Devin Coldewey is a longtime tech enthusiast and photographer turned freelance blogger. He has written for CrunchGear and TechCrunch since November of 2007.

Devin primarily covers consumer electronics, but his undergrad studies in Neuroscience at UCLA have led him to write about cybernetics, medical technology, and other scientific research.

He has a personal blog, Coldewey's Curiosities, and his Flickr photostream is here.
Have you defraggled your motherdisc lately?
6 Comments
by Devin Coldewey on November 22, 2009

beezerk
I’d advise against following the directions given in this guide to defraggling, but it’s an interesting read.

[via Reddit]

by Devin Coldewey on November 22, 2009

It seems that a few Apple warranties have been deemed void due to the fact that the owner was a a smoker, and consequently their Macs were contaminated. The Applecare contract says nothing about this, and the list of toxic materials includes other such dangerous household items as talcum powder and isopropyl alcohol. There’s a long discussion of consumer rights and nanny laws and all that sort of thing just waiting to be pulled out of this story, but let’s not and say we did.

by Devin Coldewey on November 21, 2009

Are you sitting comfortably? Good. Because you’re not going anywhere for a while. Wired has a great article up right now that reminds me of Wired magazine content in their glory days in the early 2000s. The object of the piece is to examine the feasibility of disappearing completely in the digital age. They gave writer Evan Ratcliff a month’s head start to plan his means of vanishing, then set the entire internet on him once he’d executed his plan.

I’m only about halfway through it right now but it’s an easy recommendation if, like me, you’re lolling on the couch, sipping coffee and browsing the net.

Gift Guide: Peripherals
3 Comments
by Devin Coldewey on November 20, 2009

Intro

Peripherals, they say, are the spice of life. Well, maybe they don’t say that, but they do say it about variety, and peripherals add variety to your computing life. If you’re reading this on a stock HP desktop, clicking on links with the mouse that came with it, and trusting your data to that 512MB USB stick they gave you at work, then you should consider accessorizing.

There are lots of things out there that make your computer better, more secure, or more comfortable. Why not treat yourself or a loved one to one of them?

Keyboardlogitechg110

Logitech G110 keyboard: $80

Now, I haven’t used this keyboard specifically, but I did review its big brother, the G19. The essential difference is that the G110 doesn’t have the big, expensive LCD on it, which, while cool, wasn’t really adding much to what was otherwise a great keyboard. It’s comfortable, good-looking, and full of extra stuff like macro keys for games or frequently typed phrases, colored backlighting, and handy media controls. Logitech makes great keyboards, and this one is probably their best deal.

Product Page | CrunchGear Review (kind of)

Mouse

Logitech G500 Gaming Mouse: $70

Anyone who spends a lot of time with a computer likely spends a lot of time with their mouse. So why should they be stuck using whatever $5 piece of junk came with the computer, or whatever was in the impulse buy section at Radio Shack? There’s a world of mice out there for differently sized and shaped hands, and it can make a huge difference in terms of comfort and efficiency. The G500 is a great mouse with a proven and familiar shape, and at $50 (street price) it’s a bargain as well. Any gamer or big PC user will appreciate it.

Product Page | CrunchGear Review

Fancy Mouse

Razer Mamba: $130

The Mamba is the final word in mice at the moment. A revision of the Death Adder shape, which was popular for a reason, the Mamba adds two extra buttons and wireless operation to the mix. I found it comfortable, accurate, and extremely good-looking. If you’re willing to spend the dough, this is the best mouse you can buy.

Product Page
| CrunchGear Review

HD Webcam

Microsoft LifeCam Cinema:
$80

Chances are if you or anyone you know has a webcam, it’s either built into your display or a cheapie one that’s no better than that. Well, a new generation of webcams is coming out that support high-def video, and the first representative is Microsoft’s LifeCam Cinema. It’s got a nice wide angle on it, has more clarity than those pinhole webcams, and the clamp it uses is really convenient. One for you and one for a kid going off to college would be a great way to stay in touch; Microsoft’s video chat software is pretty decent. You can find it for around $60, which isn’t bad at all if you use your current webcam much.

Product Page | CrunchGear Hands-On

Rugged HDD

Lacie Rugged XL 1TB: $160

Lacie’s Rugged series isn’t so much rugged as merely protected from everyday life. While your average external hard drive would probably go belly up if you spilled on it or dropped it, the Rugged XL will take a (minor) licking before rolling over. I’d be much more comfortable bringing this on a long trip than any other drive. There’s a premium for the ruggedness (street price is around $140), but whoever get this will thank you later when the dog knocks it off a table.

Product Page | CrunchGear Review

Secure HDD

Lenovo keypad-secured USB drive (160GB):
$150

For your loved ones that are security-conscious, or simply paranoid, I recommend this great drive. Spacious it’s not, and you’re paying a lot for the gigs you’re getting, but the built-in keypad is just too cool to pass up. Not only is it very secure, but it’s also very well-designed. Since you’re actually pressing buttons, there’s no need to worry about administrating it or security software — just set it up once (keep the instructions just in case) and you’re good to go. You can also get a 320GB version for around $200.

Product Page | CrunchGear Review

by Devin Coldewey on November 19, 2009

Now, it’s not that I don’t want to tell the time when I wake up in the morning. It’s that I don’t want it spelled out in macaroni where I usually put my head.

by Devin Coldewey on November 19, 2009

I’ll tell you what. Fill a city with these things, and I’ll move there. I can’t think of a greater source of childish delight than a playground full of these things, haphazardly zipping around the asphalt, attracting the attention of every bird, dog, and blogger that passes by.

Hackintoshers, rejoice: Atom support returns to 10.6.2
1 Comment
by Devin Coldewey on November 19, 2009

figure-a
Apple has a history of spoiling hackers’ fun. In fact, they’ve almost made a business model out of it. But hackers won’t be kept down, and a little netbook running OS X is too tempting a gadget to give up on. So when Apple nixed Atom support in an recent update (strictly out of spite), the coders set to work. And in typical fashion, a short time later a solution is released. It’s pretty rough, but in another week there should be a more user-friendly tool.

As usual, the above figure applies.

[via TUAW and Macworld]

by Devin Coldewey on November 19, 2009

Even though Starcraft II was playable more than a year ago, Blizzard has still been extremely selective about the assets that they release. This latest video shows off the “Story Mode,” also known as the game, in which you can see a few characters driving the story, directing the flow of the game, and so on. The graphics, as we know, are very reminiscent of the original, yet polished and in high resolution; the added depth of 3D makes that Yamato Battle Cruiser look way meaner than it did in Starcraft. And the environment seems way more dynamic with the emphasis on high/low ground. How about that lava?

Check out the video inside.

This tiny sun-activated cannon would be a twee way to go
by Devin Coldewey on November 18, 2009

canon solaire-06
Fortunately, it doesn’t look lethal. More info about “noon cannons” here, and some more interesting curios up one directory.

[via Neatorama]

by Devin Coldewey on November 18, 2009

For the last 20 years I’ve been playing racing games here and there, and when they started becoming realistic (i.e. the cars weren’t square and the engine noises weren’t square waves), the enormity of the sound challenge never really struck me. Engine, road, and tire noise, plus accurate doppler effects, different crunches and thunks for impacts… the list goes on. As if that wasn’t enough, you have to worry about engine noise contaminating your samples.

So it’s no wonder that some game designers from Microsoft jumped at the chance to use a Tesla for recording game audio. No engine noise and careful mic placement means you can get tire squeal, or any other audio component of driving, almost completely isolated. Now, I know you guys aren’t really that hot for the details of audio production, but I know you like fast cars. And it actually is pretty entertaining to see a Tesla with so many big hairy mics on it that it looks like a pussy willow.

by Devin Coldewey on November 18, 2009

Well done, Apple. You’ve finally done it. You’ve got the world bending the knee for a device they’ve never seen, and which you deny exists. Condé Nast has declared that Wired will be Apple tablet-compatible by mid-2010, although they admit that Apple hasn’t actually told them how they might go about doing that. While this isn’t exactly comparable to adjusting office doorway heights in case someone hires a Yeti, the parallels are clear.

Intel vs. AMD: the battle will continue as AMD pays down debt
by Devin Coldewey on November 18, 2009

rocky
Not that you guys need to hear everything about the paydowns and “outstanding senior notes,” but you might like to know that AMD isn’t going to bite the dust any time soon. With $1.2bn in Intel blood money going straight into debt reduction, the other chipmaker should be able to continue making hardware for years. That’s good, because I’d hate to see them lose while they’re ahead in the graphics game.

Review: ContourHD wearable 1080p camcorder
5 Comments
by Devin Coldewey on November 18, 2009

contour  002
The Short Version: The ContourHD 1080p is a capable, semi-rugged, conveniently-shaped HD camcorder that’s great for all kinds of sporting and active events where a full-size camera isn’t practical. The 1080p video has admirable still image quality, but skew and compression mean it’s more of an enthusiast tool than a professional one. But for $330, it’s a great little tool for documenting your rides, falls, and so on, and putting the results up on the internet.
Read More

T3’s “Netpad” puts a few new twists on the tablet format
8 Comments
by Devin Coldewey on November 17, 2009

top
Product differentiation is getting more and more difficult these days. The lozenge-shaped, touch-enabled, all-purpose computing device is fast on its way, and while things like the Courier are still serving up surprises, you could be forgiven for thinking most of these big blank screens are pretty similar. That’s why I was pleasantly surprised to see some smart additions to the tablet form factor in this concept design by T3. While I think a lot of these additions might be very difficult to get right, I don’t see why we shouldn’t give them a shot.
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by Devin Coldewey on November 17, 2009

There’s no shortage of secure devices out there, but if you happen to be a Kingston-only type of guy, you’re in luck. They’ve just put out a new USB stick that, like other secure drives, requires a password before you can access the data. It’s encrypted with a 256-bit key so I don’t think anybody will be brute-forcing that information any time soon. And if they put the wrong password 10 times… poof, formatted.

by Devin Coldewey on November 16, 2009

The “de-make” is a class of indie game where a popular new game is crushed into a low-fidelity environment; we’ve seen D-Pad Hero, Gang Garrison II (my favorite), and a whole competition based on the idea over at The Independent Gaming Source.

The latest victim of this ridiculous trend is Left 4 Dead — check out the video inside.

Udder pitcher makes me want a glass of moo
7 Comments
by Devin Coldewey on November 16, 2009

udder-pitcher
There’s not a lot to say about this pitcher. You’re looking at it, right? That’s what it is. It costs $22.

[via BoingBoing]

Word of the Year: an unreliable yet fascinating barometer of tech
18 Comments
by Devin Coldewey on November 16, 2009

First recorded use of Tweet
The New Oxford American Dictionary has announced that 2009’s Word of the Year is unfriend. While it is perhaps not used as broadly as the newly-verbed friend, the latter is already in the dictionary, so they can’t very well call it new. The best they can do is run with unfriend, which implies and extends the other. A worthy choice, I think, with “currency and potential longevity,” as Oxford’s Senior Lexicographer puts it. It set me thinking, though: how prescient have Word of the Year choices been? Have they infallibly documented the rise of tech in mainstream language and culture? —or are they a dusty collection of buzzwords, a history of folly and haste? And really, which of those is the truer depiction of the world of technology?
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by Devin Coldewey on November 16, 2009

I haven’t played through all of Super Mario Galaxy, but what I did play was pretty forgiving. Compare that to the punishing, yet rewarding, difficulty curve of the original games or newer games like Demon’s Souls — it’s like comparing a sprint to a ramble. However, Miyamoto has stated in a recent interview that Mario Galaxy 2 will be “really challenging,” which is encouraging. They need to remember that their company has its roots in games that were hard as coffin nails.

Gift Guide 2009: Headphones
7 Comments
by Devin Coldewey on November 16, 2009

Intro

So you’ve taken the plunge and bought (or are going to buy) a sweet new personal media player. iPod, Zune, Walkman or other, they’re all capable of holding all your favorite music. But what’s the point if it sounds like garbage on that chintzy pair of included earbuds? Every pair of white headphones you see represents someone who cares more about the look than the sound. Is that you? Didn’t think so.

Now, you don’t have to drop a ton of money to get great sound, but if you’re game, then there are vast and beautiful sonic realms just waiting for you to visit. I’ve had my eyes opened in the last few years as I’ve become… well, I wouldn’t call myself an audiophile, but I’m certainly enjoying my music more than ever these days. Here are a few pairs we’ve liked, from surround-sound to in-ear, and from budget to luxury.

Read More

by Devin Coldewey on November 15, 2009

Now, it’s not this blog’s intention to post every little bit of gaming news (or is it?), but this is a more signal event than all the PR out there. Modern Warfare 2 for the PC, which infamously lacks dedicated servers, a console, the ability to kick players, and other things integral to a good PC game. Infinity Ward, maddeningly apathetic to the needs and requests of their users, has said that no changes to the stated areas are forthcoming.

Well, you can’t keep a good PC gamer down. They’ve cracked it wide open.

by Devin Coldewey on November 13, 2009

A while back I went to a fun overclocking event held by AMD, where there was a lot of vapor, some exploding burritos, and some overclocking that got tantalizingly close to 7GHz. It was just an arbitrary number, and they broke a bunch of other records, but they couldn’t quite hit that last target. But a few months and I can only guess how much liquid helium later, they nailed it.

DTV coupon time is over! Many of you didn’t care, apparently
4 Comments
by Devin Coldewey on November 12, 2009

dtv_coupon
The government mailed out 64 million $40 coupons for DTV conversion. The program ended on the 9th, with 35 million of the coupons used. How can this be? There must be at least half a billion TVs in the US, and a lot of those households or stores needed to upgrade to digital. Do they not like free money? Did they get theirs through magic, or a secret non-government program?

If you’re looking for more info at the coupon website, good luck. It’s dead for me.

by Devin Coldewey on November 12, 2009

These days, when people aren’t talking about the Apple Tablet, they’re talking about how Apple’s next target is the Big Three gaming companies. The iPhone will topple them! The iPhone is a revolutionary gaming device! Well, certainly a little optimism is warranted; the iPhone has inarguably changed the landscape of mobile phones, personal media players, and to a lesser extent personal computers. Why shouldn’t Apple extend its holy sovereignty to gaming?

It already has, in fact. But Apple has come kicking and screaming the whole way. The iPhone, you understand, was not meant to be a gaming device, and in Cupertino, Apple’s intentions are paramount. Apple could never accidentally create a platform for gaming; if it wasn’t meant for gaming (or enterprise, or medical use, or reading e-books, etc.) from the beginning, Apple doesn’t want it happening at all. Because if Apple didn’t intend it, it’s outside of the bounds they set into the platform (regardless of how well it works, much like tethering) — it breaks the mold and, ironically, that’s the last thing Apple wants. And there are plenty other reasons not to expect Apple to jump into the gaming arena any time soon.

Video: Checking out the Zune HD’s new 3D games
10 Comments
by Devin Coldewey on November 11, 2009


A major and valid criticism of the Zune HD when it launched was the utter lack of apps. Weather, a calculator, and a game that’s been on the Zune for like a year. It had nothing on the thousands upon thousands of apps and games available for the iPod touch… and it still has nothing on that. But slightly less nothing. There are now a dozen games available for the sexy little player, and they’re really not bad at all. I downloaded the interesting-looking ones and put them on video so you can see just how they perform.
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