Video games
by David Diaz on November 25, 2009

machinima logoVideo game online network Machinima.com has raised $1.7 million in funding from previous backer MK Capital. According to reports, this is being considered an add-on to Machinima’s previous round in November, with the possibility of upping the amount to $2.5 million if needed.

by Nicholas Deleon on November 25, 2009

I’ve never hidden my disdain for Metacritic (and GameRankings, but mostly Metacritic), the Web site that aggregates review scores for video games (and movies and so forth). It’s an insane concept: let’s round up all of these ostensibly separate opinions, throw ‘em in a blender, and come up with a single, solitary number that conveys a game’s entire worth. Balderdash, I say. Review scores aren’t a standardized measurement—a 9.2 over at IGN doesn’t mean a 9.2 at Edge, or an A over at 1UP.

by Nicholas Deleon on November 24, 2009

You’ll find that opinions vary with respect to Tekken 6’s netcode. I didn’t run into too many problems, but others certainly have. What are you going to do, right? Come November 26, you can, I don’t know, apply the update that will hopefully clear up some of those glitches. So that’s what you can do.

by Nicholas Deleon on November 24, 2009

At least 2 million Xbox Live users have logged into Facebook this past week, which I guess means the feature is a bit of a success. (You’ll recall that Microsoft launched Facebook and Twitter to so much enthusiasm last week.) Mysteriously, Microsoft didn’t reveal the number of people who logged into Twitter. Is this the end of Twitter?

by Nicholas Deleon on November 23, 2009

World of Warcraft turns 5-years-old today. Back on November 23, 2004, a year before the current generation of video game systems even began (with the launch of the Xbox 360), Blizzard released the massively multi-player online game at a time when massively multi-player online games were still largely the haunt of hardcore gamers, people with fast Internet connections who were willing to pay $15 per month for access to a game that they already bought. Who can forget the message board threads: Why do I have to pay for a game that I already paid for at the store? How do you beat the game? What happens if and when I stop playing?

by Nicholas Deleon on November 23, 2009

You’ll recall that Microsoft recently banned a bunch of people from Xbox Live because they had modded their 360s. Modding is against the rules, don’t you know? Microsoft told VentureBeat not to believe the numbers being thrown around—the number most relayed is 1 million banned 360s—because it never releases numbers to anyone.

by Nicholas Deleon on November 23, 2009

This is the worst time to be a gamer. Yeah, it’s great that so many good games have come out recently (take your pick from New Super Mario Bros. Wii, Modern Warfare 2, Assassin’s Creed II, Left 4 Dead 2, etc.), but it’s pretty difficult to shell out $60+ every other day in the span of two weeks.

by Nicholas Deleon on November 23, 2009

Is saying “I play Modern Warfare 2 for the single-player” the new “I read Playboy for the articles”? It might as well be. But get this: I play Modern Warfare 2 for the single-player. I stink at multi-player, so why even bother? That said, I know that many of you bought the game merely to play the multi-player, and thus have no idea what the single-player’s story is about. Thank God for this video, then.

by Nicholas Deleon on November 20, 2009

There really is something to be said about being the first to the dance. I’m pretty sure we can all agree that Steam was the first big digital distribution service for video games, and I also think we can all agree that it was something of a success. But how big a success? Stardock, which owns the Impulse distribution service (and published Sins of a Solar Empire), believes that Steam enjoys 70 percent market share of the digital distribution business.

by Nicholas Deleon on November 20, 2009

Sharper eyes than mine have spotted this little easter egg in the Google Chrome OS Demo video that Google published yesterday. (Or were you completely off the grid yesterday, and didn’t know that Google hosted members of the media to demonstrate Google Chrome OS?) Big Boss? An e-mail from Yoji, asking you to be on time today? Snaaaaake!

by Nicholas Deleon on November 19, 2009

It must be pretty darn easy being an analyst at one of those fancy Wall Street firms. Take this story, that Nintendo may well launch an on-demand video service for the Wii here in North America next year. Japan’s Nikkei reported the same thing nearly two months ago, but it’s only now that someone at Lazard Capital Markets has officially predicted such a store for the North American market.

by Nicholas Deleon on November 18, 2009

There’s some sort of video game developer conference going on in Motreal this week (titled, to use its full name, the Montreal International Game Summit), and an interesting charge was just levied there. The CEO of A2M (the company that developed Wet), Rémi Racine, said that some game publishers will go out of their way to deceive the ESRB in order to get a lower rating for their games. You know how Hollywood tries hard to make sure the summer blockbusters are rated no higher than PG-13 in order to ensure a large audience? Same thing with video games, apparently. Why release an M-rated game, and know that your limiting your potential audience, when you can eek out with a T rating?

by Nicholas Deleon on November 18, 2009

Look at CNET, breaking news left and right. The site ran a little survey asking its UK readers how many times their video game consoles crashed. No surprise: the Xbox 360 leads the pack with a full 60 percent of heaving died (due to the red ring of death). The PS3 comes in at 16 percent (yellow light of death?), and the Wii is only 6 percent.

by Nicholas Deleon on November 17, 2009

It turned out that a lot of those so-called Modern Warfare 2 protesters were talking jive, as they played the game late into the night, alone with their hypocrisy. (It’s overdramatic Tuesday, by the way.) How did the Left 4 Dead II protesters do?

by Nicholas Deleon on November 17, 2009

Today’s another big day in gaming, friends. (You’ll notice that we’re practically a game blog now. I blame the publishers for releasing the biggest games of the year within a few days of each other.) Ubisoft’s Assassin’s Creed II, Valve’s Left 4 Dead 2, and Activision’s Tony Hawk Ride come out today (I assume the Tony Hawk franchise is still around because it’s still popular. I haven’t played one since Tony Hawk 4.)

Video: Crazy kid goes crazy because he’s not very good at Modern Warfare 2
16 Comments
by Nicholas Deleon on November 16, 2009

So we’re in agreement: this kid is crazy, right? He’s ranting about losing in Modern Warfare 2, then proceeds to freak out. I damn near started chanting “EC DUB! EC DUB!” when he attempted to reverse fireman’s carry the wall. That makes no sense, no. Warning: he uses salty language to describe his displeasure with the game.

by Nicholas Deleon on November 16, 2009

Note: This post contains Modern Warfare 2 spoilers. If you’re not cool with reading spoilers, well, then move along, nothing to see here (but you’re missing out!).

Here are your 3 Tekken art book winners!
3 Comments
by Nicholas Deleon on November 16, 2009

tekken1

Greetings, everyone. Our little contest for one of three Tekken art books ended today at noon EST. So, presenting our winners!

Kyle

Paul G

Mario

I ran the comments though random.org’s random number generator and your comments showed up.

So if the winners could e-mail me their address at nicholas at crunchgear dot com I’ll have the art book mailed out this week.

Godspeed, everyone!

by Nicholas Deleon on November 16, 2009

Short and to the point: Manny Pacquiao beat Miguel Cotto in round 12 on Saturday night via TKO. So EA Sports’ prediction was right in that Pacquiao won the fight.

by Nicholas Deleon on November 15, 2009

New Super Mario Bros. Wii hits stores today, and it will probably be on of the biggest games of the year. (Little Tommy and Little Susie shouldn’t be playing Modern Warfare 2!) To celebrate the launch of this latest Mario game, Nintendo invited its fans to the Nintendo World Store in New York yesterday. In addition to being able to buy the game a whole day early, fans could participate in a Mario tournament, get their picture taken in Mario garb, play the older games in the series, and meet Gary and Alison from Nintendo Week.

bugbugbug