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	<title>CrunchGear &#187; CrunchArcade</title>
	<atom:link href="http://www.crunchgear.com/tag/cruncharcade/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.crunchgear.com</link>
	<description>Gadgets, gear and computer hardware.</description>
	<lastBuildDate>Fri, 27 Nov 2009 10:20:06 +0000</lastBuildDate>
	
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			<item>
		<title>Yahtzee semi-likes Modern Warfare 2</title>
		<link>http://www.crunchgear.com/2009/11/25/yahtzee-semi-likes-modern-warfare-2/</link>
		<comments>http://www.crunchgear.com/2009/11/25/yahtzee-semi-likes-modern-warfare-2/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 20:30:56 +0000</pubDate>
		<dc:creator>Devin Coldewey</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[Headline]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[zero punctuation]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=126562</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/warf.jpg"/>Another week, another Zero Punctuation. Not surprisingly, this week has Yahtzee taking on <em>Modern Warfare 2</em>. In a nutshell, he finds the gameplay a mixed bag, co-op fun as hell, and the plot and <a href="http://www.crunchgear.com/2009/11/12/fox-news-debates-video-game-violence/">controversy </a>beyond ridiculous. That sounds about right.]]></description>
			<content:encoded><![CDATA[<p><center><embed src="http://static.themis-media.com/media/global/movies/player/flowplayer.commercial-3.1.1.swf" flashvars="config=http://www.themis-media.com/videos/config/1118-22139a6653c63911671a0c2a0e44d3b8.js%3Fembed%3D1" allowfullscreen="true" allowscriptaccess="always" quality="high" bgcolor="#000000" type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer" width="600" height="450" wmode="opaque"></embed></center><br />
Another week, another <a href="http://www.escapistmagazine.com/videos/view/zero-punctuation/1118-Call-of-Duty-Modern-Warfare-2">Zero Punctuation</a>. Not surprisingly, this week has Yahtzee taking on <em>Modern Warfare 2</em>. In a nutshell, he finds the gameplay a mixed bag, co-op fun as hell, and the plot and <a href="http://www.crunchgear.com/2009/11/12/fox-news-debates-video-game-violence/">controversy </a>beyond ridiculous. That sounds about right.</p>
<p>I haven&#8217;t played the game yet, but it does strike me that the realism has completely gone. <em>COD4 </em>walked that line successfully, but it sounds like <em>MW2 </em>is (as fun as it may be) a collection of &#8220;wouldn&#8217;t it be cool if&#8221; set-pieces. Still, all the players will tell you that it&#8217;s the multiplayer that&#8217;s the real draw, and I&#8217;m completely out of the loop there. Time to go play some <em>Excitebike</em>!</p>
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		<slash:comments>4</slash:comments>
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		<title>Gift Guide 2009: Best Gifts for Nostalgic Gamers</title>
		<link>http://www.crunchgear.com/2009/11/25/gift-guide-2009-best-gifts-for-nostalgic-gamers/</link>
		<comments>http://www.crunchgear.com/2009/11/25/gift-guide-2009-best-gifts-for-nostalgic-gamers/#comments</comments>
		<pubDate>Wed, 25 Nov 2009 20:15:00 +0000</pubDate>
		<dc:creator>Doug Aamoth</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[gg09gaming]]></category>
		<category><![CDATA[gift guide 2009]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/2009/11/25/gift-guide-2009-best-gifts-for-nostalgic-gamers/</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/madden.jpg">The nostalgic gamer -- you know the type. Maybe you are the type (I’m definitely the type). The nostalgic gamer is in his or her late twenties to early thirties, was brought up on the Nintendo Entertainment System, and sometimes longs for the good old days when controllers featured only a few buttons (at most). Here’s a list of gift ideas for the nostalgic gamer.]]></description>
			<content:encoded><![CDATA[<p>The nostalgic gamer &#8212; you know the type. Maybe you are the type (I’m definitely the type). The nostalgic gamer is in his or her late twenties to early thirties, was brought up on the Nintendo Entertainment System, and sometimes longs for the good old days when controllers featured only a few buttons (at most). Here’s a list of gift ideas for the nostalgic gamer.</p>
<p><strong>EA Sports Madden 95/NHL 95 Plug and Play TV Game:</strong> $16 (<a href="http://www.amazon.com/Sports-Madden-Games-Two-Player/dp/B0001HYSFK">Amazon.com</a>)</p>
<p><img class="left" style="display: inline" title="madden" src="http://www.crunchgear.com/wp-content/uploads/2009/11/madden.jpg" alt="madden" width="160" height="160" /> I take this thing with me whenever I travel. It contains two of the greatest old-school Sega Genesis games of all time: Madden 95 and NHL 95. It plugs into any standard TV via white and yellow AV cables and this two-player version here is perfect for reliving the glory days of mid- to late-adolescence with an old buddy. For best results, have Pearl Jam&#8217;s &#8220;Ten&#8221; album playing in the background and sit on a beanbag if there&#8217;s one available. </p>
<p><a href="http://www.amazon.com/Sports-Madden-Games-Two-Player/dp/B0001HYSFK">Product Page</a></p>
<p><strong>ExciteBike: World Rally: </strong>$10 (<a href="http://www.nintendo.com/games/detail/A1uEB9FAWRitLi-W56egMKoGY5p7D-Lk">Nintendo Wii/WiiWare</a>)</p>
<p><img class="right" style="display: inline" title="excitebike" src="http://www.crunchgear.com/wp-content/uploads/2009/11/excitebike.jpg" alt="excitebike" width="160" height="120" /> Oh man, I downloaded this the other day and played it for about six hours straight. It’s ExciteBike, through and through, with the added bonus of online multiplayer and all new graphics. The game itself is still as simple-yet-addicting as ever, you can still build your own tracks, and the $10 price tag isn’t too bad considering the multiplayer feature augments the otherwise short single player mode with nearly infinite replay value.</p>
<p><a href="http://www.nintendo.com/games/detail/A1uEB9FAWRitLi-W56egMKoGY5p7D-Lk">Product Page</a></p>
<p><strong>Portable Handheld Emulator:</strong> Starting at around $30</p>
<p><img class="left" style="display: inline" title="wiz" src="http://www.crunchgear.com/wp-content/uploads/2009/11/wiz.jpg" alt="wiz" width="240" height="186" /> Nothing gets a nostalgic gamer excited like the idea of taking old school games everywhere and, thankfully, there are plenty of portable emulation machines on the market. From the very-reasonable NES emulator <a href="http://www.crunchgear.com/2009/09/04/review-cheap-portable-media-player-with-built-in-nes-emulator/">reviewed here</a>, to the slightly-more-expensive Genesis emulator <a href="http://www.crunchgear.com/2009/10/02/review-the-awesome-retro-bit-handheld-genesis/">reviewed here</a>, you should be able to find an emulator for most older systems for under $50.</p>
<p>The ultimate portable, perhaps, would be <a href="http://www.crunchgear.com/2009/07/15/gp2x-handheld-gaming-emulator-now-selling-at-thinkgeek/">the GP2X Wiz,</a> a $180 handheld that runs just about every available retro system available and is backed by a vibrant community of users. Nobody beats the Wiz.</p>
<p><strong>Retro Duo Twin Video Game System:</strong> $43.99 (<a href="http://www.amazon.com/Retro-Twin-Video-System-Nintendo-DS/dp/B001VDZN3O/ref=sr_1_2?ie=UTF8&amp;s=videogames&amp;qid=1259179249&amp;sr=8-2">Amazon.com</a>)</p>
<p><img class="right" style="display: inline" title="duo" src="http://www.crunchgear.com/wp-content/uploads/2009/11/duo.jpg" alt="duo" width="200" height="200" /> If your favorite gamer hasn’t had the heart to sell, donate, or toss a single NES or SNES game cartridge despite numerous advancements in the magical field of PC-based emulation, then this Retro Duo console is a no-brainer. It’s cheap, too! </p>
<p>Less than $50 for a console that plays NES and SNES games and includes two controllers? There’s not much to consider there – it’s pretty much an impulse buy.</p>
<p><a href="http://www.amazon.com/Retro-Twin-Video-System-Nintendo-DS/dp/B001VDZN3O/ref=sr_1_2?ie=UTF8&amp;s=videogames&amp;qid=1259179249&amp;sr=8-2">Product Page</a></p>
<p><strong>USB NES Controller: </strong>$29.99 (<a href="http://www.thinkgeek.com/geektoys/games/ba5a/">ThinkGeek.com</a>)</p>
<p><img class="left" style="display: inline" title="NES" src="http://www.crunchgear.com/wp-content/uploads/2009/11/NES.jpg" alt="NES" width="160" height="202" /> Playing old emulated NES games using anything other than an original controller just feels so… wrong. But if you don’t have the tinkering prowess to convert an original NES game pad into a USB version that can be used with your computer, you still have options. The $30 RetroLink USB gamepad takes care of the dirty work for you, allowing you to play those old NES games the way the gaming gods intended.</p>
<p><a href="http://www.thinkgeek.com/geektoys/games/ba5a/">Product Page</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Some dude in Japan marries a video game character</title>
		<link>http://www.crunchgear.com/2009/11/20/some-dude-in-japan-marries-a-video-game-character/</link>
		<comments>http://www.crunchgear.com/2009/11/20/some-dude-in-japan-marries-a-video-game-character/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 17:00:26 +0000</pubDate>
		<dc:creator>John Biggs</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[wtf]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=125894</guid>
		<description><![CDATA[
While I would totally go out with Princess Peach (provided all the parts are really there, and they must be because those Mario Brothers have been after her for years), I find this story to be quite disturbing. A Japanese man married Nene Anegasaki in a church in Guam and is going to be streaming [...]]]></description>
			<content:encoded><![CDATA[<p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/AU45RKaqPtc&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/AU45RKaqPtc&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></p>
<p>While I would totally go out with Princess Peach (provided all the parts are really there, and they must be because those Mario Brothers have been after her for years), I find this story to be quite disturbing. A Japanese man married Nene Anegasaki in a church in Guam and is going to be streaming their honeymoon live.<br />
<span id="more-125894"></span><br />
Now this is either a media hoax or proof that Japan&#8217;s birth rate will soon drop precipitously but either way I do not want to see this boy&#8217;s DS after the consummates the marriage.</p>
<p><A HREF="http://technabob.com/blog/2009/11/19/guy-marries-video-game-character/">via Technabob</A></p>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Lexar announces new line of &#8220;Gamer&#8221; SDHC cards</title>
		<link>http://www.crunchgear.com/2009/11/19/lexar-announces-new-line-of-gamer-sdhc-cards/</link>
		<comments>http://www.crunchgear.com/2009/11/19/lexar-announces-new-line-of-gamer-sdhc-cards/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 03:30:24 +0000</pubDate>
		<dc:creator>Dave Freeman</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[Headline]]></category>
		<category><![CDATA[SDHC]]></category>
		<category><![CDATA[Storage]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=125799</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/LSD4GBGSBNA_large.jpg" />Lexar announced their new "gaming" memory cards today. I"m curious what exactly makes these cards specifically for gamers? Do they drink Mountain Dew? Do they call other memory cards 'Bro' while giving them dead leg?


Other then labeling, I'm not sure what else makes these gamer level memory cards special.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/LSD4GBGSBNA_large.jpg" alt="LSD4GBGSBNA_large" title="LSD4GBGSBNA_large" width="275" height="182" class="alignright size-full wp-image-125821" />Lexar announced their new &#8220;gaming&#8221; memory cards today. I&#8221;m curious what exactly makes these cards specifically for gamers? Do they drink Mountain Dew? Do they call other memory cards &#8216;Bro&#8217; while giving them dead leg?</p>
<blockquote><p>Lexar Gaming Memory cards are ideal for gaming enthusiasts using Sony PlayStation 3 (PS3) and Nintendo Wii systems. It allows you to capture gaming data, multimedia, and more.</p></blockquote>
<p>Okay&#8230; Other then labeling, I&#8217;m not sure what else makes these gamer level memory cards special. They come in 4GB and 8GB capacities, but don&#8217;t have special transfer rates or anything else that stands out. </p>
<p>Available as an M2 or SDHC format, the cards start at $25 and go up from there, depending on the size and format. Currently you can only buy them on the <a href="http://store.lexar.com/?category=21&#038;subcategory=50">company website</a>, but I&#8217;m sure that&#8217;ll change soon so they can try and sell them to people who don&#8217;t know any better.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Starcraft II Story Mode on video; it looks fantastic</title>
		<link>http://www.crunchgear.com/2009/11/19/starcraft-ii-story-mode-on-video-it-looks-fantastic/</link>
		<comments>http://www.crunchgear.com/2009/11/19/starcraft-ii-story-mode-on-video-it-looks-fantastic/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 22:53:31 +0000</pubDate>
		<dc:creator>Devin Coldewey</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[Blizzard]]></category>
		<category><![CDATA[Starcraft]]></category>
		<category><![CDATA[Starcraft 2]]></category>
		<category><![CDATA[starcraft II]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=125776</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/laaava.jpg" />Even though Starcraft II was playable <a href="http://www.crunchgear.com/2008/08/29/pax-2008-we-get-zerged-in-starcraft-2/">more than a year ago</a>, Blizzard has still been extremely selective about the assets that they release. This latest video shows off the "Story Mode," also known as <em>the game</em>, in which you can see a few characters driving the story, directing the flow of the game, and so on. The graphics, as we know, are very reminiscent of the original, yet polished and in high resolution; the added depth of 3D makes that Yamato Battle Cruiser look way meaner than it did in Starcraft. And the environment seems way more dynamic with the emphasis on high/low ground. How about that lava?

Check out the video inside.]]></description>
			<content:encoded><![CDATA[<p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/h55zVsJF3es&#038;hl=en_US&#038;fs=1&#038;hd=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/h55zVsJF3es&#038;hl=en_US&#038;fs=1&#038;hd=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object><br />
Even though Starcraft II was playable <a href="http://www.crunchgear.com/2008/08/29/pax-2008-we-get-zerged-in-starcraft-2/">more than a year ago</a>, Blizzard is still extremely selective about the assets they release. This latest video shows off the &#8220;Story Mode,&#8221; also known as <em>the game</em>, in which you can see a few characters driving the story, directing the flow of the game, and so on. The graphics, as we know, are very reminiscent of the original, yet polished and in high resolution; the added depth of 3D makes that Yamato Battle Cruiser look way meaner than it did in Starcraft. And the environment seems way more dynamic with the emphasis on high/low ground. How about that lava?</p>
<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/laaava.jpg" alt="laaava" title="laaava" width="620" height="349" class="aligncenter size-full wp-image-125778" /></p>
<p>Can&#8217;t wait, though I do suck at the game.</p>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>The Sega Dreamcast keeps dropping in price</title>
		<link>http://www.crunchgear.com/2009/11/17/the-sega-dreamcast-keeps-dropping-in-price/</link>
		<comments>http://www.crunchgear.com/2009/11/17/the-sega-dreamcast-keeps-dropping-in-price/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 19:18:40 +0000</pubDate>
		<dc:creator>Matt Burns</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[Headline]]></category>
		<category><![CDATA[Dreamcast]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=125140</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/dreamcast-620x239.jpg">Last time <a href="http://www.crunchgear.com/2009/06/03/crunchdeals-sega-dreamcast-for-119-with-free-shipping/">Dreamcasts were spotted for sale</a>, the price was north of $100, but Amazon now has the system for only $79. It's NIB too. Ladies, this could make a great Christmas gift for your nerd boyfriend.]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-medium wp-image-125141" title="dreamcast" src="http://www.crunchgear.com/wp-content/uploads/2009/11/dreamcast-620x239.jpg" alt="dreamcast" width="620" height="239" /></p>
<p>Last time <a href="http://www.crunchgear.com/2009/06/03/crunchdeals-sega-dreamcast-for-119-with-free-shipping/">Dreamcasts were spotted for sale</a>, the price was north of $100, but Amazon now has the system for only $79. It&#8217;s NIB too. Ladies, this could make a great Christmas gift for your nerd boyfriend.</p>
<p>Everyone loves the Dreamcast. It has a great selection of games (that are very easy to pirate), good enough graphics, and 10x the cool factor of a Nintendo Wii. If you&#8217;re going to get this system, make sure you get at least a Visual Memory Unit and you probably want an extra controller too. Chances are that local second-hand gaming outlets have those cheap.</p>
<p>[<a href="http://www.amazon.com/Sega-Dreamcast-Console/dp/B00000K2R4?tag=dealnewscom">Amazon</a> via <a href="http://dealnews.com/Sega-Dreamcast-Console-for-79-free-shipping/329813.html">DealNews</a>]</p>
]]></content:encoded>
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		<slash:comments>7</slash:comments>
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		<item>
		<title>Gift Guide 2009: Gaming Consoles</title>
		<link>http://www.crunchgear.com/2009/11/17/gift-guide-2009-gaming-consoles/</link>
		<comments>http://www.crunchgear.com/2009/11/17/gift-guide-2009-gaming-consoles/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 05:00:16 +0000</pubDate>
		<dc:creator>Doug Aamoth</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[consoles]]></category>
		<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[gg09feature]]></category>
		<category><![CDATA[gg09gaming]]></category>
		<category><![CDATA[gift guide 2009]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=123490</guid>
		<description><![CDATA[
Intro
Ah, gaming consoles. They pick up where TV left off. Back when TV was still entertaining, it served as the perfect babysitter.
"You kids watch Full House and Urkel until your mom and I get home from our key-swapping party, okay?"
"What's a key-swapping party?"
"Okay, gotta go!"
Now consoles are here to fill that void. Well, and Facebook. [...]]]></description>
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<span class='postTabs_titles'><b>Intro</b></span>
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<p>Ah, gaming consoles. They pick up where TV left off. Back when TV was still entertaining, it served as the perfect babysitter.</p>
<p>&#8220;You kids watch Full House and Urkel until your mom and I get home from our key-swapping party, okay?&#8221;</p>
<p>&#8220;What&#8217;s a key-swapping party?&#8221;</p>
<p>&#8220;Okay, gotta go!&#8221;</p>
<p>Now consoles are here to fill that void. Well, and Facebook. Whatever the case, if you&#8217;re looking to buy your kids (or yourself!) a console this holiday season, here&#8217;s some info on a bunch of the available options in no particular order&#8230;</p>
<p><span id="more-123490"></span></div>

<div class='postTabs_divs' id='postTabs_1_123490'>
<span class='postTabs_titles'><b>Microsoft Xbox 360</b></span></p>
<p><img style="display: inline" title="xbox360" src="http://www.crunchgear.com/wp-content/uploads/2009/11/xbox360.jpg" alt="xbox360" width="620" height="222" /></p>
<p><strong>Microsoft Xbox 360:</strong> Starting at $199.99 (<a href="http://www.xbox.com/en-US/default.htm">Xbox.com</a>)</p>
<p>Among the current generation of gaming consoles, Microsoft&#8217;s Xbox 360 has been around the longest. Don&#8217;t let its age fool you, though. There’s still more than enough power under the hood, a vibrant online community, and plenty of media-centric features like Netflix streaming and Windows Media Center integration to earn the console a spot in your living room.</p>
<p>The Xbox 360 comes in two main flavors: the $199.99 Xbox 360 Arcade and the $299.99 Xbox 360 Elite. There’s also a $399.99 Elite version for the holiday season.</p>
<p><img style="display: inline" title="compare" src="http://www.crunchgear.com/wp-content/uploads/2009/11/compare.jpg" alt="compare" width="620" height="179" /></p>
<p><strong>Pros:</strong> Huge library of available titles, low starting price, high-definition TV and movie downloads, Netflix streaming, Windows Media Center integration</p>
<p><strong>Cons:</strong> Wireless internet connection costs extra, premium online gaming (Xbox Live Gold) costs extra, Arcade system has very little built-in storage for game and movie downloads</p>
<p><a href="http://www.xbox.com/en-US/default.htm">Product Page</a> | <a href="http://www.crunchgear.com/tag/xbox-360/">CrunchGear Coverage</a></p>
<p></div>

<div class='postTabs_divs' id='postTabs_2_123490'>
<span class='postTabs_titles'><b>Sony PlayStation 3</b></span></p>
<p><img style="display: inline" title="PS3" src="http://www.crunchgear.com/wp-content/uploads/2009/11/PS3.jpg" alt="PS3" width="620" height="437" /></p>
<p><strong>Sony PlayStation 3:</strong> Starting at $299.99 (<a href="http://www.us.playstation.com/PS3">PlayStation.com</a>)</p>
<p>A massively powerful system with built-in Blu-ray player and Sony’s signature sex appeal &#8212; what’s not to love? Sony’s flagship gaming system has finally reached consumer-friendly price points and ought to see some healthy sales this holiday season.</p>
<p>The PlayStation Network serves up movie, TV, and game downloads and Sony has just recently added Netflix streaming to complement robust online and home network integration features. The PlayStation 3 console had been available in two different form factors – the original on the left (above) is now being replaced by the newer, “slim” version on the right.</p>
<p><img style="display: inline" title="PS3" src="http://www.crunchgear.com/wp-content/uploads/2009/11/PS3.png" alt="PS3" width="620" height="201" /></p>
<p><strong>Pros: </strong>Built-in Blu-ray, built-in Wi-Fi connection, no additional charge to access online gaming features, slimmer console, slimmer starting price tag</p>
<p><strong>Cons: </strong>Still the most expensive console on the market, not as many available titles as Xbox 360, no compatibility with PS2 games</p>
<p><a title="PlayStation.com - PLAYSTATION®3" href="http://www.us.playstation.com/PS3">Product Page</a> | <a href="http://www.crunchgear.com/tag/PS3/">CrunchGear Coverage</a></p>
<p></div>

<div class='postTabs_divs' id='postTabs_3_123490'>
<span class='postTabs_titles'><b>Nintendo Wii</b></span></p>
<p><img style="display: inline" title="wii" src="http://www.crunchgear.com/wp-content/uploads/2009/11/wii.jpg" alt="wii" width="620" height="349" /></p>
<p><strong>Nintendo Wii:</strong> $199.99 (<a href="http://www.nintendo.com/wii">Nintendo.com</a>)</p>
<p>While its competitors were busy stuffing as much horsepower into their consoles as possible, Nintendo opted for a much simpler approach: an inexpensive, gesture-based, pick-up-and-play gaming experience. No complicated controllers, no high-definition graphics, no big heavy box sitting next to the TV – just a cute little slot-loading console named Wii.</p>
<p>Industry pundits may have scoffed at the Wii’s relatively underpowered guts but consumers didn’t seem to mind, and the console went on to sell more than 55 million units worldwide to date in the face of popularity-induced inventory shortages.</p>
<p>There’s only one version of the Wii available. It features the following:</p>
<ul>
<li>Price: $199.99</li>
<li>Storage: 512MB</li>
<li>Controllers: 1 Wii Remote, 1 Nunchuk, 1 wireless sensor bar included</li>
<li>A/V Cables: Composite included, 480p component optional</li>
<li>Backwards Compatibility: GameCube games and controllers</li>
<li>Data Connections: Wi-Fi (b/g) included, Ethernet optional</li>
<li>Included Games: Wii Sports</li>
<li>Available Games: 650+ (not including downloadable games or GameCube games)</li>
</ul>
<p><strong>Pros: </strong>Simple family fun, compatible with GameCube games and controllers, great first-party titles, no shortage of available accessories, great retro gaming with Wii Virtual Console</p>
<p><strong>Cons: </strong>Doesn’t work as a DVD player, lack of compelling third-party titles, buying all available accessories would eventually bankrupt you, no HD, no movie or video downloads</p>
<p><a href="http://www.nintendo.com/wii">Product Page</a> | <a href="http://www.crunchgear.com/tag/wii/">CrunchGear Coverage</a></p>
<p></div>

<div class='postTabs_divs' id='postTabs_4_123490'>
<span class='postTabs_titles'><b>Portable Gaming Systems</b></span></p>
<p><img style="display: inline" title="portable" src="http://www.crunchgear.com/wp-content/uploads/2009/11/portable.jpg" alt="portable" width="620" height="186" /></p>
<p><strong>Portable Gaming Systems </strong></p>
<p>If gaming on the go is more your style, there are plenty of portable options available.</p>
<p><strong>Sony PSP Go:</strong> $249.99 (<a href="http://www.us.playstation.com/PSP/Systems/pspgo.html">PlayStation.com</a>)</p>
<p>Sony&#8217;s newest portable gaming machine, the PSP Go, eschews physical media in favor of download-only software. There’s 16GB of built-in memory, a 3.78-inch 480&#215;272 widescreen LCD, Bluetooth, Wi-Fi, music and movie playback, web browsing, and more.</p>
<p>PROS:<strong> </strong>Small form factor, no game discs or cartridges to misplace, multimedia playback</p>
<p>CONS: Old PSP games won’t work, unbelievably high price tag</p>
<p><strong>Sony PSP-3000:</strong> $169.99 (<a href="http://www.us.playstation.com/PSP/Systems/3000cp.html">PlayStation.com</a>)</p>
<p>Not to be pushed aside by the newer, smaller PSP Go, the PSP-3000 boasts a big 4.3-inch widescreen at 480&#215;272 pixels, is compatible with UMD disc-based games as well as downloadable games, and features most of what’s available in the PSP Go at a much more reasonable price.</p>
<p>PROS: Big 4.3-inch screen, reasonable $170 price tag, support for game downloads</p>
<p>CONS: Comparatively large at 6.7 x 2.9 x 0.9 inches, no built-in memory</p>
<p><strong>Nintendo DSi: </strong>$169.99 (<a href="http://www.nintendodsi.com/#slideshow=meet-nintendo-dsi">NintendoDSi.com</a>)</p>
<p>Nintendo&#8217;s latest portable adds two built-in cameras, audio recording, SD card expansion, web browsing, and direct-to-device game downloads to the familiar dual-screen setup that’s been the distinguishing feature found in the DS series of gaming devices.</p>
<p>PROS: Cameras and audio recording features add new depth to games</p>
<p>CONS: Iffy web browser, selection of available downloads is pretty limited so far</p>
<p><strong>Nintendo DS Lite:</strong> $129.99 (<a href="http://www.nintendodsi.com/meet-dslite.jsp">NintendoDSi.com</a>)</p>
<p>Take the DSi, chop a quarter of an inch off the screen size, take out the cameras, and remove the ability to download games. Boom &#8212; you’ve got the DS Lite. You also get a lower price tag and backwards compatibility with Game Boy Advance games.</p>
<p>PROS: Cheapest mainstream portable game machine around, backwards GBA compatibility</p>
<p>CONS: Lacks the online features of all its competitors, small screen</p>
<p><strong>Apple iPod touch:</strong> Starting at $199 (<a href="http://www.apple.com/ipodtouch/">Apple.com</a>)</p>
<p>We could argue about whether or not the iPod touch is an actual gaming system until the cows come home, but two things are certain: 1. Apple actively markets it as “A great portable game player” and 2. There are hundreds of quality games to download from major publishers like EA, id, Konami, and Gameloft. Not to mention 100,000+ other apps to boot.</p>
<p>PROS: Plenty of inexpensive games, great web browser and multimedia playback</p>
<p>CONS: No tactile controls, games not as complex as what’s available for Sony and Nintendo<br />
</div>

</p>
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		<slash:comments>6</slash:comments>
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		<title>Video: Left 4 Dead 4 NES</title>
		<link>http://www.crunchgear.com/2009/11/16/video-left-4-dead-4-nes/</link>
		<comments>http://www.crunchgear.com/2009/11/16/video-left-4-dead-4-nes/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 04:00:19 +0000</pubDate>
		<dc:creator>Devin Coldewey</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=124872</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/lefty.jpg" />The "de-make" is a class of indie game where a popular new game is crushed into a low-fidelity environment; we've seen <a href="http://www.crunchgear.com/2009/02/02/d-pad-hero-the-franchise-finally-hits-the-nes/">D-Pad Hero</a>, <a href="http://www.crunchgear.com/2008/09/29/what-if-team-fortress-2-were-an-old-school-8-bit-game/">Gang Garrison II</a> (my favorite), and <a href="http://www.tigsource.com/articles/2008/10/05/demake-compo-results">a whole competition based on the idea</a> over at The Independent Gaming Source.

The latest victim of this ridiculous trend is <em>Left 4 Dead</em> &#8212; check out the video inside.]]></description>
			<content:encoded><![CDATA[<p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/-lFkXFqHc9E&#038;hl=en_US&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/-lFkXFqHc9E&#038;hl=en_US&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505"></embed></object><br />
The &#8220;de-make&#8221; is a class of indie game where a popular new game is crushed into a low-fidelity environment; we&#8217;ve seen <a href="http://www.crunchgear.com/2009/02/02/d-pad-hero-the-franchise-finally-hits-the-nes/">D-Pad Hero</a>, <a href="http://www.crunchgear.com/2008/09/29/what-if-team-fortress-2-were-an-old-school-8-bit-game/">Gang Garrison II</a> (my favorite), and <a href="http://www.tigsource.com/articles/2008/10/05/demake-compo-results">a whole competition based on the idea</a> over at The Independent Gaming Source.</p>
<p>The latest victim of this ridiculous trend is <em>Left 4 Dead</em>, which has apparently been recreated in loving 8-bit fashion by one Eric Ruth. It&#8217;s worth mentioning that it had an even more deconstructive de-make in <a href="http://www.mojang.com/notch/j4k/l4kd/">Left 4k Dead</a>, but this one is more extensive. Would it be too much to ask to make a zombie version of <a href="http://www.crunchgear.com/2009/08/09/retro-review-river-city-ransom-wii-virtual-console/">River City Ransom</a>?</p>
<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/lefty.jpg" alt="lefty" title="lefty" width="342" height="355" class="aligncenter size-full wp-image-124882" /></p>
<p>The game, about 30% done at this point, will be released to PC gamers in early January and will comprise all four missions from start to finish, with special infected and everything. So awesome.</p>
<p>[via <a href="http://www.1up.com/do/newsStory?cId=3176958">1up</a>]</p>
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		<slash:comments>1</slash:comments>
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		<title>Good news: Mario Galaxy 2 will be hard; Bad news: they&#8217;re not giving up on Wii Music</title>
		<link>http://www.crunchgear.com/2009/11/16/good-news-mario-galaxy-2-will-be-hard-bad-news-theyre-not-giving-up-on-wii-music/</link>
		<comments>http://www.crunchgear.com/2009/11/16/good-news-mario-galaxy-2-will-be-hard-bad-news-theyre-not-giving-up-on-wii-music/#comments</comments>
		<pubDate>Mon, 16 Nov 2009 23:30:28 +0000</pubDate>
		<dc:creator>Devin Coldewey</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[nintendo]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=124780</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/mario2.JPG"/>I haven't played through all of <em>Super Mario Galaxy</em>, but what I did play was pretty forgiving. Compare that to the punishing, yet rewarding, difficulty curve of the original games or newer games like <em>Demon's Souls</em> &#8212; it's like comparing a sprint to a ramble. However, Miyamoto has stated in a recent interview that <em>Mario Galaxy 2</em> will be "really challenging," which is encouraging. They need to remember that their company has its roots in games that were hard as coffin nails.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/mario2.JPG" alt="mario2" title="mario2" width="614" height="334" class="aligncenter size-full wp-image-124793" /><br />
I haven&#8217;t played through all of <em>Super Mario Galaxy</em>, but what I did play was pretty forgiving. Compare that to the punishing, yet rewarding, difficulty curve of the original games or newer games like <em>Demon&#8217;s Souls</em> &mdash; it&#8217;s like comparing a sprint to a ramble. However, Miyamoto <a href="http://www.officialnintendomagazine.co.uk/article.php?id=13241">has stated</a> in a recent interview that <em>Mario Galaxy 2</em> will be &#8220;really challenging,&#8221; which is encouraging. They need to remember that their company has its roots in games that were hard as coffin nails.</p>
<p>On the other hand, Miyamoto <a href="http://www.officialnintendomagazine.co.uk/article.php?id=13248">also said</a> that <em>Wii Music</em> was getting an enhanced version. I don&#8217;t know what to tell you there, Shigeru. The game is a joke, and all of Nintendo is humoring you. Don&#8217;t push it. Just make more Mega Man 9 type games and make sure the next <em>Zelda </em>has time travel in it.</p>
<p>[via <a href="http://www.1up.com/do/newsStory?cId=3176945">1UP </a>and <a href="http://www.computerandvideogames.com/article.php?id=227382">CVG</a>; image from <a href="http://www.collegehumor.com/video:1824771">College Humor</a>]</p>
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		<title>Modern Warfare 2 hacked to reveal dev console, tweaks, etc</title>
		<link>http://www.crunchgear.com/2009/11/15/modern-warfare-2-hacked-to-reveal-dev-console-tweaks-etc/</link>
		<comments>http://www.crunchgear.com/2009/11/15/modern-warfare-2-hacked-to-reveal-dev-console-tweaks-etc/#comments</comments>
		<pubDate>Sun, 15 Nov 2009 19:59:51 +0000</pubDate>
		<dc:creator>Devin Coldewey</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[modern warfare 2]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=124447</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/mw2console3.jpg"  />Now, it's not this blog's intention to post every little bit of gaming news (or is it?), but this is a more signal event than all the PR out there. Modern Warfare 2 for the PC, which infamously lacks dedicated servers, a console, the ability to kick players, and other things integral to a good PC game. Infinity Ward, maddeningly apathetic to the needs and requests of their users, has said that no changes to the stated areas are forthcoming.

Well, you can't keep a good PC gamer down. They've cracked it wide open.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/mw2console3.jpg" alt="mw2console3" title="mw2console3" width="620" height="311" class="aligncenter size-full wp-image-124449" /><br />
Now, it&#8217;s not this blog&#8217;s intention to post every little bit of gaming news (or is it?), but this is a more signal event than all the PR out there. Modern Warfare 2 for the PC, which <a href="http://arstechnica.com/gaming/news/2009/11/pc-modern-warfare-2-its-much-worse-than-you-thought.ars">infamously lacks</a> dedicated servers, a console, the ability to kick players, and other things integral to a good PC game. Infinity Ward, maddeningly apathetic to the needs and requests of their users, has said that no changes to the stated areas are forthcoming.</p>
<p>Well, you can&#8217;t keep a good PC gamer down. Certain cracks already allow some online play, and now the console has been enabled, allowing players to kick, change POV and FOV, and presumably do most of the stuff Infinity Ward decided had to stay in the cookie jar. Tut tut, developers. You didn&#8217;t see this coming? You could have made it easier on yourselves, but instead you turned a whole segment of your market against you.</p>
<p><a href="http://www.ultimate-filez.com/files/MW2Unleashed.zip">Here&#8217;s the download link for the tool</a> (use at your own risk) and <a href="http://forums.guru3d.com/showthread.php?t=309019">the discussion thread at Guru3D.</a></p>
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		<slash:comments>64</slash:comments>
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		<title>Modders hard at work circumventing Xbox banning</title>
		<link>http://www.crunchgear.com/2009/11/13/xboxlive-ban-mod-workaround/</link>
		<comments>http://www.crunchgear.com/2009/11/13/xboxlive-ban-mod-workaround/#comments</comments>
		<pubDate>Sat, 14 Nov 2009 01:00:04 +0000</pubDate>
		<dc:creator>Dave Freeman</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[Headline]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[XBox]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=124269</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/xbox360-core.jpg" />Were you one of the 1 million Xbox live users that got banned yesterday? Well, you might not want to go buy that new Xbox quite yet. Some of the modders (you know, the ones who got you banned in the first place) are working on a solution that returns the firmware to an almost stock configuration, which would allow you to actually use your console again.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/xbox360-core.jpg" alt="xbox360 core" title="xbox360 core" width="246" height="295" class="alignright size-full wp-image-124295" />Were you one of the 1 million Xbox live users that got banned yesterday? Well, you might not want to go buy that new Xbox quite yet. Some of the modders (you know, the ones who got you banned in the first place) are working on a solution that returns the firmware to an almost stock configuration, which would allow you to actually use your console again.</p>
<p>Much like the <a href="http://www.crunchgear.com/2009/11/03/help-key-how-to-unlock-your-iphone-3gs-with-geohots-new-blacksn0w-app/">jailbreakers</a>, the Xbox modders are nothing if not persistent. Yesterday, Microsoft went after the estimated 1 million Xbox owners that had tampered with their systems. The ban locked out the installation of games on the hard drive, stopped Windows Media Player from working, wrecked the gamertags stored on the Xboxen in question, and blocked the consoles from logging in to Xbox Live.</p>
<p>There are two fixes currently being worked on, one from <a href="http://www.ixtremelt.com/download.html">iXtreme  LT</a>, which isn&#8217;t ready yet, and one from <a href="http://forums.xbox-scene.com/index.php?showtopic=695673">Xbox-Scene</a> which works, but is extremely complex. And you need to know your CPU key, which can be difficult to obtain, particularly if you&#8217;re already banned.</p>
<p>[via <a href="http://www.dailytech.com/Fix+for+1+Million+Banned+Xbox+360s+is+Incoming/article16823.htm">Daily Tech</a>]</p>
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		<slash:comments>12</slash:comments>
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		<title>Should Nintendo fear the Apple juggernaut?</title>
		<link>http://www.crunchgear.com/2009/11/12/should-nintendo-fear-the-apple-juggernaut/</link>
		<comments>http://www.crunchgear.com/2009/11/12/should-nintendo-fear-the-apple-juggernaut/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 23:31:40 +0000</pubDate>
		<dc:creator>Devin Coldewey</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[Headline]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[editorial]]></category>
		<category><![CDATA[nintendo]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=123943</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/iphone_SMB.jpg" />These days, when people aren't talking about the <a href="http://search.techcrunch.com/query.php?s=apple+tablet">Apple Tablet</a>, they're talking about how Apple's next target is the Big Three gaming companies. The iPhone will topple them! The iPhone is a revolutionary gaming device! Well, certainly a little optimism is warranted; the iPhone has inarguably changed the landscape of mobile phones, personal media players, and to a lesser extent personal computers. Why shouldn't Apple extend its holy sovereignty to gaming?

It already has, in fact. But Apple has come kicking and screaming the whole way. The iPhone, you understand, was not <em>meant </em>to be a gaming device, and in Cupertino, Apple's intentions are paramount. Apple could never <em>accidentally </em>create a platform for gaming; if it wasn't meant for gaming (or enterprise, or medical use, or reading e-books, etc.) from the beginning, Apple doesn't want it happening at all. Because if Apple didn't intend it, it's outside of the bounds they set into the platform (regardless of how well it works, much like tethering) &#8212; it breaks the mold and, ironically, that's the last thing Apple wants. And there are plenty other reasons not to expect Apple to jump into the gaming arena any time soon.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/dragonwarrior.gif" alt="dragonwarrior" title="dragonwarrior" width="496" height="448" class="aligncenter size-full wp-image-124006" /><br />
These days, when people aren&#8217;t talking about the <a href="http://search.techcrunch.com/query.php?s=apple+tablet">Apple Tablet</a>, they&#8217;re talking about how Apple&#8217;s next target is the Big Three gaming companies. The iPhone will topple them! iPhone is a revolutionary gaming device! Well, certainly a little optimism is warranted; the iPhone has inarguably changed the landscape of mobile phones, personal media players, and to a lesser extent personal computers. Why shouldn&#8217;t Apple extend its holy sovereignty to gaming?</p>
<p>It already has, in fact. But Apple has come kicking and screaming the whole way. The iPhone, you understand, was not <em>meant </em>to be a gaming device, and in Cupertino, Apple&#8217;s intentions are paramount. Apple could never <em>accidentally </em>create a platform for gaming; if it wasn&#8217;t meant for gaming (or enterprise, or medical use, or reading e-books, etc.) from the beginning, Apple doesn&#8217;t want it happening at all. Because if Apple didn&#8217;t intend it, it&#8217;s outside of the bounds they set into the platform (regardless of how well it works, much like tethering) &mdash; it breaks the mold and, ironically, that&#8217;s the last thing Apple wants.</p>
<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/gated.jpg" alt="gated" title="gated" width="300" height="200" class="alignright size-full wp-image-124003" />It&#8217;s no secret that the Apple ecosystem is a gilded cage. It&#8217;s a nice cage, and large, and yes indeed that gilding is <em>very </em>attractive by Jove, but all the doors are shut until Apple opens them. If you think otherwise, you&#8217;re probably already scrawling some crude flame in the comment section below. Thank you for your insight. Really, though: Macs are a carefully-tended walled garden of semi-delights (to mix several metaphors), and that&#8217;s part of why they&#8217;re so good at what they do. Attempts at expanding the garden have been made in fits by Apple, with varying success. Serious music production has never really caught on, nor scientific or medical applications, and any real expansions (personal media, mobile, and video primarily) have been engineered by Apple and not third parties. Why should it be any different for gaming? If Apple doesn&#8217;t do it, no one will. And Apple&#8217;s not going to do it.</p>
<p>But this is all getting rather vague. There are more substantial objections to an Apple expansion into gaming than my half-baked theories on their corporate philosophy. I&#8217;ll just enumerate them here in list form. I&#8217;m using the iPhone as the basis for these, but the points apply to the tablet without serious modification.</p>
<hr />
<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/iphone_SMB.jpg" alt="iphone_SMB" title="iphone_SMB" width="515" height="260" class="aligncenter size-full wp-image-124004" /></p>
<p><strong>Hardware</strong><br />
The iPhone isn&#8217;t a gaming machine. It&#8217;s a smartphone. This produces limitations which are for some invigorating, and for some troublesome. For instance, you&#8217;ll never see a decent platformer on the iPhone. FPSes are awkward. RPGs take up too much space. You&#8217;re essentially limited to casual games and things like tilt-to-control racers. There are some notable exceptions; <a href="http://www.crunchgear.com/2008/07/25/john-carmack-hearts-the-iphone-as-a-gaming-platform/">John Carmack loves the platform</a>, for instance, and will probably be making some interesting stuff. The iPhone may be <em>suitable </em>for some games, but it wasn&#8217;t <em>built </em>for them, and that makes a difference for Apple.</p>
<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/charge.jpg" alt="charge" title="charge" class="right"/><strong>Battery</strong><br />
Part of the hardware objection, but worth noting on its own, is the fact that battery life would be off-the-charts bad. How long can you really play a high-quality title on the iPhone? An hour <em>maybe</em>, before you&#8217;re down to 25% battery? Remember this is also your lifeline to email, the web, and so on. Unlike a DS, you can&#8217;t afford to let it run down. A portable game system needs to be as efficient as it can, and the iPhone is already an energy hog. No one wants to be tethered to an outlet to play their favorite handheld. And the thing already <a href="http://www.crunchgear.com/2009/08/12/yet-another-exploding-iphone/">explodes </a>when you use it too hard.</p>
<p><strong>Developers</strong><br />
A few developers are putting out real iPhone games, but where is your Valve, your CryTek, your Rockstar? These are the people who make AAA titles that sell millions and make billions. Ubisoft may outsource some company to make a little Assassin&#8217;s Creed 2 clone to cash in a bit on the mobile contingent, but it&#8217;ll just be a way to sell the real game. They&#8217;re not going to spend $50m to develop a truly amazing game for the iPhone. No one will. Hardly anyone does as it is for existing handhelds (<a href="http://www.gamesindustry.biz/articles/dragon-quest-ix-is-q3-global-best-seller">Dragon Quest IX notwithstanding</a>). Apple could align itself with developers, but my feeling is they wouldn&#8217;t mix well. Apple is pretty much oil to their partners&#8217; water to begin with due to their iWay-or-the-highway (clever, no?) approach to &#8220;collaboration,&#8221; and I don&#8217;t think that the major game studios would take a shine to it either.</p>
<p><strong>Pricing</strong><br />
Do you see people hitting that &#8220;purchase&#8221; button when a game costs more than $10? Neither do I. Real games cost upwards of $40-50 when they come out. That won&#8217;t fly in an App Store or iTunes environment, where the emphasis is on multiple small, easy-to-swallow buys.</p>
<p><strong>Brand</strong><br />
Apple doesn&#8217;t <em>do </em>games. They don&#8217;t put out games, they don&#8217;t make it easy to play games, they don&#8217;t encourage developers to make games for their platform. This is the last time Apple and Mac users were excited about games:<br />
<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/halofirst.jpg" alt="halofirst" title="halofirst" width="600" height="450" class="aligncenter size-full wp-image-123971" /><br />
Seriously. Ever since the Great <em>Halo </em>Disappointment, nobody has considered Apple&#8217;s <a href="http://www.youtube.com/watch?v=y2obYHzJ3n8">gaming enthusiasm</a> as being anything other than a lark. Meanwhile, Nintendo is so completely identified with games that one implies the other in almost any context, Microsoft is hard at work building a gaming platform that dovetails with their entire ecosystem, and Sony is actually gathering steam with the PS3, as its lower price leads more people to find that it actually <em>might </em>be the most powerful and versatile system on the market. Apple struck at mobile phone makers when they were at their most complacent and vulnerable; gaming consoles and companies are stronger and more successful than they&#8217;ve ever been. It would be an insanely bad time to take a swat at them.</p>
<p><strong>Content</strong><br />
Pop quiz: what game had the most lucrative launch of all time? If you answered <a href="http://www.crunchgear.com/2009/11/12/activision-has-sold-many-copies-of-modern-warfare-2/"><em>Modern Warfare 2</em></a>, an <em>extremely</em>violent and graphic game being <a href="http://www.crunchgear.com/2009/11/12/fox-news-debates-video-game-violence/">accused </a>of turning kids into terrorists, then you are correct! Apple is already choosy when it comes to what appears on its devices, and the kind of ultraviolence that sells games probably isn&#8217;t going to fly. Apple isn&#8217;t as positively warm and fuzzy as Nintendo usually is, but it would be a pretty major shift to start pushing games like <em>MW2</em>.</p>
<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/applecash.jpg" alt="applecash" title="applecash" width="359" height="273" class="alignright size-full wp-image-123993" /><strong>They don&#8217;t want to</strong><br />
Don&#8217;t you think that if Apple had <em>any </em>inclination to make the iPhone or Mac into a gaming platform, they&#8217;d have at least shown a little of that by now? Where&#8217;s the gamepad accessory for the iPhone? Why isn&#8217;t Apple courting the big developers to get some titles on Macs? There&#8217;s no indication that Apple is interested in games except as a class of apps to take a cut on. Almost all game development so far has been driven by the &#8220;there&#8217;s gold in them thar iPhones&#8221; mentality.<br />
<strong><br />
They don&#8217;t need to</strong><br />
This readership more than any other should be aware of Apple&#8217;s solvency in this worldwide financial crisis; indeed they have thrived mightily. The iPhone shows continual growth, they gain a tenth of a point of OS market share every month or two, and they&#8217;re making money hand over fist via iTunes and the App Store. Why the devil would they want to get into gaming, a market that would expose all the company&#8217;s weaknesses, bring their best hardware to its knees, and complicate their entire strategy &mdash; one which is working perfectly? I&#8217;m not saying that Apple doesn&#8217;t like to rock the boat, but they don&#8217;t do it when they stand a good chance of being thrown in the drink.</p>
<hr />
There you have it. Of course, with my luck, Apple will probably announce a huge gaming initiative tomorrow.</p>
<p>All that said, Apple does have an increasing presence in gaming. It owes this in no small part to Nintendo, which has popularized casual and mobile gaming to a huge extent with the Wii and DS. The iPhone may take a bite out of the more casual games coming out for the DS, but beyond that I don&#8217;t see a major effect. And as long as it&#8217;s enough for Apple to make a few bills, they&#8217;re not going to try too hard to change that.</p>
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		<slash:comments>57</slash:comments>
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		<title>GamersGate has a virtual currency I might actually want to earn</title>
		<link>http://www.crunchgear.com/2009/11/09/gamersgate-has-a-virtual-currency-i-might-actually-want-to-earn/</link>
		<comments>http://www.crunchgear.com/2009/11/09/gamersgate-has-a-virtual-currency-i-might-actually-want-to-earn/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 01:00:17 +0000</pubDate>
		<dc:creator>Devin Coldewey</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[Headline]]></category>
		<category><![CDATA[gamersgate]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=123162</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/Sm64bluecoins.jpg" />Generally speaking, I'm not a fan of virtual currencies. They certainly have their place, but usually they're just an obstacle between you and the object you want. Why do I have to buy points if points are just your version of dollars?

There are exceptions: here in Seattle there are a couple alternate currencies being traded for goods and services which work on a different level from dollars &#8212; and <a href="http://www.crunchgear.com/2009/02/25/review-gamersgate-an-alternative-direct-download-games-service/">GamersGate</a>, the direct-download games site, appears to have something of a good deal in their blue coins.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/Sm64bluecoins.jpg" alt="Sm64bluecoins" title="Sm64bluecoins" width="236" height="140" class="alignleft size-full wp-image-123207" />Generally speaking, I&#8217;m not a fan of virtual currencies. They certainly have their place, but usually they&#8217;re just an obstacle between you and the object you want. Why do I have to buy points if points are just your version of dollars? There are exceptions: here in Seattle there are a couple alternate currencies being traded for goods and services which work on a different level from dollars &mdash; and <a href="http://www.crunchgear.com/2009/02/25/review-gamersgate-an-alternative-direct-download-games-service/">GamersGate</a>, the direct-download games site, appears to have something of a good deal in their blue coins.</p>
<p>Unlike in Mario 64 and other games, you can&#8217;t get an extra life by collecting 10 blue coins. That would be impossible. No, these are used for buying games, just like regular money, but it appears that you can earn them just by participating in the site. Writing reviews for games, answering questions in the &#8220;Game Tutor&#8221; program, and doing other stuff nets you a load of coins. They&#8217;re not worth a lot individually, but once you buy or review a few games (<a href="http://www.gamersgate.com/DD-XCOMUD/x-com-ufo-defence">may I recommend X-COM?</a>) and lurk on the forums for a bit, you should have enough to make a bargain purchase or two.</p>
<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/ea_blc_week.jpg" alt="ea_blc_week" title="ea_blc_week" width="466" height="200" class="aligncenter size-full wp-image-123206" /></p>
<p>If you keep an eye on the <a href="http://www.gamersgate.com/offers">offers</a> page, you can also find games that give you lots of bonus coins, too &mdash; so if it&#8217;s between buying it there or on Steam or whatever, you might as well get the extra buck or two off.</p>
<p>Anyway, if you&#8217;re going to lurk on a gaming community, you might as well get paid for it, right? I couldn&#8217;t find a complete guide to how to get coins so I&#8217;ve put what they sent me here:</p>
<div "style="overflow:auto;height:300px;">Some of the current EA titles have huge Blue Coin bonuses (i.e. Dragon Age: Origins- 5,000 blue coins).</p>
<p>Pre-order</p>
<p>GamersGate allows you to pre-order a game, and when you do you’ll be rewarded with Blue Coins. The standard is 250 BLC, but sometimes there are special offers that include more. </p>
<p>Price guarantee</p>
<p>If the pre-ordered game drops in price within 30 days after its release, for more than 5 days, you will get the difference back in Blue Coins.</p>
<p>Review</p>
<p>Your reviews posted on GamersGate are important as they will help other gamers with their game selections. Therefore we want to ensure that all reviews are as useful as possible to our gamers. Anyone who has purchased a game is welcome to write a review, which will be published on GamersGate. Please note that in order to get your review published you need to follow our review policy. In order to review a product, you must be logged in and own the game, and you can only review a product once. If you are first to review you will receive 300 BLC, with additional reviewers receiving 150 BLC. </p>
<p>Ratings – rate a game</p>
<p>GamersGate allows you to rate the game you have purchased, using a five-star rating scale. If you are first to rate the game, you will receive 100 BLC with subsequent ratings receiving 50 BLC. </p>
<p>Game Tutor</p>
<p>The Game Tutor program is designed to help members with any game issues and reward those who help. </p>
<p>For example, let&#8217;s say you can&#8217;t get your game to load or you are struggling on a specific level of a game.  You simply go the page, post your question and the first member who responds with the solution is rewarded with Blue Coins which can later be used to purchase games.  The person who provides the solution will be rewarded with 500 BLC.</p>
<p>Purchase Games</p>
<p>For every game you buy, you will receive 5% of the purchased value in BlueCoins. Let’s say you have bought 5 games for $39.99 – you’ll have enough coins to get a FREE game (valued at $10). </p>
<p>Walkthrough</p>
<p>GamersGate offers tons of challenging games, and players are bound to get stuck from time to time.  Any player who writes a Game Walkthrough for the site will be rewarded with 1,000 Blue Coins. </p>
<p>GG Tag</p>
<p>Gamers will use their “GG Tag” widget to direct new users to GamersGate. The “GG Tag” displays your GamersGate profile with links to your profile page, the game you are currently playing and the games you own. Users will be able to post their “GG Tag” widget on websites, blogs, and any other place where you can imbed HTML code. You will have a kickback in BlueCoins on every purchase generated from your GG Tag. </p>
<p>White member will receive 2%, Green 2.5%, Yellow 3%, Red 5% and Black 10%. </p>
<p>Reward program;</p>
<p>Pre-order:  250 BLC (Watch out! Sometimes games give you more BLC.)</p>
<p>Review (1st):  300 BLC</p>
<p>Review:  150 BLC</p>
<p>Rate (1st):  100 BLC</p>
<p>Rate:  50 BLC</p>
<p>Game Tutor Solution:  500 BLC</p>
<p>Walkthrough: 1,000 BLC </p>
<p>Purchase Games: 5% of the total purchase value will be rewards in BLC</p>
<p>[Example: Buy Football Manager 2010 for $49.95 get 5% back in Blue Coins, or 2,498 BLC. Or buy 5 games for $39.99 each and get a game for $10 for FREE.] </p>
<p>GG Tag: Create you own GG Tag and show off your entire GG catalogue.<br />
Publish the GG Tag on your blog; when friends buy games through the GG Tag widget, you’ll be rewarded with BLC. </p>
<p>Member status: </p>
<p>White Member: 0 &#8211; 1,249 BLC</p>
<p>Green Member: 1,250 &#8211; 4,999 BLC</p>
<p>Yellow Member: 5,000 &#8211; 12,499 BLC</p>
<p>Red Member: 12,500 &#8211; 999,999 BLC</p>
<p>Black Member: >1,000,000 BLC</p></div>
<p>And no, I&#8217;m not on the payroll there! Just seems like a good deal.</p>
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		<title>Finally, Roombas enacting a game of Pac-Man</title>
		<link>http://www.crunchgear.com/2009/11/09/finally-roombas-enacting-a-game-of-pac-man/</link>
		<comments>http://www.crunchgear.com/2009/11/09/finally-roombas-enacting-a-game-of-pac-man/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 21:22:37 +0000</pubDate>
		<dc:creator>Devin Coldewey</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[robots]]></category>
		<category><![CDATA[Roomba]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=123182</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/imgp5481.jpg"/>Yes. It is finished. We can shut down NASA, DARPA, all the arts and sciences, and stop trying now. The pinnacle of human achievement has been reached. Robot vacuums have been hacked to play the parts in a real-life game of Pac-Man.

Video inside.]]></description>
			<content:encoded><![CDATA[<p><object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/7JHtX2JwZAY&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/7JHtX2JwZAY&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object></p>
<p>Yes. It is finished. We can shut down NASA, DARPA, all the arts and sciences, and stop trying now. The pinnacle of human achievement has been reached. Robot vacuums have been hacked to play the parts in a real-life game of Pac-Man.</p>
<p>The ghosts are actually moving autonomously along computer-defined lines (they can&#8217;t &#8220;see&#8221; the actual maze) and the Man of Pac himself is guided by an RC controller. I was a little disappointed to see that he doesn&#8217;t eat the dots, though.</p>
<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/imgp5481.jpg" alt="imgp5481" title="imgp5481" width="620" height="401" class="aligncenter size-full wp-image-123189" /></p>
<p>I won&#8217;t waste your time by summarizing all the hacks and modifications that went into this project; <a href="http://pacman.elstonj.com/index.cgi?dir=home&#038;num=&#038;perpage=&#038;section=">they&#8217;re well-documented here</a>, and good reading too if you&#8217;re into that sort of thing.</p>
<p>[via <a href="http://gizmodo.com/5400338/video-hacked-roombas-used-to-play-pac+man-finally">Giz</a> and <a href="http://www.engadget.com/2009/11/09/autonomous-roombas-do-pac-man-right-video/">En</a>]</p>
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		<title>SNEGENES &#8220;portable&#8221; console plays SNES, Genesis, and NES games</title>
		<link>http://www.crunchgear.com/2009/11/08/snegenes-portable-console-plays-snes-genesis-and-nes-games/</link>
		<comments>http://www.crunchgear.com/2009/11/08/snegenes-portable-console-plays-snes-genesis-and-nes-games/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 22:00:29 +0000</pubDate>
		<dc:creator>Devin Coldewey</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[hacks]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=122996</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/snegenes_rear.jpg"/>When someone says "portable," what do you think? I think "fits in a bag or pocket," but some people would go the "portable" <em>generator</em> route and say "is not physically fixed in position." That seems to be the "portable" that the creators of the SNEGENES had in mind when they said their device was so. Now, I don't want to detract from the obvious glory of what has been created here: a (technically) handheld device that will play cartridges from NES, SNES, and Genesis &#8212; but really, that thing is about as portable as my bathtub.]]></description>
			<content:encoded><![CDATA[<p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/c-lohjGIsr8&#038;hl=en&#038;fs=1&#038;"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/c-lohjGIsr8&#038;hl=en&#038;fs=1&#038;" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505"></embed></object><br />
When someone says &#8220;portable,&#8221; what do you think? I think &#8220;fits in a bag or pocket,&#8221; but some people would go the &#8220;portable&#8221; <em>generator</em> route and say &#8220;is not physically fixed in position.&#8221; That seems to be the &#8220;portable&#8221; that the creators of the <a href="http://forums.benheck.com/viewtopic.php?f=2&#038;t=34492">SNEGENES</a> had in mind when they said their device was so. Now, I don&#8217;t want to detract from the obvious glory of what has been created here: a (technically) handheld device that will play cartridges from NES, SNES, and Genesis &mdash; but really, that thing is about as portable as my bathtub.</p>
<p>Note that in the video above, everything is flipped left-right. While this would make for an interesting twist on some of your old favorites (imagine running <em>left</em> in <em>Sonic</em>), it is in fact just a video issue (shot in Photo Booth, I believe).</p>
<p>Now, as we&#8217;ve seen with the handheld Genesis I reviewed just a few weeks ago, you an easily put a Genesis and some games on a chip and it&#8217;ll work great. But if I&#8217;m not mistaken, the actual hardware and PCBs of all three systems (clones, but still) are integrated into the construction of this grotesque gaming Cerberus. Again, this somewhat affects its portability.</p>
<p>Yet, that said&#8230; why do I want one so bad?</p>
<p>[via <a href="http://technabob.com/blog/2009/11/08/snes-genesis-nes-portable-snegenes-p/">Technabob</a> and <a href="http://gizmodo.com/5399831/snegenes-p-combo-mod-comes-with-plenty-of-junk-in-the-trunk">Gizmodo</a>]</p>
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		<title>New Zelda for Wii probably not coming until 2011</title>
		<link>http://www.crunchgear.com/2009/11/07/new-zelda-for-wii-probably-not-coming-until-2011/</link>
		<comments>http://www.crunchgear.com/2009/11/07/new-zelda-for-wii-probably-not-coming-until-2011/#comments</comments>
		<pubDate>Sat, 07 Nov 2009 21:50:32 +0000</pubDate>
		<dc:creator>Devin Coldewey</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[zelda]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=122965</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/167.jpg"/>It's not that we want to rush Nintendo in the creation of their next opus, but it might have been nice to have it in 2010. Perhaps the biggest of the "big three" Nintendo franchise games in the works (along with Super Mario Galaxy 2 and Metroid: Other M) is "tracking" for 2010 but Nintendo isn't committed to the year. I'm guessing they're not going to push for a holiday 2010 release, but may have preorders available then so they can get in on the season.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/167.jpg" alt="167" title="167" width="500" height="365" class="aligncenter size-full wp-image-122966" /><br />
It&#8217;s not that we want to rush Nintendo in the creation of their next opus, but it might have been nice to have it in 2010. Perhaps the biggest of the &#8220;big three&#8221; Nintendo franchise games in the works (along with Super Mario Galaxy 2 and Metroid: Other M) is &#8220;tracking&#8221; for 2010 but <a href="http://www.1up.com/do/newsStory?cId=3176817">Nintendo isn&#8217;t committed to the year</a>. I&#8217;m guessing they&#8217;re not going to push for a holiday 2010 release, but may have preorders available then so they can get in on the season.</p>
<p>The good news is that Mario and Metroid are on schedule for 2010 releases. Is this the year I buy a Wii? I don&#8217;t know, with these crazy 360 deals and the PS3 Slim out there, it&#8217;s still a real toss-up for me.</p>
<p>Plus, I&#8217;m very, very poor.</p>
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		<title>Netflix Instant Streaming for PS3 works, is shown on YouTube</title>
		<link>http://www.crunchgear.com/2009/11/06/netflix-instant-streaming-for-ps3-works-shown-on-youtube/</link>
		<comments>http://www.crunchgear.com/2009/11/06/netflix-instant-streaming-for-ps3-works-shown-on-youtube/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 22:17:59 +0000</pubDate>
		<dc:creator>Dave Freeman</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[Headline]]></category>
		<category><![CDATA[Netflix]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=122823</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/netflix-ps3.JPG" />Well, Netflix streaming on the PS3 works. Of course, you need to<a href="http://www.crunchgear.com/2009/11/05/netflix-starts-shipping-out-ps3-streaming-discs/"> use the special disk</a> (can't just download the software eh? how quaint). But it appears to be working correctly. Check out the video inside, which demonstrates that it's working, and working smoothly.]]></description>
			<content:encoded><![CDATA[<p><object width="620" height="365"><param name="movie" value="http://www.youtube.com/v/qvawAEHxLsQ&#038;hl=en&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/qvawAEHxLsQ&#038;hl=en&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object><br />
Well, Netflix streaming on the PS3 works. Of course, you need to<a href="http://www.crunchgear.com/2009/11/05/netflix-starts-shipping-out-ps3-streaming-discs/"> use the special disc</a> (can&#8217;t just download the software eh? how quaint). But it appears to be working correctly. Check out the video above, which demonstrates that it&#8217;s working, and working smoothly.</p>
<p>I&#8217;m actually glad that the PS3 has Netflix streaming now. It&#8217;s a nice addition to a really great Blu-ray player. If I owned a PS3, I&#8217;d totally get the disc and stream my heart out&#8230;</p>
<p>You know, like I have been doing since 2008 on my 360.</p>
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		<title>Virtual pinball machine looks cool, may be missing flippers</title>
		<link>http://www.crunchgear.com/2009/11/05/virtual-pinball-machine-looks-cool-may-be-missing-flippers/</link>
		<comments>http://www.crunchgear.com/2009/11/05/virtual-pinball-machine-looks-cool-may-be-missing-flippers/#comments</comments>
		<pubDate>Fri, 06 Nov 2009 02:30:06 +0000</pubDate>
		<dc:creator>Dave Freeman</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[Expensive]]></category>
		<category><![CDATA[pinball]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=122659</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/pinball.jpg" />A virtual pinball machine sounds like a really good idea. No less then 17 tables, on a LCD display (so the playfield doesn't wear out). Best yet, the virtual pinball machine has some of the most famous Gottlieb games like 2001 and Gold Strike. Sure, it's expensive, but compared to the cost of actually buying 17 pinball machines? It's quite reasonable. And takes up a lot less space in the ol man cave. ]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/pinball.jpg" alt="pinball" title="pinball" width="250" height="423" class="alignright size-full wp-image-122691" />A virtual pinball machine sounds like a really good idea. No less then 17 tables, on a LCD display (so the playfield doesn&#8217;t wear out). Best yet, the virtual pinball machine has some of the most famous <a href="http://en.wikipedia.org/wiki/Gottlieb">Gottlieb games</a> like 2001 and Gold Strike. Sure, it&#8217;s expensive, but compared to the cost of actually buying 17 pinball machines? It&#8217;s quite reasonable. And takes up a lot less space in the ol man cave. </p>
<p>The Multispin Digital Pinball machine uses a 32 inch LCD monitor for that play field, and a smaller monitor mounted on the back glass to replicate the scoring section of those classic games. There is just one thing that makes me nervous, and that&#8217;s the lack of flipper buttons on the pictures of the machine. <a href="http://www.hammacher.com/Product/pinball?cm_mmc=CJ-_-2490938-_-3165705-_-Hammacher+Schlemmer+-+Redirect+Link">Hammacher Schlemmers website</a> says that it does have flipper buttons and a ball launcher just like the real thing, but I can&#8217;t seem to find it.</p>
<p>The Hammacher Schlemmer website lists the pinball machine as being currently available, however it will take 4-6 weeks for delivery, so order fast for Christmas. The Digital Pinball machine will set you back $6,000. I&#8217;ve got to say though, I think it&#8217;d be worth it.</p>
<p>[via <a href="http://technabob.com/blog/2009/11/04/multipin-digital-pinball-machine/">Technabob</a>]</p>
<p><strong>Update</strong>: As you can see in comments, the machine has not one, but two flipper buttons on each side. This makes it pretty much the perfect pinball machine if you ask me.</p>
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		<title>Wii can&#8217;t &#8216;deliver the cinematic experience&#8217; needed for Modern Warfare 2</title>
		<link>http://www.crunchgear.com/2009/11/04/wii-cant-deliver-the-cinematic-experience-needed-for-modern-warfare-2/</link>
		<comments>http://www.crunchgear.com/2009/11/04/wii-cant-deliver-the-cinematic-experience-needed-for-modern-warfare-2/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 19:30:00 +0000</pubDate>
		<dc:creator>Doug Aamoth</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/2009/11/04/wii-cant-deliver-the-cinematic-experience-needed-for-modern-warfare-2/</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/Modern_Warfare_2.jpg">Poor Wii owners (I'm one of them). There will be no Modern Warfare 2 for us. In a recent interview, Infinity Ward’s Robert Bowling explained that the Wii’s relatively underpowered innards in comparison to the PC, PS3, and Xbox 360 make it impossible to replicate “the cinematic experience” across all platforms.]]></description>
			<content:encoded><![CDATA[<p><img style="display: inline" class="left" title="Modern_Warfare_2" alt="Modern_Warfare_2" src="http://www.crunchgear.com/wp-content/uploads/2009/11/Modern_Warfare_2.jpg" width="240" height="296">Poor Wii owners (I&#8217;m one of them). There will be no <em>Modern Warfare 2</em> for us. In <a href="http://www.develop-online.net/news/33183/Infinity-Ward-Wii-cant-deliver-on-our-goals">a recent interview</a>, Infinity Ward’s Robert Bowling explained that the Wii’s relatively underpowered innards in comparison to the PC, PS3, and Xbox 360 make it impossible to replicate “the cinematic experience” across all platforms.</p>
<p>“If we felt like we could deliver the cinematic experience we were going for on other platforms, then we would gladly move to that platform. Right now, we don&#8217;t think the Wii can deliver the exact experience that we’re doing. We like to be very equal across all platforms, and if it’s not equal then we won’t do it,” said Bowling.</p>
<p>Oh I see how it is. Just because there’s no HD and a whole lot more arm-flailing, it’s not the same? Sigh. It’s actually not the same. He’s right. </p>
<p>At least we&#8217;ll have <em>Call of Duty: Modern Warfare: Reflex Edition</em> <a href="http://www.nintendo.com/games/detail/JsU-pGWMA074WXctKa6Gdbq3puTAswQI">on the Wii</a> the same day as <em>Call of Duty: Modern Warfare 2</em> comes out on all the other systems. It&#8217;s probably just as good as the new game, right? Except older and less cinematic? And not as good?</p>
<p><a title="Infinity Ward- Wii can&rsquo;t deliver on our goals - Game Development - News by Develop" href="http://www.develop-online.net/news/33183/Infinity-Ward-Wii-cant-deliver-on-our-goals">Infinity Ward- Wii can’t deliver on our goals</a> [Develop via <a href="http://www.destructoid.com/infinity-ward-wii-can-t-deliver-a-cinematic-experience-154074.phtml">Destructoid</a>/<a href="http://www.videogamer.com/news/infinity_ward_wii_cant_deliver_cinematic_experience.html">VideoGamer</a>]</p>
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		<slash:comments>14</slash:comments>
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		<title>Console Wars: The Effect Of Price Cuts On The Xbox 360, Wii, and PS3</title>
		<link>http://www.crunchgear.com/2009/11/04/console-wars-the-effect-of-price-cuts-on-the-xbox-360-wii-and-ps3/</link>
		<comments>http://www.crunchgear.com/2009/11/04/console-wars-the-effect-of-price-cuts-on-the-xbox-360-wii-and-ps3/#comments</comments>
		<pubDate>Wed, 04 Nov 2009 19:00:56 +0000</pubDate>
		<dc:creator>David Diaz</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[Headline]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[XBox]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=122086</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/11/consoles.jpg" />While the <a href="http://www.crunchgear.com/tag/wii/">Nintendo Wii</a> continues to have a stranglehold on console sales, both worldwide and in the United States, the <a href="http://www.crunchgear.com/tag/xbox/">Xbox 360</a> and <a href="http://www.crunchgear.com/tag/ps3/">PS3</a> are battling it out for the the second place position for year-to-date sales. Just a little over <a href="http://www.crunchgear.com/2009/08/18/fye-ad-shows-ps3-price-cut-160gb-for-399-80gb-for-299/">two months ago</a>, Sony announced that they would be slashing the price of their game console, the PS3, to $299. Microsoft quickly followed suit, and in just ten days <a href="http://www.crunchgear.com/2009/08/27/microsoft-finally-confirms-xbox-360-price-cut-elite-is-299-arcade-is-still-199/">dropped the price</a> of their most expensive console, the Xbox 360 Elite, to $299. Nintendo, who has sold nearly double the number of consoles worldwide as these two, decided to <a href="http://www.crunchgear.com/2009/09/27/its-wii-day-the-wii-is-199/">lower the price of the Wii</a> on September 27th to $199: this was the first time since its inception that the Wii has had a price cut. All three console manufacturers hoped that the decrease in price would help them to increase sales and finish the year on a strong note. The results have been mixed: while all three consoles have seen an increase in sales, the PS3 has seen astonishing growth in the US and abroad, and has wrestled the second-place position in worldwide YTD sales from the 360. As for the Xbox, even in its upgraded Elite form it has seen only minimal gains since the price drop.

]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/consoles.jpg" alt="consoles" title="consoles" width="620" height="229" class="aligncenter size-full wp-image-122161" /><br />
While the <a href="http://www.crunchgear.com/tag/wii/">Nintendo Wii</a> continues to have a stranglehold on console sales, both worldwide and in the United States, the <a href="http://www.crunchgear.com/tag/xbox/">Xbox 360</a> and <a href="http://www.crunchgear.com/tag/ps3/">PS3</a> are battling it out for the the second place position for year-to-date sales. Just a little over <a href="http://www.crunchgear.com/2009/08/18/fye-ad-shows-ps3-price-cut-160gb-for-399-80gb-for-299/">two months ago</a>, Sony announced that they would be slashing the price of their game console, the PS3, to $299. Microsoft quickly followed suit, and in just ten days <a href="http://www.crunchgear.com/2009/08/27/microsoft-finally-confirms-xbox-360-price-cut-elite-is-299-arcade-is-still-199/">dropped the price</a> of their most expensive console, the Xbox 360 Elite, to $299. Nintendo, who has sold nearly double the number of consoles worldwide as these two, decided to <a href="http://www.crunchgear.com/2009/09/27/its-wii-day-the-wii-is-199/">lower the price of the Wii</a> on September 27th to $199: this was the first time since its inception that the Wii has had a price cut. All three console manufacturers hoped that the decrease in price would help them to increase sales and finish the year on a strong note. The results have been mixed: while all three consoles have seen an increase in sales, the PS3 has seen astonishing growth in the US and abroad, and has wrestled the second-place position in worldwide YTD sales from the 360. As for the Xbox, even in its upgraded Elite form it has seen only minimal gains since the price drop.</p>
<div id="attachment_122152" class="wp-caption aligncenter" style="width: 630px"><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/YTD-console-W.jpg" alt="Cumulative Year To Date Sales Worldwide" title="YTD console W" width="620" height="376" class="size-full wp-image-122152" /><p class="wp-caption-text">Cumulative Year To Date Sales Worldwide</p></div>
<p>Total Worldwide sales to date for the Wii are sitting just under 55 million consoles sold, while the Xbox 360 and PS3 are at 32.7M and 25.7M, respectively. The year-to-date worldwide sales are a bit different, with the Wii outselling both its competitors at 11M, and the PS3 and 360 at 6.6M and 5.9M. Where the sales figures get interesting are when we compare the number of pre-price-cut console sales, with that of sales post-price-cut.</p>
<p>Before Sony cut the price of the PS3, the Xbox 360 sold 4.53M units worldwide YTD, compared to Sony&#8217;s 4.12M YTD. Since then, the PS3 has outsold the 360 by 1.1M units (<a href="http://www.crunchgear.com/2009/09/24/one-million-ps3-slims-sold-worldwide-since-its-launch/">thanks to the PS3 Slim</a>, most likely). What&#8217;s even more interesting, as you can see in the graph below, is that Sony&#8217;s biggest surge in sales happened two full weeks after Sony&#8217;s price reduction &#8211; right after the price reduction in the Xbox 360. The Wii also benefited from their small decrease in price as their sales went from hovering around 175K a week to over 350K the week after the price drop, to now what is nearly 400k a week. So why the marked difference in effectiveness between the three, and why did sales increase for the PS3 only after Xbox&#8217;s announcement?</p>
<div id="attachment_122151" class="wp-caption aligncenter" style="width: 630px"><img src="http://www.crunchgear.com/wp-content/uploads/2009/11/2MO-W-620x380.jpg" alt="Weekly Sales Worldwide (Sep-Oct)" title="2MO W" width="620" height="380" class="size-medium wp-image-122151" /><p class="wp-caption-text">Weekly Sales Worldwide (Sep-Oct)</p></div> 
<p>The answer to the first part of the question is quite simple. The Nintendo Wii has outsold the other two consoles since its debut. It appeals to a broader user base, and the recent price break made it that much more accessible to those who don&#8217;t have a console. More importantly, its broad user base is different than that of the 360 and PS3&#8217;s. Although the Nintendo Wii is not as advanced as the other two consoles, (on a specs basis) its motion sensor technology coupled with the success of titles such as <em>Wii Fit</em> brand the Wii as not only a video game console, but a fitness and lifestyle enhancer. This difference, along with the decrease in price, is why the Wii is again outselling both of its competitors.</p>
<p>The difference in the effectiveness of price-cuts for the PS3 and the 360 is a bit more complicated. These devices, for the most part, appeal to the same demographic: those who buy a console primarily as a gaming platform. However, the biggest difference between the two consoles is that the PS3 features a Blu-Ray player. It seems that the PS3&#8217;s price cut, making it the same price as the 360 Elite, caused consumers to flock to the system which will let them play their precious Blu-ray discs.</p>
<p>The surge in sales for the PS3 didn&#8217;t happen until after the Xbox&#8217;s price announcement for a simple reason: Microsoft had been <a href="http://www.crunchgear.com/2009/08/26/its-endless-xbox-360-price-cut-expected-to-be-announced-tomorrow/">saying that a price drop was imminent</a> and consumers were waiting to compare the two deals. Unfortunately for Microsoft, by gradually phasing out the traditional Xbox Pro model and only leaving their bare-bones Arcade model (it doesn&#8217;t have a built-in harddrive) and their higher priced Elite, the PS3 became a more enticing deal for many consumers. Had Microsoft cut the price of their Elite to below that of the PS3, or better yet, priced the Xbox 360 Pro at $199 (the price of the Arcade SKU) instead of phasing it out, then they might have seen the same growth in sales that the PS3 has, and could possibly have taken some sales away from the Nintendo Wii.</p>
<p>While all three makers have seen a higher demand for consoles since the price drops, the PS3 is the clear-cut winner thus far. They have surpassed the 360 in worldwide YTD sales, and if they have a strong end of the year, could possibly take the number two spot in YTD sales in the US, where they have historically struggled.</p>
<p>Sales numbers and graphs were collected from <a href="http://www.vgchartz.com">VGChartz</a>. For more information on how they gathered their sales figures, <a href="http://www.vgchartz.com/welcome.php">click here</a>.</p>
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