers per-se, but with my own sub-par isp.  Every day between 8-10 pm my connection turns into a dialup-like mess.  I would love for the fine folks at Onlive to explain how they plan to contend with the fact that many people&#039;s internet service providers are not up to handling this sort of application wherein ultra low latency is key.  Speed is one thing, latency quite another.  The latter seems more important when trying to play demanding games on the headend.  Good luck guys.  I am eagerly awaiting beta testing!</description>
		<content:encoded><![CDATA[<p>What sort of magic trickery will they use to eliminate the latency problem so many of us struggle with on a daily basis?  The problem will not be with the Onlive servers per-se, but with my own sub-par isp.  Every day between 8-10 pm my connection turns into a dialup-like mess.  I would love for the fine folks at Onlive to explain how they plan to contend with the fact that many people&#8217;s internet service providers are not up to handling this sort of application wherein ultra low latency is key.  Speed is one thing, latency quite another.  The latter seems more important when trying to play demanding games on the headend.  Good luck guys.  I am eagerly awaiting beta testing!</p>
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		<title>By: 65Bits Episode 112: The Quietest Cafe in Singapore</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-998742</link>
		<dc:creator>65Bits Episode 112: The Quietest Cafe in Singapore</dc:creator>
		<pubDate>Mon, 30 Mar 2009 10:13:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-998742</guid>
		<description>[...] new Pavilion DV2 budget ultra portable [09:10] Games Developers&#8217; Conference 2009 - [10:00] OnLive - Cloud gaming console [14:05] Singapore 4th most networked country&#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] new Pavilion DV2 budget ultra portable [09:10] Games Developers&#8217; Conference 2009 &#8211; [10:00] OnLive &#8211; Cloud gaming console [14:05] Singapore 4th most networked country&#8230; [...]</p>
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		<title>By: Onlive HQ &#187; OnLive’s cloud gaming service threaten traditional consoles?</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-998134</link>
		<dc:creator>Onlive HQ &#187; OnLive’s cloud gaming service threaten traditional consoles?</dc:creator>
		<pubDate>Sat, 28 Mar 2009 06:57:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-998134</guid>
		<description>[...] [via CrunchGear.com] [...]</description>
		<content:encoded><![CDATA[<p>[...] [via CrunchGear.com] [...]</p>
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		<title>By: OnLive the perfect real time story platform? &#124; Failed Screenwriter</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-998065</link>
		<dc:creator>OnLive the perfect real time story platform? &#124; Failed Screenwriter</dc:creator>
		<pubDate>Sat, 28 Mar 2009 01:05:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-998065</guid>
		<description>[...] Game Developers Conference in San Francisco was about OnLive. The news on everybody’s minds is OnLive, a games service which is roughly comparable to a streaming movie service like Netflix On Demand or [...]</description>
		<content:encoded><![CDATA[<p>[...] Game Developers Conference in San Francisco was about OnLive. The news on everybody’s minds is OnLive, a games service which is roughly comparable to a streaming movie service like Netflix On Demand or [...]</p>
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		<title>By: OnLive: Fight the Future, Protect the Past. &#124; MrBaconpants.com</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-997908</link>
		<dc:creator>OnLive: Fight the Future, Protect the Past. &#124; MrBaconpants.com</dc:creator>
		<pubDate>Fri, 27 Mar 2009 16:27:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-997908</guid>
		<description>[...] working on what they believe is the future of video games. It’s called OnLive and it’s a way of streaming video games right into your home. Using Windows XP, Vista , or a converter box for your TV, you can play top [...]</description>
		<content:encoded><![CDATA[<p>[...] working on what they believe is the future of video games. It’s called OnLive and it’s a way of streaming video games right into your home. Using Windows XP, Vista , or a converter box for your TV, you can play top [...]</p>
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		<title>By: OnLive the perfect platform for immersive story? &#124; Immersive Story</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-997880</link>
		<dc:creator>OnLive the perfect platform for immersive story? &#124; Immersive Story</dc:creator>
		<pubDate>Fri, 27 Mar 2009 15:42:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-997880</guid>
		<description>[...] Game Developers Conference in San Francisco was about OnLive. The news on everybody’s minds is OnLive, a games service which is roughly comparable to a streaming movie service like Netflix On Demand or [...]</description>
		<content:encoded><![CDATA[<p>[...] Game Developers Conference in San Francisco was about OnLive. The news on everybody’s minds is OnLive, a games service which is roughly comparable to a streaming movie service like Netflix On Demand or [...]</p>
]]></content:encoded>
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		<title>By: Game Developers Conference 2009 Round-Up &#124; Programming Blog</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-997874</link>
		<dc:creator>Game Developers Conference 2009 Round-Up &#124; Programming Blog</dc:creator>
		<pubDate>Fri, 27 Mar 2009 15:36:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-997874</guid>
		<description>[...] news on everybody&#8217;s minds is OnLive, a games service which is roughly comparable to a streaming movie service like Netflix On Demand or [...]</description>
		<content:encoded><![CDATA[<p>[...] news on everybody&#8217;s minds is OnLive, a games service which is roughly comparable to a streaming movie service like Netflix On Demand or [...]</p>
]]></content:encoded>
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		<title>By: Game Developers Conference 2009 Round-Up &#124; Geek News and Musings</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-997732</link>
		<dc:creator>Game Developers Conference 2009 Round-Up &#124; Geek News and Musings</dc:creator>
		<pubDate>Fri, 27 Mar 2009 07:43:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-997732</guid>
		<description>[...] news on everybody’s minds is OnLive, a games service which is roughly comparable to a streaming movie service like Netflix On Demand or [...]</description>
		<content:encoded><![CDATA[<p>[...] news on everybody’s minds is OnLive, a games service which is roughly comparable to a streaming movie service like Netflix On Demand or [...]</p>
]]></content:encoded>
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		<title>By: Game Developers Conference（ゲームデベロッパ大会）2009の概要</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-997677</link>
		<dc:creator>Game Developers Conference（ゲームデベロッパ大会）2009の概要</dc:creator>
		<pubDate>Fri, 27 Mar 2009 05:15:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-997677</guid>
		<description>[...] みんなが注目しているはOnLiveというゲームサービスで、これはNetflix On Demandなどがムービーのストリーミングをオンデマンドで提供するみたいに、ネットからゲームを提供する。ハードウェアは無料で、USBまたはBluetoothでコントローラを接続する。購入したゲームはデータセンターで動き（超高性能なハードウェアを使ってほしいね）、そのコンテンツがユーザに刻々届く。ゲームのデータが送られてくるのではなく、ぼくのマシンにやってくるのはストリーミングの画像だけだ。画像はもちろん、ユーザのプレーの進行によって変わる。馬鹿げたやり方のようにも思えるが、pingが10〜20ms以下で返ってくるぐらいのサーバの性能とネットの帯域なら、誰もが今自分んちの自分のマシンの上でゲームソフトが動いていると錯覚する。でも、それほど楽観的でない人たちもいる。 [...]</description>
		<content:encoded><![CDATA[<p>[...] みんなが注目しているはOnLiveというゲームサービスで、これはNetflix On Demandなどがムービーのストリーミングをオンデマンドで提供するみたいに、ネットからゲームを提供する。ハードウェアは無料で、USBまたはBluetoothでコントローラを接続する。購入したゲームはデータセンターで動き（超高性能なハードウェアを使ってほしいね）、そのコンテンツがユーザに刻々届く。ゲームのデータが送られてくるのではなく、ぼくのマシンにやってくるのはストリーミングの画像だけだ。画像はもちろん、ユーザのプレーの進行によって変わる。馬鹿げたやり方のようにも思えるが、pingが10〜20ms以下で返ってくるぐらいのサーバの性能とネットの帯域なら、誰もが今自分んちの自分のマシンの上でゲームソフトが動いていると錯覚する。でも、それほど楽観的でない人たちもいる。 [...]</p>
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		<title>By: Internet newsGame Developers Conference 2009 Round-Up &#124; 82123</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-997637</link>
		<dc:creator>Internet newsGame Developers Conference 2009 Round-Up &#124; 82123</dc:creator>
		<pubDate>Fri, 27 Mar 2009 02:48:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-997637</guid>
		<description>[...] news on everybody&#8217;s minds is OnLive, a games service which is roughly comparable to a streaming movie service like Netflix On Demand or [...]</description>
		<content:encoded><![CDATA[<p>[...] news on everybody&#8217;s minds is OnLive, a games service which is roughly comparable to a streaming movie service like Netflix On Demand or [...]</p>
]]></content:encoded>
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		<title>By: Game Developers Conference 2009 Round-Up</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-997562</link>
		<dc:creator>Game Developers Conference 2009 Round-Up</dc:creator>
		<pubDate>Fri, 27 Mar 2009 00:04:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-997562</guid>
		<description>[...] news on everybody&#8217;s minds is OnLive, a games service which is roughly comparable to a streaming movie service like Netflix On Demand or [...]</description>
		<content:encoded><![CDATA[<p>[...] news on everybody&#8217;s minds is OnLive, a games service which is roughly comparable to a streaming movie service like Netflix On Demand or [...]</p>
]]></content:encoded>
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		<title>By: OnLive: HighEnd-Gaming ohne HighEnd-Hardware per Videostream &#124; Spreeblick</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-997341</link>
		<dc:creator>OnLive: HighEnd-Gaming ohne HighEnd-Hardware per Videostream &#124; Spreeblick</dc:creator>
		<pubDate>Thu, 26 Mar 2009 17:18:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-997341</guid>
		<description>[...] zu OnLive: Can OnLive’s cloud gaming service threaten traditional consoles? Revolution der Spiele-Branche? GDC 09: OnLive Introduces The Future of [...]</description>
		<content:encoded><![CDATA[<p>[...] zu OnLive: Can OnLive’s cloud gaming service threaten traditional consoles? Revolution der Spiele-Branche? GDC 09: OnLive Introduces The Future of [...]</p>
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		<title>By: Trae Dorn</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-997206</link>
		<dc:creator>Trae Dorn</dc:creator>
		<pubDate>Thu, 26 Mar 2009 12:28:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-997206</guid>
		<description>That&#039;s exactly what I was thinking.  It&#039;s Phantom II: Electric Boogaloo</description>
		<content:encoded><![CDATA[<p>That&#8217;s exactly what I was thinking.  It&#8217;s Phantom II: Electric Boogaloo</p>
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		<title>By: Video: Demo of OnLive &#171; shankarsoma; Change the View</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-997173</link>
		<dc:creator>Video: Demo of OnLive &#171; shankarsoma; Change the View</dc:creator>
		<pubDate>Thu, 26 Mar 2009 10:27:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-997173</guid>
		<description>[...] did a fine job detailing what OnLive is yesterday and today we’re bringing you a hands-on demo of the cloud gaming service from the [...]</description>
		<content:encoded><![CDATA[<p>[...] did a fine job detailing what OnLive is yesterday and today we’re bringing you a hands-on demo of the cloud gaming service from the [...]</p>
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		<title>By: Video: Demo of OnLive</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-997021</link>
		<dc:creator>Video: Demo of OnLive</dc:creator>
		<pubDate>Thu, 26 Mar 2009 01:00:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-997021</guid>
		<description>[...] did a fine job detailing what OnLive is yesterday and today we’re bringing you a hands-on demo of the cloud gaming service from the [...]</description>
		<content:encoded><![CDATA[<p>[...] did a fine job detailing what OnLive is yesterday and today we’re bringing you a hands-on demo of the cloud gaming service from the [...]</p>
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		<title>By: joey</title>
		<link>http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/comment-page-1/#comment-996874</link>
		<dc:creator>joey</dc:creator>
		<pubDate>Wed, 25 Mar 2009 19:27:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/24/can-onlives-cloud-gaming-service-threaten-traditional-consoles/#comment-996874</guid>
		<description>I am really excited for this. I know there are going to be problems starting out. Anyone try and sign up for the beta at 7:15? Servers couldn&#039;t keep up so that&#039;s not exactly a good start for a company that will 100% rely on their servers. I bet this will take a lot of people from their consoles and their pcs (as long as the price is right that is).</description>
		<content:encoded><![CDATA[<p>I am really excited for this. I know there are going to be problems starting out. Anyone try and sign up for the beta at 7:15? Servers couldn&#8217;t keep up so that&#8217;s not exactly a good start for a company that will 100% rely on their servers. I bet this will take a lot of people from their consoles and their pcs (as long as the price is right that is).</p>
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