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	<title>CrunchGear &#187; gta</title>
	<atom:link href="http://www.crunchgear.com/tag/gta/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.crunchgear.com</link>
	<description>Gadgets, gear and computer hardware.</description>
	<lastBuildDate>Sun, 29 Nov 2009 19:39:45 +0000</lastBuildDate>
	
	<language>en</language>
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			<item>
		<title>Genetically superior: Man tries to beat GTA IV record of most hours consecutively played</title>
		<link>http://www.crunchgear.com/2009/09/04/genetically-superior-man-tries-to-beat-gta-iv-record-of-most-hours-consecutively-played/</link>
		<comments>http://www.crunchgear.com/2009/09/04/genetically-superior-man-tries-to-beat-gta-iv-record-of-most-hours-consecutively-played/#comments</comments>
		<pubDate>Fri, 04 Sep 2009 20:00:11 +0000</pubDate>
		<dc:creator>Nicholas Deleon</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[records]]></category>
		<category><![CDATA[rockstar]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=110777</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/09/superior.jpg"/>What's the longest you've ever played <i>GTA IV</i>? A couple of hours, maybe? That's a shame, since the official Guinness World Record currently stands at 28 hours. “Currently” is the operative word, since a 26-year-old man is <i>currently</i> attempting to break said record.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/09/superior.jpg" alt="superior" title="superior" width="620" height="349" class="aligncenter size-full wp-image-110771" /></p>
<p>What&#8217;s the longest you&#8217;ve ever played <i>GTA IV</i>? A couple of hours, maybe? That&#8217;s a shame, since the official Guinness World Record currently stands at 28 hours. “Currently” is the operative word, since a 26-year-old man is <i>currently</i> <A HREF="http://www.destructoid.com/gamer-plans-to-smash-gta-iv-guinness-record-147489.phtml">attempting to break said record</A>.</p>
<p>The beauty of it is that you can follow the man&#8217;s exploits <A HREF="http://www.ustream.tv/channel/chirantan">live on Ustream</A>. It&#8217;s pretty much just a guy playing <i>GTA IV</i>, so not exactly must-see-TV. </p>
<p>One of the people in the video has an Arsenal shirt on, so that&#8217;s neat.</p>
<p>All of us here wish the man nothing but the best of luck in his future endeavors. </p>
<p>And I sincerely hate to use the same pic as  Destructoid did, but it&#8217;s just too perfect not to use.</p>
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			<wfw:commentRss>http://www.crunchgear.com/2009/09/04/genetically-superior-man-tries-to-beat-gta-iv-record-of-most-hours-consecutively-played/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
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		<item>
		<title>Dear Lord: GTA: Chinatown Wars coming to the iPhone this fall</title>
		<link>http://www.crunchgear.com/2009/08/31/dear-lord-gta-chinatown-wars-coming-to-the-iphone-this-fall/</link>
		<comments>http://www.crunchgear.com/2009/08/31/dear-lord-gta-chinatown-wars-coming-to-the-iphone-this-fall/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 18:30:13 +0000</pubDate>
		<dc:creator>Peter Ha</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[rockstar]]></category>
		<category><![CDATA[rockstar games]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=109690</guid>
		<description><![CDATA[
Coming to an iPhone/iPod Touch near you this fall from the creators of the greatest game in history, Grand Theft Auto, is Grand Theft Auto: Chinatown Wars.  I guess it’s going to be an exact port of the DS title. Are you excited?
]]></description>
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<p>Coming to an iPhone/iPod Touch near you this fall from the creators of the greatest game in history, Grand Theft Auto, is <i>Grand Theft Auto: Chinatown Wars</i>.  I guess it’s going to be an exact port of the DS title. Are you excited?</p>
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			<wfw:commentRss>http://www.crunchgear.com/2009/08/31/dear-lord-gta-chinatown-wars-coming-to-the-iphone-this-fall/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>The next DLC for GTA IV is The Ballad of Gay Tony</title>
		<link>http://www.crunchgear.com/2009/05/26/the-next-dlc-for-gta-iv-is-the-ballad-of-gay-tony/</link>
		<comments>http://www.crunchgear.com/2009/05/26/the-next-dlc-for-gta-iv-is-the-ballad-of-gay-tony/#comments</comments>
		<pubDate>Tue, 26 May 2009 23:00:56 +0000</pubDate>
		<dc:creator>Nicholas Deleon</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[GTA IV]]></category>
		<category><![CDATA[the ballad of gay tony]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=91809</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/05/tony.jpg"/>Not much info to give, but we (and just about every other Web site in existence) just got notice from Rockstar that a new DLC for <i>Grand Theft Auto IV</i> will be released this fall for the Xbox 360. That's the rather festive logo right there for <i>Grand Theft Auto: The Ballad of Gay Tony</i>.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/05/tony.jpg" alt="tony" title="tony" width="250" height="250" class="alignleft size-full wp-image-91812" /></p>
<p>Not much info to give, but we (and just about every other Web site in existence) just got notice from <A HREF="http://www.rockstargames.com/">Rockstar</A> that a new DLC for <i>Grand Theft Auto IV</i> will be released this fall for the Xbox 360. That&#8217;s the rather festive logo right there for <i>Grand Theft Auto: The Ballad of Gay Tony</i>.</p>
<p>Here&#8217;s how Rockstar describes the DLC, which will be released in the fall for 1,600 Microsoft Points (or at retail for $20):</p>
<blockquote><p>
Grand Theft Auto IV&#8217;s second downloadable episode, The Ballad of Gay Tony injects Liberty City with an overdose of guns, glitz, and grime. As Luis Lopez, part-time hoodlum and full-time assistant to legendary nightclub impresario Tony Prince (aka &#8220;Gay Tony&#8221;), players will struggle with the competing loyalties of family and friends, and with the uncertainty about who is real and who is fake in a world in which everyone has a price.
</p></blockquote>
<p>There&#8217;s also going to be a pack called <i>Episodes from Liberty City</i> that has both <i>The Lost and Damned</i> and <i>The Ballad of Gay Tony</i> on it. That&#8217;ll be $40 and doesn&#8217;t require you to have <i>GTA IV</i> to play.</p>
<p>I cannot wait till controversy erupts over the name.</p>
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		<slash:comments>6</slash:comments>
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		<title>Wherein we discuss Grand Theft Auto: Chinatown Wars</title>
		<link>http://www.crunchgear.com/2009/03/31/wherein-we-discuss-grand-theft-auto-chinatown-wars/</link>
		<comments>http://www.crunchgear.com/2009/03/31/wherein-we-discuss-grand-theft-auto-chinatown-wars/#comments</comments>
		<pubDate>Tue, 31 Mar 2009 20:00:48 +0000</pubDate>
		<dc:creator>Nicholas Deleon</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[chinatown wars]]></category>
		<category><![CDATA[grand theft auto]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[rockstar]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=81753</guid>
		<description><![CDATA[<img src="http://www.crunchgear.com/wp-content/uploads/2009/03/chinatownwarrrs.jpg"/>Odds are you've already played <i>Grand Theft Auto: Chinatown Wars</i>. Perhaps you haven't opened the box, popped out the game card and moved your Nintendo DS' Power switch to “on,” per se, but trust me: you've played the game. And depending on your point of view, your attitude toward the <i>GTA</i> franchise, that may or may not be a bad thing.]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.crunchgear.com/wp-content/uploads/2009/03/chinatownwarrrs.jpg" alt="chinatownwarrrs" title="chinatownwarrrs" width="250" height="243" class="alignleft size-full wp-image-81754" /></p>
<p>Odds are you&#8217;ve already played <A HREF="http://www.rockstargames.com/chinatownwars/"><i>Grand Theft Auto: Chinatown Wars</i></A>. Perhaps you haven&#8217;t opened the box, popped out the game card and moved your Nintendo DS&#8217; Power switch to “on,” per se, but trust me: you&#8217;ve played the game. And depending on your point of view, your attitude toward the <i>GTA</i> franchise, that may or may not be a bad thing.</p>
<p>This time around you play as Huang Lee, a self-described “pampered little snot” who has to fly to Liberty City, all the way from Kong Kong, for two reasons. One, your father, who just so happens to be your family&#8217;s head, was just killed and you&#8217;d like to find out why; and two, to deliver a family keepsake&mdash; a sword&mdash;to your uncle. Fair enough. Only when your plane lands, and <i>totally out of nowhere</i>, you&#8217;re ambushed; it&#8217;s a scene right out of 2002&#8217;s <i>Vice City</i>. The men who ambushed you then dump your presumed-dead body into a nearby body of water; they also steal the sword you were supposed to deliver. So, to recap: you&#8217;ve flown halfway across the world, only to be ambushed and left for dead. Yes, it&#8217;s <i>GTA</i>, all right.</p>
<p>The plot&mdash;I can&#8217;t name too many people who appreciate the <i>GTA</i> games for their plot, despite the fact that <A HREF="http://www.crunchgear.com/2008/12/01/the-reviews-are-in-for-the-pc-version-of-grand-theft-auto-iv-but-should-you-play-it-again/"><i>GTA IV</i></A> was one of last year&#8217;s better written games&mdash;then concerns your attempts to figure out what the hell is going on. Why were you ambushed, and by whom&mdash;why? And so on. Keep in mind that, in form, it&#8217;s a portable game, one played on a (well, two) tiny screen, and, in function, an action game; don&#8217;t go into it expecting The Great American novel, but, rather, <i>do</i> go into it expecting something infinitely more intricate than the shovelware nonsense you find on the DS.</p>
<p>The game&#8217;s developers, Rockstar Leeds (the same guys who developed the PSP&#8217;s <i>Liberty City Stories</i> and <i>Vice City Stories</i>), try to preserve the game&#8217;s <i>GTA</i>-ness while taking into account the realities of DS gaming. That&#8217;s why the game is presented the way it is, with an almost-overhead view, one that&#8217;s certainly reminiscent of the series&#8217; pre-<i>GTA III</i> installments. It is important to note, however, that the game isn&#8217;t 2D. All objects have depth, and the bold-colored outlines, found in so many cartoons today, help the graphics “pop out” more, if that makes any sense at all. Put another way, if you were to magically reposition the camera so that it&#8217;d be more like <i>GTA IV&#8217;s</i>, then you&#8217;d see Liberty City just as you did on the Xbox 360 (or PS3). The developers went with this almost-overhead view as a concession to playing on such a tiny screen(s); you see more of the city this way, and more clearly. </p>
<p>The game&#8217;s radio stations, so much a part of the <i>GTA</i> universe, are limited by the hardware. You won&#8217;t find any <A HREF="http://www.youtube.com/watch?v=SEVXWs2k4Xs">Nas songs here</A>, though I&#8217;ll be damned if I didn&#8217;t recognize <A HREF="http://www.youtube.com/watch?v=Ed-zMvwVLNg">Deadmau5</A>&#8217;s logo in the radio station selector. </p>
<p>Control wasn&#8217;t really an issue for me, but then I may be more forgiving than others in this regard. The D-pad, as you might expect, moves Huang up, down, left and right; hold the B button to run. You aim using the the R button, and cycle between targets using the L button., then use A to shoot. No, it&#8217;s not exactly analog control, but then again control has <i>never</i> been one of the series&#8217; strongest aspects. </p>
<p>I hope you weren&#8217;t expecting an IGN-esque 9.265333333 here. As you&#8217;ll recall, I think assigning numbers to game reviews&mdash;I wouldn&#8217;t even consider this a review, more of a “here&#8217;s what&#8217;s up” sort of thing&mdash;is silly, and contributes to Metacritic, which is also <A HREF="http://www.crunchgear.com/2008/11/26/everyones-a-metacritic-why-aggregating-game-reviews-is-absurd/">terrible</A>. All I can say in closing is that if you&#8217;re a big fan of the series you&#8217;ll no doubt enjoy the game. Those of you who subscribe to the “been there, done that” line of thinking probably won&#8217;t miss it. But outside of <i>Chrono Trigger</i> and maybe <i>Final Fantasy IV</i> (I am, or at least was, very much into RPGs), you probably can&#8217;t find a better DS game. So there&#8217;s that.</p>
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		<slash:comments>3</slash:comments>
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		<title>Enthusiastic review of GTA: Chinatown Wars</title>
		<link>http://www.crunchgear.com/2009/03/27/enthusiastic-review-of-gta-chinatown-wars/</link>
		<comments>http://www.crunchgear.com/2009/03/27/enthusiastic-review-of-gta-chinatown-wars/#comments</comments>
		<pubDate>Fri, 27 Mar 2009 16:30:00 +0000</pubDate>
		<dc:creator>Doug Aamoth</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[DiiFii]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[grand theft auto chinatown wars]]></category>
		<category><![CDATA[gta]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/2009/03/27/enthusiastic-review-of-gta-chinatown-wars/</guid>
		<description><![CDATA[<img src="http://i4.ytimg.com/vi/WIJvpxV5Fms/default.jpg">DiiFii, an energetic man-child of indeterminate age, reviews GTA: Chinatown Wars on the Nintendo DS with even more arm flailing and karate chopping than usual, which is quite an accomplishment in and of itself.]]></description>
			<content:encoded><![CDATA[<p><object width="640" height="505"><param name="movie" value="http://www.youtube.com/v/vODc_v5DvCU&amp;hl=en&amp;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/vODc_v5DvCU&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="505"></embed></object>
<p>DiiFii, an energetic man-child of indeterminate age, <a href="http://www.youtube.com/watch?v=vODc_v5DvCU">reviews GTA: Chinatown Wars</a> on the Nintendo DS with even more arm flailing and karate chopping <a href="http://www.crunchgear.com/tag/diifii/">than usual</a>, which is quite an accomplishment in and of itself.</p>
<p>I lost count of how many times he uses the word “funtastic” but that appears to be the overall experience in a nutshell: pure, unbridled funtasm. Our own Nicholas Deleon <a href="http://www.crunchgear.com/2009/02/09/guess-who-played-grand-theft-auto-chinatown-wars-at-the-weekend/">spent some time with the game</a> back in February and has been playing it recently for an upcoming post.</p>
<p>When I asked him if he shared the same enthusiasm as the young man in the above video, his response was “Good heavens, I won’t be doing that.” Not that the game isn’t fun, that’s just a lot of energy for one person to expend in several closely-spaced funtastic outbursts.</p>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>CarJack Streets &#8211; a GTA clone for the iPhone</title>
		<link>http://www.crunchgear.com/2008/12/05/carjack-streets-a-gta-clone-for-the-iphone/</link>
		<comments>http://www.crunchgear.com/2008/12/05/carjack-streets-a-gta-clone-for-the-iphone/#comments</comments>
		<pubDate>Fri, 05 Dec 2008 19:19:23 +0000</pubDate>
		<dc:creator>Matt Burns</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[carjack streets]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iPhones]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=57223</guid>
		<description><![CDATA[ 
Who doesn&#8217;t wanna play the original top-view, Grand Theft Auto on their iPhone. Carjack Streets might be the closest thing we get and while it&#8217;s not out yet, seems promising. Scheduled to come out in January or February of &#8216;09.
]]></description>
			<content:encoded><![CDATA[<p> <object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="480" height="385" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/tZGwk-vnqEg&amp;hl=en&amp;fs=1" /><embed type="application/x-shockwave-flash" width="480" height="385" src="http://www.youtube.com/v/tZGwk-vnqEg&amp;hl=en&amp;fs=1" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
Who doesn&#8217;t wanna play the original top-view, Grand Theft Auto on their <a href="http://www.crunchgear.com/tag/iphone/">iPhone</a>. Carjack Streets might be the closest thing we get and while it&#8217;s not out yet, seems promising. Scheduled to come out in January or February of &#8216;09.</p>
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		<slash:comments>1</slash:comments>
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		<title>October 20: Grand Theft Auto: San Andreas on Xbox Originals</title>
		<link>http://www.crunchgear.com/2008/10/16/october-20-grand-theft-auto-san-andreas-on-xbox-originals/</link>
		<comments>http://www.crunchgear.com/2008/10/16/october-20-grand-theft-auto-san-andreas-on-xbox-originals/#comments</comments>
		<pubDate>Thu, 16 Oct 2008 14:20:14 +0000</pubDate>
		<dc:creator>Nicholas Deleon</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[grand theft auto san andreas]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[video games]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[Xbox originals]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=48714</guid>
		<description><![CDATA[
Once Monday rolls around you&#8217;ll be able to cruise around San Andreas on your Xbox 360, for Grand Theft Auto: San Andreas has showed up on Xbox.com. The game, which will cost the usual 1,100 Microsoft Points ($14.99), isn&#8217;t too bad; in truth, I prefer it to the gritty realism of Grand Theft Auto IV. [...]]]></description>
			<content:encoded><![CDATA[<div align="right" class="center"><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/XnRnvdWam2c&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><embed src="http://www.youtube.com/v/XnRnvdWam2c&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></div>
<p>Once Monday rolls around you&#8217;ll be able to <A HREF="http://www.xbox.com/en-us/games/g/grandtheftautosanandreas/default.htm">cruise around San Andreas</A> on your Xbox 360, for <i>Grand Theft Auto: San Andreas</i> has showed up on Xbox.com. The game, which will cost the usual 1,100 Microsoft Points ($14.99), isn&#8217;t too bad; in truth, I prefer it to the gritty realism of <i>Grand Theft Auto IV</i>. </p>
<p>Plus it has that <A HREF="http://www.youtube.com/watch?v=p18I11vE1nE">Marshall Jefferson song</A> on one of the radio stations, embedded here for my amusement and your pleasure. Rock your body.</p>
<p>via <A HREF="http://www.maxconsole.net/?mode=news&#038;newsid=32707">Maxconsole</A></p>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>The new GTA is the old GTA</title>
		<link>http://www.crunchgear.com/2008/09/22/the-new-gta-is-the-old-gta/</link>
		<comments>http://www.crunchgear.com/2008/09/22/the-new-gta-is-the-old-gta/#comments</comments>
		<pubDate>Tue, 23 Sep 2008 01:45:34 +0000</pubDate>
		<dc:creator>Devin Coldewey</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[grand theft auto]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[nintendo]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=43769</guid>
		<description><![CDATA[
Ah, the circle is completed. The GTA that we knew and fell in love with back in the &#8217;90s is making a comeback in spirit with GTA: Chinatown Wars on the DS. Yes, the cel-shaded look is trendy but the isometric viewpoint and map/minigame screen are very suited to the DS (more natural than the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.crunchgear.com/wp-content/uploads/2008/09/gtacw.jpg" alt="" title="gtacw" width="500" height="384" class="center" /><br />
<img src="http://www.crunchgear.com/wp-content/uploads/2008/09/gouranga.jpg" alt="" title="gouranga" width="220" height="165" class="right" />Ah, the circle is completed. The GTA that we knew and fell in love with back in the &#8217;90s is making a comeback in spirit with <em>GTA: Chinatown Wars</em> on the DS. Yes, the cel-shaded look is trendy but the isometric viewpoint and map/minigame screen are very suited to the DS (<a href="http://www.crunchgear.com/2008/09/22/rockstar-gta-didnt-feel-natural-on-the-wii/">more natural than the Wii</a>, apparently).</p>
<p>Somehow I doubt it will have the same level of ultraviolence that GTA and GTA II had (gouranga!), but the screens (<a href="http://www.gamekyo.com/news29038_grand-theft-auto-chinatown-wars-first-screens.html">here </a>and <a href="http://www.nintendoeverything.com/?p=3857">here</a>) are encouraging otherwise. [via <a href="http://kotaku.com/5052688/first-gta-chinatown-wars-screens">Kotaku</a>]</p>
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		<title>Rockstar: GTA &#8220;didn&#8217;t feel natural&#8221; to develop on the Wii</title>
		<link>http://www.crunchgear.com/2008/09/22/rockstar-gta-didnt-feel-natural-on-the-wii/</link>
		<comments>http://www.crunchgear.com/2008/09/22/rockstar-gta-didnt-feel-natural-on-the-wii/#comments</comments>
		<pubDate>Tue, 23 Sep 2008 01:00:00 +0000</pubDate>
		<dc:creator>Greg Kumparak</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[rockstar]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=43727</guid>
		<description><![CDATA[
Imagine: Grand Theft Auto on the Wii. Need to hail a cab? Just wave the wiimote around in the air. Tryin&#8217; to stab a guy? Shank him with the wiimote. Taking your e-girlfriend out for burgers? Eat the wiimote. Sounds like a perfect fit, right? Rockstar doesn&#8217;t think so.
In a recent Nintendo Power interview, Rockstar [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.crunchgear.com/wp-content/uploads/2008/09/hot_coffee.jpg" alt="" title="hot_coffee" width="150" height="195" class="right" /></p>
<p>Imagine: Grand Theft Auto on the Wii. Need to hail a cab? Just wave the wiimote around in the air. Tryin&#8217; to stab a guy? Shank him with the wiimote. Taking your e-girlfriend out for burgers? Eat the wiimote. Sounds like a perfect fit, right? Rockstar doesn&#8217;t think so.</p>
<p>In a recent Nintendo Power interview, Rockstar <a href="http://www.edge-online.com/news/rockstar-wii-didnt-feel-natural-gta-team">co-founder said</a> that they didn&#8217;t develop a GTA game for the Wii because it just &#8220;didn’t feel natural&#8221;.<br />
<span id="more-43727"></span></p>
<p>Instead, they went with the unique platform offerings of the DS: “The stylus and the chance to use minigames in that way was really interesting and exciting to us, and we thought we could integrate seamlessly between those two modes.&#8221;</p>
<p>While the folks at Rockstar have said that they may bring GTA to the Wii at some point in the future, there&#8217;s nothing currently on the horizon. To be honest, that&#8217;s good to hear. Thanks for not trying to cram some crap motion gimmick into a game that has no use for it, Rockstar.</p>
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		<title>Deal&#8217;s off: Electronic Arts no longer pursuing Take Two</title>
		<link>http://www.crunchgear.com/2008/09/15/deals-off-electronic-arts-no-longer-pursuing-take-two/</link>
		<comments>http://www.crunchgear.com/2008/09/15/deals-off-electronic-arts-no-longer-pursuing-take-two/#comments</comments>
		<pubDate>Mon, 15 Sep 2008 10:29:36 +0000</pubDate>
		<dc:creator>Nicholas Deleon</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[grand theft auto]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[Take Two]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=41811</guid>
		<description><![CDATA[
Electronic Arts has “moved on,” and is no longer interested in buying Take Two Interactive, the publisher of, among of games, Grand Theft Auto IV. EA made it official sometime Sunday evening, ending the months-long back-and-forth between the two companies.
Ask any gamer, and they&#8217;d tell you Electronic Arts was simply looking to buy the Grand [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.crunchgear.com/?pp_album=main&amp;pp_cat=default&amp;pp_image=not2ea.jpg" title="not2ea"><img src="http://www.crunchgear.com/wp-content/photos/not2ea.jpg" alt="not2ea" width="560" height="373" class="center" /></a></p>
<p>Electronic Arts has “moved on,” and is <A HREF="http://www.nytimes.com/2008/09/15/technology/15deal.html?_r=1&#038;ref=technology&#038;oref=slogin">no longer interested</A> in buying Take Two Interactive, the publisher of, among of games, <i>Grand Theft Auto IV</i>. EA made it official sometime Sunday evening, ending the months-long back-and-forth between the two companies.</p>
<p>Ask any gamer, and they&#8217;d tell you Electronic Arts was simply looking to buy the <i>Grand Theft Auto</i> brand, which, at least in the U.S., is good as gold right now. And since the holiday shopping season is rapidly approaching, EA didn&#8217;t feel there was enough time to cross all the Ts and dot all the Is&mdash;you know, business stuff&mdash;in time to get some of the holiday <i>GTA</i> money. So they balked.</p>
<p>There are other, larger business-y concerns going on here, but I&#8217;m gonna guess that none of you care too much about that. </p>
<p>Besides, isn&#8217;t it an unofficial rule of the Internet that you must hate everything EA does and produces? </p>
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		<title>Image Metrics Emily Project brings photo-realism to facial animation</title>
		<link>http://www.crunchgear.com/2008/08/26/image-metrics-emily-project-brings-photo-realism-to-facial-animation/</link>
		<comments>http://www.crunchgear.com/2008/08/26/image-metrics-emily-project-brings-photo-realism-to-facial-animation/#comments</comments>
		<pubDate>Wed, 27 Aug 2008 01:11:19 +0000</pubDate>
		<dc:creator>Brian Krepshaw</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[Emily Project]]></category>
		<category><![CDATA[facial animation]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[Image Metrics]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=37233</guid>
		<description><![CDATA[
Facial animation made big news at SIGGRAPH earlier this month, with Image Metrics showing off their Emily Project. The process is not motion capture, so it requires no markers or special cameras. The actor simply acts and then software analyzes the images to create the animation. Since this is achieved at the pixel level, the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.crunchgear.com/wp-content/uploads/2008/08/emily.jpg"><img src="http://www.crunchgear.com/wp-content/uploads/2008/08/emily.jpg" alt="" title="emily" width="225" height="131" class="alignright size-medium wp-image-37234" /></a></p>
<p>Facial animation made big news at SIGGRAPH earlier this month, with Image Metrics showing off their Emily Project. The process is not motion capture, so it requires no markers or special cameras. The actor simply acts and then software analyzes the images to create the animation. Since this is achieved at the pixel level, <a href="http://www.image-metrics.com/node/330">the animation</a> looks surprisingly realistic. </p>
<p>Image Metrics is the company that has been producing animation for the GTA series. Video games on  the (current) next-gen systems get all the attention for looking so real, but when this tech gets integrated into games, look out! Can we start the hype for GTA V yet?</p>
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		<title>GTA: NES</title>
		<link>http://www.crunchgear.com/2008/05/29/gta-nes/</link>
		<comments>http://www.crunchgear.com/2008/05/29/gta-nes/#comments</comments>
		<pubDate>Thu, 29 May 2008 12:32:11 +0000</pubDate>
		<dc:creator>John Biggs</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[hot]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[NES]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=27125</guid>
		<description><![CDATA[
See more funny videos at CollegeHumor

I actually don&#8217;t recall many ultra-violent games for the NES. Am I misremembering?
]]></description>
			<content:encoded><![CDATA[<div class="center"><object type="application/x-shockwave-flash" data="http://www.collegehumor.com/moogaloop/moogaloop.swf?clip_id=1812127&#038;fullscreen=1" width="560" height="320" ><param name="allowfullscreen" value="true" /><param name="movie" quality="best" value="http://www.collegehumor.com/moogaloop/moogaloop.swf?clip_id=1812127&#038;fullscreen=1" /></object>
<div style="padding:5px 0; text-align:center; width:640px;">See more <a href="http://www.collegehumor.com/videos">funny videos</a> at CollegeHumor</div>
</div>
<p>I actually don&#8217;t recall many ultra-violent games for the NES. Am I misremembering?</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<title>GTA: The Board Game</title>
		<link>http://www.crunchgear.com/2008/05/20/gta-the-board-game/</link>
		<comments>http://www.crunchgear.com/2008/05/20/gta-the-board-game/#comments</comments>
		<pubDate>Tue, 20 May 2008 06:40:07 +0000</pubDate>
		<dc:creator>John Biggs</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[hot]]></category>
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		<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[gta]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=26614</guid>
		<description><![CDATA[
Oh, MADtv, is there anything you won&#8217;t make fun of with your trademark guffawing, low-brow humor?
(via NoWhereElse)
]]></description>
			<content:encoded><![CDATA[<div class="center"><object width="425" height="373"><param name="movie" value="http://www.youtube.com/v/SzwANjAITks&#038;border=1&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/SzwANjAITks&#038;border=1&#038;color1=0x3a3a3a&#038;color2=0x999999&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="373"></embed></object></div>
<p>Oh, MADtv, is there anything you won&#8217;t make fun of with your trademark guffawing, low-brow humor?</p>
<p>(via <A HREF="http://www.nowhereelse.fr/?p=7965">NoWhereElse</A>)</p>
]]></content:encoded>
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		<title>EA extends Take-Two acquisition deadline by one month</title>
		<link>http://www.crunchgear.com/2008/05/19/ea-extends-take-two-acquisition-deadline-by-one-month/</link>
		<comments>http://www.crunchgear.com/2008/05/19/ea-extends-take-two-acquisition-deadline-by-one-month/#comments</comments>
		<pubDate>Mon, 19 May 2008 14:24:07 +0000</pubDate>
		<dc:creator>Nicholas Deleon</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[Take Two]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=26566</guid>
		<description><![CDATA[
Flickr&#8217;d
Like Microsoft with Yahoo!, EA refuses to concede defeat in its pursuit of GTA publisher Take-Two. The Redwood City, Calif.-based corp said today that it has extended its self-imposed deadline to acquire Take-Two by one month. So now we have till June 16 to read all sorts of fun stories like: 
&#8220;T2: You&#8217;re undervaluing our [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.crunchgear.com/?pp_album=main&amp;pp_cat=default&amp;pp_image=eaextend.jpg" title="eaextend"><img src="http://www.crunchgear.com/wp-content/photos/eaextend.jpg" alt="eaextend" width="560" height="420" class="center" /></a><br />
<small><A HREF="http://flickr.com/photos/bcjams/2453073324/">Flickr&#8217;d</A></small></p>
<p>Like <A HREF="http://www.techcrunch.com/2008/05/19/microsoft-v-yahoo-this-isnt-even-funny-any-more/">Microsoft with Yahoo!</A>, EA <A HREF="http://www.crunchgear.com/2008/05/18/ea-take-two-deadline-passed-and-nothing-happened/">refuses</A> to concede defeat in its pursuit of <i>GTA</i> publisher Take-Two. The Redwood City, Calif.-based corp said today that it has <A HREF="http://www.reuters.com/article/ousiv/idUSN1952265220080519">extended its self-imposed deadline</A> to acquire Take-Two by one month. So now we have till June 16 to read all sorts of fun stories like: </p>
<p>&#8220;T2: You&#8217;re undervaluing our company&#8221; </p>
<p>and</p>
<p>&#8220;EA: No we&#8217;re not&#8221;</p>
<p>Both EA and Take-Two are down in early morning trading, with <A HREF="http://finance.google.com/finance?q=NASDAQ:ERTS">EA</A> losing one-quarter of a percentage and <A HREF="http://finance.google.com/finance?q=ttwo">Take-Two</A> down just over one percent, as one 10:01am EDT.</p>
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		<title>Uwe Boll would love to direct a GTA movie!</title>
		<link>http://www.crunchgear.com/2008/05/13/uwe-boll-would-love-to-direct-a-gta-movie/</link>
		<comments>http://www.crunchgear.com/2008/05/13/uwe-boll-would-love-to-direct-a-gta-movie/#comments</comments>
		<pubDate>Tue, 13 May 2008 15:29:16 +0000</pubDate>
		<dc:creator>Nicholas Deleon</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[grand theft auto]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[uwe boll]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=26231</guid>
		<description><![CDATA[
A Grand Theft Auto movie would be &#8220;super interesting&#8221; for Mr. Uwe Boll, the German director of great movies such as House of the Dead and Postal. You may remember Mr. Boll for being a giant douche in every interview he gives, up to and including this latest one with New York magazine, where he [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.crunchgear.com/?pp_album=main&amp;pp_cat=default&amp;pp_image=uwegta.jpg" title="uwegta"><img src="http://www.crunchgear.com/wp-content/photos/uwegta.jpg" alt="uwegta" width="250" height="328" class="right" /></a></p>
<p>A <A HREF="http://www.crunchgear.com/2008/05/12/gta-iv-glitches-funnier-than-the-activities-of-monkeys-in-a-barrel/"><i>Grand Theft Auto</i></A> movie would be &#8220;super interesting&#8221; for Mr. Uwe Boll, the German director of great movies such as <i>House of the Dead</i> and <i>Postal</i>. You may remember Mr. Boll for being a giant douche in every interview he gives, up to and including <A HREF="http://nymag.com/daily/entertainment/2008/05/uwe_boll_on_why_hes_the_perfect.html">this latest one with New York magazine</A>, where he extols his love for the <i>GTA</i> franchise, He admits, rather caustically, that, if the game is ever turned into a movie, it&#8217;ll likely go to a Michael Bay or a Brett Ratner, a big-budget, big explosion hack director. Sounds familiar.</p>
<p>Honestly, I can&#8217;t be bothered with &#8220;<A HREF="http://www.petitiononline.com/RRH53888/petition.html">hating</A>&#8221; a director, especially since I&#8217;ve never seen his movies. Just know that he&#8217;d love to direct a <i>GTA</i> movie, but that he feels he&#8217;d never be allowed to.</p>
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		<title>GTA IV gameplay in aache dee</title>
		<link>http://www.crunchgear.com/2008/04/26/gta-iv-gameplay-in-aache-dee/</link>
		<comments>http://www.crunchgear.com/2008/04/26/gta-iv-gameplay-in-aache-dee/#comments</comments>
		<pubDate>Sat, 26 Apr 2008 12:26:54 +0000</pubDate>
		<dc:creator>John Biggs</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[hot]]></category>
		<category><![CDATA[video]]></category>
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		<category><![CDATA[gta]]></category>
		<category><![CDATA[rockstar]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=25354</guid>
		<description><![CDATA[GTA 4 Video (720p) &#8211; www.cgaming.com from Someone on Vimeo.
I&#8217;m really wondering what happened that let R*&#8217;s crown jewel out so early. Folks have been playing this game since last Wednesday and it doesn&#8217;t launch until the 29th, a strange bit of highly professional piracy indeed. Oh well. R*&#8217;s loss is our gain as we [...]]]></description>
			<content:encoded><![CDATA[<div class="center"><object type="application/x-shockwave-flash" width="400" height="225" data="http://www.vimeo.com/moogaloop.swf?clip_id=941075&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color="><param name="quality" value="best" /><param name="allowfullscreen" value="true" /><param name="scale" value="showAll" /><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=941075&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=" /></object><br /><a href="http://www.vimeo.com/941075/l:embed_941075">GTA 4 Video (720p) &#8211; www.cgaming.com</a> from <a href="http://www.vimeo.com/user456001/l:embed_941075">Someone</a> on <a href="http://vimeo.com/l:embed_941075">Vimeo</a>.</div>
<p>I&#8217;m really wondering what happened that let R*&#8217;s crown jewel out so early. Folks have been playing this game since last Wednesday and it doesn&#8217;t launch until the 29th, a strange bit of highly professional piracy indeed. Oh well. R*&#8217;s loss is our gain as we watch hundreds of hours of HD encoded GTA in the privacy of our own man dens.</p>
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		<title>Interview with Rockstar founder Sam Houser</title>
		<link>http://www.crunchgear.com/2008/04/23/interview-with-rockstar-founder-sam-houser/</link>
		<comments>http://www.crunchgear.com/2008/04/23/interview-with-rockstar-founder-sam-houser/#comments</comments>
		<pubDate>Wed, 23 Apr 2008 15:30:57 +0000</pubDate>
		<dc:creator>Doug Aamoth</dc:creator>
				<category><![CDATA[Headline]]></category>
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		<category><![CDATA[GTA 4]]></category>
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		<category><![CDATA[rockstar]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/2008/04/23/interview-with-rockstar-founder-sam-houser/</guid>
		<description><![CDATA[ 1UP.com got a chance to interview Sam Houser, founder of Rockstar &#8212; the company behind a little series called &#8220;Grand Theft Auto,&#8221; which is apparently quite popular with the kids these days.
Houser talks about living in New York (he&#8217;s British) and the places he finds unique and interesting, like Brighton Beach, which inspired Hove [...]]]></description>
			<content:encoded><![CDATA[<p><img class="left" height="190" alt="rockstar_logo" src="http://www.crunchgear.com/wp-content/uploads/2008/04/rockstar-logo.jpg" width="200"> 1UP.com <a href="http://www.1up.com/do/feature?cId=3167500">got a chance to interview Sam Houser</a>, founder of <a href="http://www.crunchgear.com/tag/rockstar">Rockstar</a> &#8212; the company behind a little series called &#8220;Grand Theft Auto,&#8221; which is apparently quite popular with the kids these days.</p>
<p>Houser talks about living in New York (he&#8217;s British) and the places he finds unique and interesting, like Brighton Beach, which inspired Hove Beach in GTA.</p>
<p>He also talks about the mixture of British and American humor in the series, the shift away from movies like Goodfellas, Boyz in the Hood, and Miami Vice towards a more Eastern European organized crime influence in <a href="http://www.crunchgear.com/tag/gta/">GTA</a> 4, character development and interactions, and, of course, the controversy that constantly surrounds the game&#8217;s violent nature.</p>
<p>It&#8217;s a pretty interesting read. <a href="http://www.1up.com/do/feature?pager.offset=0&amp;cId=3167500">Check it out</a>.</p>
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		<title>CrunchArcade: Grand Theft Auto IV will have &#8216;undetailed&#8217; portrayals of sex acts (plus new gameplay video)</title>
		<link>http://www.crunchgear.com/2008/04/02/cruncharcade-grand-theft-auto-iv-will-have-undetailed-portrayals-of-sex-acts-plus-new-gameplay-video/</link>
		<comments>http://www.crunchgear.com/2008/04/02/cruncharcade-grand-theft-auto-iv-will-have-undetailed-portrayals-of-sex-acts-plus-new-gameplay-video/#comments</comments>
		<pubDate>Wed, 02 Apr 2008 13:24:49 +0000</pubDate>
		<dc:creator>Nicholas Deleon</dc:creator>
				<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[Grand Theft Auto IV]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/?p=24033</guid>
		<description><![CDATA[
Break out your telescope
Unlike Manhunt 2 before it, Grand Theft Auto IV has passed that British censor board just fine. In so doing, however, we&#8217;re given a quick little play-by-play of what to expect from the game&#8217;s more &#8220;adult&#8221; moments. &#8220;During gameplay the character can pick up prostitutes&#8230; What follows is an un-detailed portrayal of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.crunchgear.com/?pp_album=main&amp;pp_cat=default&amp;pp_image=gtapassesboard.jpg" title="gtapassesboard"><img src="http://www.crunchgear.com/wp-content/photos/gtapassesboard.jpg" alt="gtapassesboard" width="560" height="431" class="center" /></a><br />
<small>Break out your telescope</small></p>
<p>Unlike <A HREF="http://www.crunchgear.com/2008/03/15/manhunt-2-now-approved-for-sale-in-the-uk/">Manhunt 2</A> before it, <A HREF="http://www.crunchgear.com/tag/GTA-IV/">Grand Theft Auto IV</A> has <A HREF="http://kotaku.com/374939/gtaivs-naughtier-content-detailed">passed</A> that British censor board just fine. In so doing, however, we&#8217;re <A HREF="http://www.videogamer.com/news/01-04-2008-7909.html">given</A> a quick little play-by-play of what to expect from the game&#8217;s more &#8220;adult&#8221; moments. &#8220;During gameplay the character can pick up prostitutes&#8230; What follows is an un-detailed portrayal of masturbation, fellatio and intercourse.&#8221;</p>
<p>Oh, man! Someone call <A HREF="http://www.crunchgear.com/2007/09/19/jack-thompson-doesnt-like-being-in-gta-iv-tells-publisher-remove-to-him-or-else/">Jack Thomson</A>!</p>
<p>And inside, a fun &#8220;tourist&#8221; video showing off Liberty City. Lots of in-game footage for you to stare at.</p>
<p><span id="more-24033"></span></p>
<div align="right" class="center"><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/w0fVl0MDCoo&#038;hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/w0fVl0MDCoo&#038;hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></div>
<p>Anyone else playing GTA III and its spinoffs (Vice City and San Andreas, Liberty City Stories and Vice City Stories) in anticipation of April 29? I am, much to the detriment of my actual, real world friendships. I don&#8217;t need friends, I have an <A HREF="http://www.crunchgear.com/tag/xbox-360/">Xbox 360</A>.</p>
<p>via <A HREF="http://kotaku.com/374936/new-gtaiv-tv-spot-increases-excitement-levels">Kotaku</A></p>
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		<title>CrunchArcade: GTA street map leaked!</title>
		<link>http://www.crunchgear.com/2008/03/26/cruncharcade-gta-street-map-leaked/</link>
		<comments>http://www.crunchgear.com/2008/03/26/cruncharcade-gta-street-map-leaked/#comments</comments>
		<pubDate>Wed, 26 Mar 2008 18:46:58 +0000</pubDate>
		<dc:creator>Devin Coldewey</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[grand theft auto]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[GTA IV]]></category>
		<category><![CDATA[leak]]></category>
		<category><![CDATA[rock star]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/2008/03/26/cruncharcade-gta-street-map-leaked/</guid>
		<description><![CDATA[
This reminds me of old times where you&#8217;d have a sheisty, inaccurate, hand-drawn map of say Hyrule crammed into the tiny instruction booklet. Some enterprising fellow uploaded some pics and promptly removed them, but not before they made it to the tips inbox at Kotaku. They&#8217;ve got it all nice and gallery-ed up so take [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.crunchgear.com/wp-content/uploads/2008/03/1280lib.jpg" alt="1280lib.jpg" class="center" /><br />
This reminds me of old times where you&#8217;d have a sheisty, inaccurate, hand-drawn map of say Hyrule crammed into the tiny instruction booklet. Some enterprising fellow uploaded some pics and promptly removed them, but not before they made it to the tips inbox at Kotaku. They&#8217;ve got it all nice and gallery-ed up so <a href="http://kotaku.com/photogallery/gta4map/">take a look</a>.</p>
<p>The town itself looks interesting, and is obviously divided into island-style boroughs and about 50 or so neighborhoods. If you look closely you&#8217;ll see dots for new stuff like cabaret clubs, internet cafes, and old holdovers like Cluckin&#8217; Bell and Pay n&#8217; Spray. Just one month to go till you&#8217;re cruising those streets for real.</p>
]]></content:encoded>
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		<title>Limited Edition GTA IV Xbox 360 consoles</title>
		<link>http://www.crunchgear.com/2008/03/22/limited-edition-gta-iv-xbox-360-consoles/</link>
		<comments>http://www.crunchgear.com/2008/03/22/limited-edition-gta-iv-xbox-360-consoles/#comments</comments>
		<pubDate>Sat, 22 Mar 2008 19:34:02 +0000</pubDate>
		<dc:creator>Doug Aamoth</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[CrunchArcade]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[grand theft auto]]></category>
		<category><![CDATA[gta]]></category>
		<category><![CDATA[GTA IV]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[rockstar]]></category>
		<category><![CDATA[XBox]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.crunchgear.com/2008/03/22/limited-edition-gta-iv-xbox-360-consoles/</guid>
		<description><![CDATA[
Apparently there&#8217;s some game called &#8220;Grand Theft Auto IV&#8221; coming out. I&#8217;ve never heard of such a game but so help me God if it&#8217;s violent or glorifies crime, I&#8217;m going to try to get on Fox News to talk about how bad it is for our nation&#8217;s youth. Maybe it&#8217;ll just be a courtroom [...]]]></description>
			<content:encoded><![CDATA[<p><img class="center" height="323" alt="xboxgta" src="http://www.crunchgear.com/wp-content/uploads/2008/03/xboxgta.jpg" width="540"></p>
<p>Apparently there&#8217;s some game called &#8220;Grand Theft Auto IV&#8221; coming out. I&#8217;ve never heard of such a game but so help me God if it&#8217;s violent or glorifies crime, I&#8217;m going to try to get on Fox News to talk about how bad it is for our nation&#8217;s youth. Maybe it&#8217;ll just be a courtroom style simulation where you play a lawyer who prosecutes people that steal cars. I&#8217;m guessing it&#8217;s that because Microsoft&#8217;s issued 500 Xbox 360 consoles with the game&#8217;s logo on the side and a briefcase containing various peripherals &#8212; much like a lawyer&#8217;s briefcase would contain various law-type things.</p>
<p><a href="http://www.complex.com/blogs/2008/03/20/xbox-drops-500-limited-edition-gta-iv-360s/">Xbox Drops 500 Limited Edition GTA IV 360s</a> [Complex.com]</p>
]]></content:encoded>
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