Tuners and posers have been putting PS2s into cars for as long as the system has been out, but Audiovox is targeting a completely new crowd. Its new VOD10PS2 system combines the gaming system that can also play DVDs with a 10.2-inch 16:9 LCD screen and packs it all into a roof-mountable package. Plus, the system comes with two wireless controllers, two fold-flat IR wireless headsets, two games, and a remote. A built-in 16 channel FM modulator can be used as long as other passengers don’t mind hearing Ratchet & Clank. Sure, the PS2 might be almost 10 years old, but who cares?
Think back to the autumn of 2006, right before the big PS3 launch. Expecting someone to pay five-hundred-and-ninety-nine-U.S.-dollars was (rightly) considered ludicrous, but the ability to play the entire PS2 library on the system somewhat lessened the blow. But then Sony removed the Emotion Engine chip from the PS3, thus rendering it unable to play PS2 games. (More recent models, like the one found in the Metal Gear Solid 4 bundle, used a just-sorta-okay software emulation method to grant partial PS2 backwards compatibility.) All that may well change if Sony goes ahead and executes the idea found in this recently unearthed patent.
Here’s the latest proof that the entertainment industry is creatively bankrupt. Konami has confirmed that it will remake—or, rather, “re-imagine”—the original Silent Hill. The guys who developed Silent Hill: Origins will be responsible for the game. It’ll come out for the Wii, PS2 (?!) and PSP this fall. Oh, boy.
I recall picking up my PS2 on launch day back in 2000 and I sure played the hell out of that thing. I must have played Ridge Racer and Madden for hours on end, but it wasn’t by choice. Heh. There weren’t too many titles that interested me at launch, but I played the heck out of Sunny Garcia Surfing and SoCom. I hope it still works.
If we’re to believe some guy working at Kmart (and why shouldn’t we!), the PS2 will finally drop to $99 on April 5. So, if you’re planning on picking one up in the next week, don’t! At least wait till April 5 comes and goes to see if this rumor holds up.
Put yourself in Sony’s shoes for a moment. You’ve conquered the three biggest gaming markets out there in Japan, North America and Europe. (The slow start of the PS3, and the still perceived lack of “any” games for it doesn’t appear to lessen Sony’s chances of selling 10 million units by the end of its fiscal year.) Where do you go next? The answer, in no uncertain terms, is Latin America.
Sony Computer Entertainment America’s vice-president of sales, one Ian Jackson, recently gave a 20-minute speech at some conference where he explained Sony’s position: Latin America is key to the PlayStation’s growth.
The video was shot by and provided to CrunchGear first by DigInfo Tokyo.
Everyone agrees that the Dragonball trailer looks pretty crappy, but at least Dragon Ball Z: Infinite World, a fighting game based on the famous Japanese anime/manga, looks pretty decent.
Namco Bandai promises the game, one of the biggest crowd pleasers today at the Tokyo Game Show, will hit stores worldwide on December 4th this year.
I was actually excited to see this announcement from Logitech until I saw which games it supported. Sadly, it only supports Boogie, High School Musical, Karaoke Revolution Presents: American Idol Encore and Rock Band. Well, I guess I could use it for RB1. And RB2 and GH: WT come with wireless mics, so I guess I don’t really have anything to complain about. Logitech’s Wireless Microphone up to 30 feet from the USB receiver and has a 20+ hour battery life. It can all be yours for $80 in December. Oh, it supports Xbox 360, PS2 and PS3.
So, who still likes Mortal Kombat? Bless your heart, then, for a new three-game collection has shipped to stores nationwide. It’s called Mortal Kombat: Kollection, and it includes 2004’s Mortal Kombat: Deception, 2005’s Mortal Kombat: Shaolin Monks and 2006’s Mortal Kombat: Armageddon. It’s for the PS2, as you can plainly see right there.
In truth, none of these games really impressed me when I first played them, but the price, $30, isn’t entirely unreasonable.
You know what’s even cheaper, though? Downloading MAME and playing the arcade version of Mortal Kombat II, by far the best in the series.
Just a friendly reminder that EA’s TW09 is in stores today for the Xbox 360 ($60), PS2 ($40), PS3 ($60), PSP ($40) and the All-Play version ($50) is available for the Wii.
Sony recently announced it will release the fourth version of the PS2 in India and Russia in late October. The new model will be slimmer and have a built-in AC adapter.
Sony hopes that by continuing to support the PS2, it will help strengthen the developing gaming markets in those areas. They are still marketing the PS3 but Sony feels that most potential gamers in that market will be more likely to pick up the cheaper PS2 experience first. After all, there are still lots of games coming out for it. They can upgrade to the PS3 if they enjoyed their experience with its little brother.
“PS2 is an entry-level console, which helps first timers to enter the gaming zone,” said Atindriya Bose, SCE country manager.
This isn’t the first time Sony has tried to tap the Indian gaming market. Over the past few years they’ve opened a gaming studio and signed 13 local game developers. Their upcoming title Bollywood Hero will have players dancing with DualShocks attached to their hips, and using the EyeToy to simulate a passionate kiss in the rain.
You may have read my recommendation of Atlus’ monster hit, Persona 3: FES in a not-so-recent CrunchArcade column. It’s a great game, and as you can guess from the “3″ in its title, part of an ongoing series. Atlus just announced the next entry in the series, unsurprisingly titled Persona 4.
I thought I’d mention it in case you hadn’t taken my advice about Persona 3 to heart (shame on you) and wanted to make up for that. Also, the game is on PS2, so all the people of limited means in the world (myself included) who have been looking for another timesink for the venerable system are having their prayers answered.
Sony has shot down the “PS2 games on PlayStation Store?” rumor. For now.
The rumor started after last week’s big Sony press conference where it announced a PlayStation movie store. Some of the screens on display showed PS2 games as being on the store, but Sony chalked that up to a mistake.
At this point, we haven’t made any announcements, and there are no plans for PS2 downloadable titles on PS3.
So there you have it. I can’t imagine how Sony would get PS2 games running on the PS3 since backwards compatibility is now done via emulation.
But hey, I’m sure there’s many of you who wouldn’t mind playing some of the PS2 classics all over again, or for the first time.
CrunchArcade is a weekly column in which the week’s gaming news, reviews, and other games-related tidbits are collected and augmented for your pleasure and convenience.
This week in CrunchArcade: iPhones, controversy, Master Miyagi vs. Pac-Man, and Japanese high-school kids blasting their spirit-brains out in Persona 3: FES. Read More
As soon as Okami came out, it was showered with praise as possibly the best Zelda-like game on the PS2, but the real question on everyone’s minds was: when is this awesome game going to come out on the Wii? The paintbrush mechanic, while functional with the dual shock, would be a revelation with a wiimote.
It was finally confirmed a little while back that this very port would come to pass, and now we have a date: April 11 in the U.S., people. Get buying.
Okami Wii for April in the US [Eurogamer]
This month’s Electronic Gaming Monthly has an interview with PlayStation Network director Eric Lempell. Among other things, Lempell wants the world to know that PS3 backwards compatibility isn’t quite dead yet. (The 40GB PS3 killed backwards compatibility.) He says there may be a way through software emulation and other forms of wizardry for all PS3 models to play PS2 games. More importantly, the 40GB model won’t prevent Sony for eventually releasing PS2 games on its online store like it does with PS1 games.
Nothing’s been confirmed or anything, just that Sony recognizes it’s in its best interest to make good with gamers. Now there’s a foreign idea.
Like I said, the full interview is in EGM, which I can’t find online just yet, on Usenet or the ProQuest database. When the PDF shows up (or 1UP re-publishes it), I’ll point y’all in the right direction.